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THIS POST IS CONSTANTLY UPDATED, CHECK BACK OFTEN HERE.
Welcome to the official page for Gmodism Industries on the most popular online market in cosmos.
The Gmodism Industries [ GI ]
We are a multigalactic megacorporation active in a multiple trades and markets.
Our motto is Quality and Innovation as we strive to create the best technological solutions with cutting edge research, but never at the expense of quality and reliability. To the general public citizens, we are most known for our protection assets and designs, turrets, and transportation vessels ranging from our classic spacebike designs to long distance JumpShips.
Homepage: gmodismindustries
YouTube: Gmodism Total Nerdery Channel
All Blueprints:
- Resources from Gmodism
- Resources from xaubercrow
The Codex File offers a concise summary of the history of GI:
Currently Featured Gmodism Industries Assets:
THIS IS OUR RECOMMENDED ASSETS, MANY ASSETS ARE NOT FEATURED HERE
REFER TO "ALL BLUEPRINTS" LINKS ABOVE TO LOOK AT ALL ASSETS MADE.
BATTLE ASSETS is a collection of designs that form battle or defensive units. Targeted to associations and individuals that search defensive and offensive powers and battle-solutions. These designs are built to be powerful, but still have exquisite designing and enjoyable features. These vessels can be combined to the any fleet size and the ships are built to cooperate well in battle.
Fighters:
*Pinhead Field Interceptor
Warships:
*Terasonister
ROYAL FLEET, Kungliga Flottiljen is a collection of vessels aimed at high officials and nobles to be utilized for missions of great diplomatic worth and ceremonial uses. While relaying on ancient designs and classic high-calibre weaponry, they are still updated with the latest technology under the surface. GI Royal Fleet will certainly radiate your majesty and leave the bystanders in awe or blasted to bits.
- IN DELAYED DEVELOPMENT -
TRANSPORTATION The Gmodism Industries have created transportation for the public since very early on, after buying personal vehicle companies back on old earth, the GI is well known in most systems for the everyday vessels people use. From the brand of selection for the Centauri Riders (Spacebiker club) to JumpShips for the everyday long distance commuter. As some need space for their cargo in theirsmuggling personal business, or live in a more dangerous unstable sector, we also offer appropriate ships under the freelancer section.
Spacebikes:
GI_Chromo Spacebike
GI_SABER - SPACEBIKE
GI_DAXMA - AEROBIKE
GI_VESSLA - AERO SCOOTER
Spacecars:
GI_Space-Volvo
GI_Space-Vovlo SPORT
MINING AND CARGO TRANSPORT. The backbone of space civilisation depends on the honourable miners and heavy industry workers, we develop reliable and trustworthy vessels for mining, freighting and utility that everyone needs.
Freighting:
GI_CAMEL - LIGHT CARGO FREIGHTER
Mining:
*GI_Boxxy Salvage Drone
GI Engineer Skin:
GI Standard Engineer Suit
TEMPLATES The template section offers valuable resources and prefabrications in order to quickly set up a base or framework for ships. From full modular packages to simple basic building blocks and scaffolds. Even carefully designed interior units are provided.
Prefab Templates:
GHI Elevator Template Pack With Simple Set-Up
GHI_Modular Templates and Interiors
GHI_Hangar Doors for "MODULAR TEMPLATES"
GHI Structural Blocks S7BP
GHI_C-DOCK TEMPLATES
GHI_Scaffolding Templates Pack
TURRETS AND AMS-SOLUTIONS Perfects and develops turrets to create the most powerful and most compact designs for a variety of uses. Defensive turrets are our backbone but attack turrets are provided for instalment on warships and battlestations.
AMS:
GI_Turret_AMS Quadlos PLUS
GI_Turret AMS Kaurix
GI_Turret_AMS Banisher
GI_Turret_AMS Banisher Compaq
GI_Turret_AMS Phalanxus BASIC
GI_Turret_AMS Jane
Turrets:
GI_Turret Cb-OD Marksman
Docked Guns:
GI_Rotary Missile System
- In Gmodism Industries we always make effort to strive towards Quality and Innovation.
That is our motto.
CLASSIFYING SHIPS AND WEAPONS IN THE GMODISM INDUSTRIES
The Gmodism Industries is Classifying ships depending one the block count and function.
We believe this is the most fair way to class ship. As long as the game is set in Alpha or Beta phase we will also use block count to measure weapon systems, as damage output and more is a subject to change as the game develops and gets balanced.
We define weapons with letters:
B, b - Beam
C, c - Cannon
M, m - Missile
The small letters is used to describe support systems, for example Mb: Missile-Beam: Lock-on missile. Effects are described with an abbreviation.
The ratio is written after the support system or effect, in percent using a number from 1 to 100, ex: Cc40-K30: is the technical name for a Cannon with 40% Cannon support, and a kinetic effect ratio of 30%.
List of effect abbreviations:
K: Kinetic Effect
E: Electro Magnetic Effect
H: Heat Effect
Weaponsize
We use the term "Weapon Size" to measure it's strength of weapons the fairest way possible, by block count. The block count always include all systems in the weapon itself, that is Main system, Support system and Effect. The weapon size is specified in our technical description at the end of the weapon code within parentheses; ex: Bb100-H10(2400) = Beam-beam 100% ratio with Heat Effect of 10%, total block size is 2400 blocks.
-THIS POST IS CONSTANTLY UPDATED-
Enjoy your stay, and we hope you will have great experience with our designs!
