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    BoomMicGuy
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    Legacy Citizen 4
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    Community Content - Bronze 2
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    Community Content - Bronze 1

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    Last Activity:
    Jan 21, 2018 at 12:13 AM
    Joined:
    Nov 19, 2013
    Messages:
    7
    Community Content:
    15
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    Gender:
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    Birthday:
    Jul 22, 2000 (Age: 17)
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    Location:
    Goodyear, AZ
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    BoomMicGuy

    Level
    35

    Male, 17, from Goodyear, AZ

    Building...and experimentations Jan 19, 2018 at 5:28 PM

    BoomMicGuy was last seen:
    Viewing resource SCS-ColonialFighter, Jan 21, 2018 at 12:13 AM
      1. BoomMicGuy
        BoomMicGuy
        Building...and experimentations
      2. MChain
        MChain
        basic missiles, SMS and nukes are useless as decoys.
        1. therimmer96
          therimmer96
          Did you know that you can PM people?
          Sep 25, 2017
          BoomMicGuy likes this.
      3. MChain
        MChain
        2) seeker decoy system. More complex design consisting of a clock, a counter and a decoder (working as output). You need at least 8 MM launchers to make it work reliably. Advantages are self-targeting properties and missile spread on launch. The main disadvantage is that you can't control which enemy the system will aim at. Works best in close combat since decoys are quite slow.
        1. therimmer96
          therimmer96
          Did you know that you can PM people?
          Sep 25, 2017
          BoomMicGuy likes this.
      4. MChain
        MChain
        Variants are
        1) simple MC decoy system (reload 1 s, 1 projectile/shot) is a capable long-range one, and it is incredibly simple to make it fire each 0,5 seconds (just link a clock to a flipflop, flipflop to NOT and a missile computer, NOT to a second missile computer). Works best for suppressing a certain ship's PD since missiles fly straight ahead
        1. therimmer96
          therimmer96
          Did you know that you can PM people?
          Sep 25, 2017
          BoomMicGuy likes this.
      5. MChain
        MChain
        OldKnight

        The decoy system is not about launching a missile or two with the main one. It is about contantly spamming missiles at a rate enemy PD can't overcome (I was satisfyed only when my decoy launcher was capable of launching 10 missiles per second). Some ion missiles won't defend main missile payload from PDs
        1. therimmer96
          therimmer96
          Did you know that you can PM people?
          Sep 25, 2017
          BoomMicGuy likes this.
      6. BoomMicGuy
      7. BoomMicGuy
        BoomMicGuy
        muahahahahahahahahahahahahahahhahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahhahahahahhahahahahhahahahhaha
      8. BoomMicGuy
        BoomMicGuy
        Finally finished my space station I'll have it in the community workshop by tomarrow
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    • About

      Gender:
      Male
      Birthday:
      Jul 22, 2000 (Age: 17)
      Home Page:
      https://starmadedock.net/threads/starcorp-atharian-shipyard-subsidiary.30156/#post-348821
      Location:
      Goodyear, AZ
      Occupation:
      N/A
      I'm a builder and a fighter who enjoys experimenting with different concepts using the StarMade game mechanics.

      Signature

      STARCORP SHIPYARD INFORMATION
      StarCorp - Atharian Shipyard Subsidiary
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