gui

    1. balbrock

      Balbrock's Graphic pack

      Complete texture pack to make the game clearer, less unpleasant for the eyes and more coherent. In addition it brings a small graphical improvement. Download link : 128.19 MB file on MEGA What the mod contains: -Retexture of the menus and the interface in order to remove the blue, make it less...
    2. MacThule

      Menu Integration

      Are there any practical, user reasons that Chat isn't on the main menu (i.e. GUI bar at top of screen with Inventory, Tutorial, Shop, Navigation, Ship, Catalog, Faction, Crews & Fleets, and Player)? I think it eventually should be. Crews are there. Races are there. There's room for chat.
    3. MacThule

      Anchor CTRL-Z to Undo, CTRL-C Copy, CTRL-V Paste

      (Edit: CTRL-Z undo is now IMPLEMENTED!) In advanced build mode, these keys have no use currently, but in every other program that uses functions for Undo, Copy, and Paste frequently these (CTRL-Z, CTRL-C, CTRL-V I believe) are the standard keyboard anchors. Can we please have standard keyboard...
    4. 0

      Text size?...

      Hello. I've been lurking awhile for a fix/mod/something to the "tiny text" in the gui. Most of the topics seems to be either old or not helpful. I am visually impaired duh to a work accident (acid) and only have 4k displays. Lower res doesn't really change it. This is my kinda game and I...
    5. RabidBat

      Best/Easy way to a GUI for a server.

      Looking for A-Z help for going from going from basic Linux install and console to web based GUI. Best options and order to throw them in. Wrappers that work. (hopefully without downgrading everything) Scripts. Control Panels (e.g TCAdmin type stuff, but the freebies. Something like Bright Game...
    6. M

      Docked Entities Have to be Manually Tagged

      When the new logic controlled rail and turret systems came out I was excited because this allowed for more dynamic parts on ships. However all parts on a ship such as doors, folding wings, shuttles, elevators, turrets, rotating signs or rooms, trams, etc. are counted as separate "ships". The...
    7. T

      Templates on Building Hotbar

      Is it a feature I am missing, or is it possible to load several Templates unto a hotbar and then select them quickly without having to *unclick* Paste *click* load template, scroll through with no sorting options *load* and repeat? Maybe also have a 'template inventory' with a thumbnail image...
    8. MacThule

      Fleet GUI Expansion

      According to the Roadmap, GUI improvement round is coming in the not-so-distant future, so I thought it might be a good time to look at what ideas are out there regarding fleet interface. Obviously, a big one is that we need to be able to hotbar specific commands for specific fleets (so drag...
    9. jijiji

      Navigation (autopilot)

      Hello! I understand that game is currently alpha. But the absence of the below-mentioned makes the game much more difficult for me. And I think that this suggestions will have enough priority soon to be implemented. Here is the suggestions which should improve navigation and add an advanced...
    10. Drountian

      Intelligence Systems and Ship Insturments

      If you are solely interested in the suggestion skip to [The Actual Suggestion] below. [Preface] Okay, so we have a good game...it lacks features, those that are there aren't finalized but the ship building is wonderful. The ability to CUSTOM BUILD real multicrew ships is wonderful to behold. I...
    11. Valck

      KiloKelvin Hotbar Indicator 2018-08-02

      This simple modification makes your hotbar so hot, you actually see which system is selected even if it is fully charged. Don't take my word for it, see for yourself: Jammer charged and recharging; note the scanner and passive effects. In the stock hotbar, it's virtually impossible to see...
    12. Dr. Whammy

      How do you hide the GUI in the newest release?

      Tab now enables the radial menu and Tab-G no longer works for hiding the GUI/HUD. Is there a different way to hide the GUI/HUD or has that ability been removed from the game?
    13. jstenholt

      Texture Overlay Bug?

      This one is weird. I've had a lot of bugs in Starmade, but this one is probably top 5. I have this word texture pack overlay. The individual blocks or sprites or whatever they are rotate with the camera. Relaunching does not help. This appeared after I misclicked in the F keys, though I...
    14. Lukwan

      Terminology

      Starmade is a deep and complex game. It should be SOP ( Standard Operating Procedure ) that every element of play is described in a consistent fashion using a common terminology and with consistent interactions. > User control over the size/location of popup windows would help wherever...
    15. Lukwan

      Space dust improvement

      I would like to have a brightness-slider for the space dust. I want to keep it on all the time because it is useful but the streaks are bright white and create a lot visual noise in an already busy HUD. Once the battle begins the screen is filled with visual information that is hard to process...
    16. M

      An easy way to clear seach bars.

      Please to make fast building in creative and complicated factory system setups easier. Add the ability to clear the search bar by right clicking it. I use the search bar extensively and every time I want to make a new search, having to tap away at the backspace button can get really tedious. I...
    17. Lukwan

      Reduce Confusion: GUI

      Starmade has so many modes of interaction and such a powerful inventory system that is needs better visual cues to make it clear what your current status is. I suggest the following to help clarify the GUI: -When 'filter blocks' is active please make it bright & highlighted. ( "where did my...
    18. plusnine

      plusnine's Half-size Radar Pings 1.1

      These texture replacements half the size of the game's radar pings, reducing on-screen clutter in crowded zones, helping to make navigation and targeting easier and more accurate. They are recommended for players who play in high resolution and have good eyes, as some detail was lost in the...
    19. Dr. Whammy

      Old stats display gone?

      So, overall, I like the new release but two things have been bugging me. 1) In a previous version of the game, holding your cursor (or the little yellow build box) over a block on the structure you're working on, would tell you what kind of block it is. This comes in handy when you have...
    20. Ithirahad

      Read by Schine "R" menu for scanner and jump drive computers.

      Since we're getting stuff to make piloting from the bridge work soonish, I suppose I might as well mention that we should probably get GUIs that come up when you hit R on certain computers. For scanners, this would just show the scan history, a charge bar, and a "scan" button that becomes...