Gmodism Industries - Quality and Innovation.
Welcome to the official page for Gmodism Industries on the most popular online market in cosmos.
The Gmodism Industries [ GI ]
We are a multigalactic megacorporation active in a multiple trades and markets.
Our motto is Quality and Innovation as we strive to create the best technological solutions with cutting edge research, but never at the expense of quality and reliability. To the general public citizens, we are most known for our protection assets and designs, turrets, and transportation vessels ranging from our classic spacebike designs to long distance JumpShips.
![gl.png gl.png](https://starmadedock.net/data/attachments/88/88882-5a3020d9e80f4e6187cc514db0c630bb.jpg)
Homepage: gmodismindustries
YouTube: Gmodism Total Nerdery Channel
All Blueprints:
- Resources from Gmodism
- Resources from xaubercrow
The Codex File offers a concise summary of the history of GI:
Currently Featured Gmodism Industries Assets:
THIS IS OUR RECOMMENDED ASSETS, MANY ASSETS ARE NOT FEATURED HERE
REFER TO "ALL BLUEPRINTS" LINKS ABOVE TO LOOK AT ALL ASSETS MADE.
BATTLE ASSETS is a collection of designs that form battle or defensive units. Targeted to associations and individuals that search defensive and offensive powers and battle-solutions. These designs are built to be powerful, but still have exquisite designing and enjoyable features. These vessels can be combined to the any fleet size and the ships are built to cooperate well in battle.
Fighters:
*Pinhead Field Interceptor
Warships:
*Terasonister
ROYAL FLEET, Kungliga Flottiljen is a collection of vessels aimed at high officials and nobles to be utilized for missions of great diplomatic worth and ceremonial uses. While relaying on ancient designs and classic high-calibre weaponry, they are still updated with the latest technology under the surface. GI Royal Fleet will certainly radiate your majesty and leave the bystanders in awe or blasted to bits.
- IN DELAYED DEVELOPMENT -
TRANSPORTATION The Gmodism Industries have created transportation for the public since very early on, after buying personal vehicle companies back on old earth, the GI is well known in most systems for the everyday vessels people use. From the brand of selection for the Centauri Riders (Spacebiker club) to JumpShips for the everyday long distance commuter. As some need space for their cargo in their
Spacebikes:
GI_Chromo Spacebike
GI_SABER - SPACEBIKE
GI_DAXMA - AEROBIKE
GI_VESSLA - AERO SCOOTER
Spacecars:
GI_Space-Volvo
GI_Space-Vovlo SPORT
MINING AND CARGO TRANSPORT. The backbone of space civilisation depends on the honourable miners and heavy industry workers, we develop reliable and trustworthy vessels for mining, freighting and utility that everyone needs.
Freighting:
GI_CAMEL - LIGHT CARGO FREIGHTER
Mining:
*GI_Boxxy Salvage Drone
GI Engineer Skin:
GI Standard Engineer Suit
TEMPLATES The template section offers valuable resources and prefabrications in order to quickly set up a base or framework for ships. From full modular packages to simple basic building blocks and scaffolds. Even carefully designed interior units are provided.
Prefab Templates:
GHI Elevator Template Pack With Simple Set-Up
GHI_Modular Templates and Interiors
GHI_Hangar Doors for "MODULAR TEMPLATES"
GHI Structural Blocks S7BP
GHI_C-DOCK TEMPLATES
GHI_Scaffolding Templates Pack
TURRETS AND AMS-SOLUTIONS Perfects and develops turrets to create the most powerful and most compact designs for a variety of uses. Defensive turrets are our backbone but attack turrets are provided for instalment on warships and battlestations.
AMS:
GI_Turret_AMS Quadlos PLUS
GI_Turret AMS Kaurix
GI_Turret_AMS Banisher
GI_Turret_AMS Banisher Compaq
GI_Turret_AMS Phalanxus BASIC
GI_Turret_AMS Jane
Turrets:
GI_Turret Cb-OD Marksman
Docked Guns:
GI_Rotary Missile System
- In Gmodism Industries we always make effort to strive towards Quality and Innovation.
That is our motto.
CLASSIFYING SHIPS AND WEAPONS IN THE GMODISM INDUSTRIES
The Gmodism Industries is Classifying ships depending one the block count and function.
We believe this is the most fair way to class ship. As long as the game is set in Alpha or Beta phase we will also use block count to measure weapon systems, as damage output and more is a subject to change as the game develops and gets balanced.
We define weapons with letters:
B, b - Beam
C, c - Cannon
M, m - Missile
The small letters is used to describe support systems, for example Mb: Missile-Beam: Lock-on missile. Effects are described with an abbreviation.
The ratio is written after the support system or effect, in percent using a number from 1 to 100, ex: Cc40-K30: is the technical name for a Cannon with 40% Cannon support, and a kinetic effect ratio of 30%.
List of effect abbreviations:
K: Kinetic Effect
E: Electro Magnetic Effect
H: Heat Effect
Weaponsize
We use the term "Weapon Size" to measure it's strength of weapons the fairest way possible, by block count. The block count always include all systems in the weapon itself, that is Main system, Support system and Effect. The weapon size is specified in our technical description at the end of the weapon code within parentheses; ex: Bb100-H10(2400) = Beam-beam 100% ratio with Heat Effect of 10%, total block size is 2400 blocks.
-THIS POST IS CONSTANTLY UPDATED-
Enjoy your stay, and we hope you will have great experience with our designs!
Gmodism Industries - Quality and Innovation.
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