Latest reviews

    For LowMade in Mods
    Works perfectly :D Could you maybe in the future add something of a LoD option in graphics or other settings? So we can have different switching distance for higher resolution players?
    Terrestial planets and normal asteroids does not always load.
    Thanks for the bug report!

    I'm not entirely sure what's causing the issues for normal asteroids (personally haven't experienced that issue or seen anything anomalous in logs), but in the course of developing version 0.3 I have discovered and fixed issues which prevented some terrestrial planets from spawning any plates. Hopefully your issue will be resolved with the next release.
    For DerpsDecor in Mods
    Text projector hinders me from loading worlds.
    This is most likely due to a mod block entry duplication issue StarLoader had a while ago. Try on a fresh install and fresh world and tell me if it works.
    Also, any crash logs or the such would help me solve your issue better.
    Fantastic build man it's a shame it's over the block limited on the server I play on I use the version 1 you built as it's just in the limit I was wondering if you have a station planned for this to dock to an unload it's cargo for possessing IE a factory station
    Thanks for the review, my intent was to have a dedicated cargo/factory station for the LHC, my Mining Carrier and Heavy Miner. It's been a while since I thought about it, I'll give it some consideration as am low on projects at the moment.
    Really looking forward to delving deeper into this mod. I have built stations in the past where there are a hundred or more factories making almost every block in the game! This seems to be the answer to my prayers. When making Advanced Hardener for example, having the factory to automatically instruct another one to make the required ingot is a godsend! Could mean that my major shipyards will only need a handful of factories instead of the wall of them I currently have. Also means that there is more power available to dock ships to the station instead of factories!
    I'd love to see this in action but it doesn't seem to work currently? Any chance of an update?
    I'll look into it. I've been using it locally when developing my other mods, and it seems to work fine. Will have to test the system renaming features though; those may not be functional at the moment.
    For Moar Void in Mods
    I like it! Adds (or should I say removes) so much to the game and makes resources harder to come by which should encourage more exploration and trade.

    I cannot get NPC factions to work in this "diminished" version of the galaxy. I don't know if this is a "bug" in the mod or an issue with this aspect of the game. I'm going to keep trying as I cannot get NPC factions with all the mods disabled so maybe I have an issue there?

    Thanks for all your hard work.
    I love the depth and attention to detail you have achieved and you have obviously put a lot of effort into this mod. I will be following its development closely, especially if better integration with NPC factions is somehow possible.

    My only gripe is that you have changed the vanilla resources. Having played the game for the best part of 5.5 years, this change is off-putting. Not that I know off by heart what each of the various resources (ores and shards) are used for, I wonder why you might have gone down this route? Add new ones yes but change the existing ones I find hard to come to terms with. Maybe that is just me but maybe not?

    The gas giants are awesome and being able to passively collect materials from these and on the other planets is great.

    Personally, only the change in the vanilla resources has prompted me to only give this four stars but I will be interested to see where this mod goes and maybe try to get my head around the more radical (IMHO) changes.
    I went down this route because I felt that to someone who HASN'T had the unusual dedication to stick to this game intently for 5.5 years, the current system is just a bad experience. Having 18 mostly redundant, indistinct types of raw material to build the blocks is just another annoying barrier to all the building, flying, fighting, and exploring that people would expect out of a game like StarMade.

    I apologize for the inconvenience to remarkably dedicated veterans such as yourself who know the old system like the back of their hand, but I've decided to bank on the guess that the majority of players wouldn't have things so well-memorized, that a new system with more distinctive resources and descriptive Components would actually be *worse* for them.
    For EdenCore in Mods
    A++ mod for admin utility.
    Best looking turrets I ever saw!