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    1. Sven_The_Slayer

      Replace Missile Tracking From Slave To A New System

      With a weapon update looming I thought it might be a good time to remove the tracking aspect from slaves and give it to it's own system. This would give us greater flexibility in our missile systems and could even allow for new tracking types to be added such as a missile that tracks to where...
    2. Sven_The_Slayer

      Shield Improvements For Power 2.0

      With power 2.0 we see the removal of "fortress shields", it is doubtful that this mechanics will be removed so how can we improve the new limited range shield system we have? First off I remember one of the stated goals of power 2.0 was to not limit creativity but the rigid shield system we...
    3. Sven_The_Slayer

      Make Chamber Size A Set Percentage (Remove Levels)

      One big problem I am seeing with the Power 2.0 comes from the implementation of reactor levels. This system is not very intuitive in game and more or less forces you to build your reactors in predetermined sizes to avoid penalties/ get bonuses. All levels have a set number of chambers that...
    4. Sven_The_Slayer

      Logic Interaction For Reactors And Chambers

      One key component I find missing from the power 2.0 update is the inclusion of logic interaction. We can manually switch reactors and chamber branches but this would allow for so much more freedom if it could be done via logic giving us a little more freedom in a very restrictive system. You...
    5. Sven_The_Slayer

      Decorative Storage Space Tutorial (All Sizes)

      I don't know if I'm the first to figure this one out but at least we can take full advantage of kupu s amazing work on the cargo spaces of various sizes. There is also a rendering bug Lancake may want to look into.
    6. Sven_The_Slayer

      Fixed Downloaded Sments Have Random Names

      Downloaded sments from the community content has a random name, this makes importing them somewhat difficult. 30426_ab785ec9f712b0c510065e5d23cd770d.sment 31484_06d3e04927fe12f12e1bbf7ce5def686.sment 32213_177b0e55d554ab1ed895fbc915ba1b30.sment
    7. Sven_The_Slayer

      Brainstorm This Weapon Combination Tweaks

      So a recent thread has got my mind spinning about how to take advantage of the weapon system that we have. The current weapon system allows us a lot of customization options when outfitting our ships but there are a few clear kings that get chosen more often than others. Some combinations need...
    8. Sven_The_Slayer

      Read by Schine Bring Back Physical Unlinked Cargo

      T904 Cargo block doesn't become full if it's the only one linked to a chest I honestly don't know why this was considered a bug, I always thought it was a feature. If you placed a cargo space without a controller it was physical and able to be used decoratively. Once it is linked to the cargo...
    9. Sven_The_Slayer

      Read by Schine Accelerometer (Logic Block)

      I was thinking about how to get more logic interaction to bring more life to ships. One block I would like to see is an accelerometer. This block would output a logic signal to adjacent activators in all six directions according to the direction the ship is moving. So if you are moving...
    10. Sven_The_Slayer

      Recognized Fleet Maintenance (Repair and Resupply)

      With fleets being the primary focus of Starmade right now I think some time needs to be set aside to look into other aspects that directly affect fleets. This being shipyards and repair mechanics. Currently the shipyard has a lot of bugs that plague it which prevents a good number of players...
    11. Sven_The_Slayer

      Recognized Storage Menu Sorting Options

      The storage system allows us to put the entirety of our worldly possessions into a single system and access them anywhere within the same system with personal cargo. This system is far superior to the old individual chest sorting system but there is some quality of life features missing. If...
    12. Sven_The_Slayer

      Read by Schine Display Module - Text Offset Tag

      So most people already know about the ability to use display modules to make text hover in mid air or over another block. While this is incredibly useful it is quite limited. I would like a tag that we could add to the display module that would allow us to change the location the text appears...
    13. Sven_The_Slayer

      Read by Council Simple Gravity Control

      I would like a lot more control over gravity such as being able to control it for logic but I would settle for one simple addition (at least for now), the ability to tell gravity to be on, or off instead of toggle. This could easily be accomplished through existing logic, place a gravity...
    14. Sven_The_Slayer

      Read by Schine Decorative Suggestions/Improvements

      kupu "got a request? Tag me in a suggestion post in the suggestion sub-forum. Have i missed one or not responded? Tag me again.... i must of missed it" Okay I wanted to make a nice list of ideas for decorative blocks that would be nice to add as well as suggestions for improving the ones we...
    15. Sven_The_Slayer

      Mass Changes, why haven't other adjustments happened?

      So the HP system introduced varied masses between blocks but not a lot of blocks seem to have been adjusted. As far as I know all system blocks still weigh the same, decoration blocks weigh very little, hull weighs less and armor weighs more. The problem is no other systems that use mass as...
    16. Sven_The_Slayer

      Puddle Jumper (Stargate: Atlantis)

      I wanted to challenge myself to build a close to 1:1 scale puddle jumper as I could with working Engine Pods I'm quite pleased with the results although I really wish I had a way to push the engine pods just a little further. Going out two meters looked nice but there was no way the small...
    17. Sven_The_Slayer

      Planned Ability To Name Rail Dockers

      Ships can potentially have dozens of rail dockers to accommodate a wide array of docking options (USD). I suggest we have the ability to name dockers so that we can easily tell them apart in the hot-bar.
    18. Sven_The_Slayer

      Implemented Multiple Hot-bars

      I'm pretty sure this has been suggested before but with all the new rail features we need this even more. One of my smaller ships already uses up all 10 slots available, 4 weapons, radar jammer, ion defense, one rail docker, one inner ship remote, jump drive, scanner. With more logic and...
    19. Sven_The_Slayer

      Skirts/Gasket

      Okay some one big downside of the new turret system (IMHO) is the gaps you get when you have to accommodate for the movement of parts. I suggest new block be added to the game, it would be nice if this were available in multiple colors but as long as it existed (black) I would be happy. I'm...
    20. Sven_The_Slayer

      Smallest Point Deffense Challenge

      What is the smallest point defense turret you can create, that looks good, using the new turret axis blocks. This is what I've come up with so far, behind it you can see my previous model using the old style turret docks. I'm still not as satisfied 100% with the new turret as I am with the...