shipyard

    1. DeepspaceMechanic

      MAKE THEM YOUR OWN: Awesome skeletal station pack v1

      APPETIZER: Are you the type of space-architect whose creativity flows like a white-water river once you have something to build upon, but find it hard to get started when there's only empty space and a starter block in front of you? Or are you looking for a well-constructed shipyard to make...
    2. DeepspaceMechanic

      MAKE IT YOUR OWN: Industrial mega-shipyard v1

      APPETIZER: Are you the type of space-architect whose creativity flows like a white-water river once you have something to build upon, but find it hard to get started when there's only empty space and a starter block in front of you? Or are you looking for a well-constructed shipyard to make...
    3. StarGuy1701

      Interstellar Vanguard Shipyards

      Welcome to the Union Coalition of Interstellar Vanguards! --Interstellar Vanguard Shipyards-- _________________________________________________________________ Hi. Jim here, also known as StarGuy1701, with my first forum thread ever! It's been a while since I first started playing StarMade...
    4. docpenguindoc

      Doc Industries Shipyard

      Welcome to the Doc Industries Shipyards Here is where I will basically be posting all the ships I build, and below you can find a condensed list in blue that links to each of the posts in this shipyard talking about that specific build. If there is no link attached, then that means the ship is...
    5. AngelusKutona

      W.E.C - Wexian Engineering Corporation Shipyard

      Introduction - The W.E.C. Shipyard is designed as a roleplaying / storyline / log based thread. The idea behind it is to record progression and everything displayed here will be created using standard or survival based singleplayer and multiplayer servers. Although creative mode is attractive I...
    6. Zilvs

      A collection of old or forgotten projects

      I used to be more active in this community up to late 2017, and I kept my eye on the game and community during my inactivity. I thought about returning for a few months now. So, in a fit of nostalgia fueled reemergence, I dug through my blueprints and found a number of old projects I had...
    7. Kraengis

      Kraengis's galactic assets

      Hi guys! I've built already a few ships and systems all centered around a common theme/timeline that I'd to show off and expand in the future. I didn't play for a few months but I'm slowly coming back to the game. I don't plan building around one build technique as I'd like to improve myself...
    8. MacThule

      Edit BPs in Shipyard

      Currently imagining how nice it would be if you plug a BP or schematic into a functional shipyard computer and literally edit it. Meaning, go into an edit mode, click on "Blue Basic Armor" where it needs 127,000 units of that, and then use a dropdown to change the item type to "Brown Advanced...
    9. NeonSturm

      Weltenwind - NeonSturms Productions

      My cockpit for a fighter may be 1 block wide and 2-3 blocks long. But "good Shuttles" already require 5-7 blocks wide and 5-7 blocks long cockpits and double-wall or slabs and heavy shuttles have even more space for crew along that bigger cockpit and considerable more cargo capacity of 1/2 that...
    10. Muffin_man17

      Muffin_Man17's Shipyard

      Hello everyone, Welcome to my shipyard! Here I will be posting my current work in progress builds along with sneak peeks of future builds and what you guys think of them. Little about myself, I started playing Starmade roughly early 2013 and was playing on and off. I really enjoyed just...
    11. MrGrey1

      MrGrey1's Shipyard

      Posting my shipyard progress, my ships in progress and links to my finished uploaded stuff. 550 meter's long and 360 tall... still very much an on going project. Templates ship on the top, the minigun turret shell and lots of marker blocks all still part of the construction mess. My mining...
    12. BoomMicGuy

      Star Corps Shipyard

      Brief Description: The shipyard focuses on Ship Construction and Maintenance to allied factions. Our main goal is to supply Allied Members with basic Patrol, Defense, and Offensive craft. That are cost effective and can be modified easily to suit the needs of the faction. This shipyard does not...
    13. Sachys

      Janus' Reach Shipyard

      Unlike many other shipyard threads, this one is more specifically about building a station / shipyard. There might be ships involved later down the line of course, but for now, my focus is on trying to get a decent station built in power 2.0 as so much has changed, and a good deal of what was...
    14. klawxx

      Klawxx - Shipyard | W.I.P. News & Screenshots

      Hello there, guys! I Would like to share something I'm working on as my fist power v2.0 project. It's not a replica, but I would say it really looks like the original design. I have replaced some curved surfaces with more plane or hexagonal shapes to reduce the "jagged" effect they produce...
    15. S

      Svaash ShipYards

      Here are the ships built in the Svaash ShipYards. Enjoy! Here is the Mad Cat Survey Ship. Here is the Granger Salvage Ship. Here is the Reliant.
    16. Kraengis

      UENSA TM-84-ID Demo 2018-08-01

      The TM-84-ID modules's description isn't really clear without an example. This shipyard shows how to wire theses modules and also demonstrate how they should be used. Modules : https://starmadedock.net/content/uensa-tm-84-id.7576/ --------------- There are 2 sides on the shipyard, one with...
    17. Ixalite

      Ixalite's Shipyard

      Ixalite's RP Shipyard This is the thread where I will post pictures and descriptions of ships I have finished recently. I plan to forgo any RP introductions to the ships, or biographical information relating to them. My design philosophy is to place appearance of being a ship first, and...
    18. Wilavid7

      United Sectors Shipyards (USS)

      United Sectors Shipyards Current Project Updated Frequently - Watch this Thread to stay up to date USS Endeavor (~500 m Carrier) Focus: Better use of negative space, large scale details, better general form, depth, hangar layout, cool logic, interesting and unique interior, Power 2.0, Weapons...
    19. T

      Friendly Suggestion To Devs

      Like the title says just a friendly suggestion to the dev's, if a system is completely broken(AKA the ship yard system) you should probably disable it. If you do not do this and leave a youtube tutorial on your main channel that show every thing working fine your going to end up wasting a lot of...
    20. T

      Dethicon .04

      This is my first upload on here. I have been working on a full blown factory system that a shipyard feeds off. There are individual factory systems for every block currently in the game, there is also a master switch to turn them all on. all the docks are set for unload, so all you have to do is...