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    1. DeepspaceMechanic

      WATATSUMI-CLASS BATTLECRUISER v1

      Cyberspace Shipyards proudly presents the Watatsumi-class battlecruiser: the glorious sea dragon deity thing of StarMade's universe. Have fun with it, and tell us what you liked, or what you think could use improvement! :) Interior pictures:
    2. DeepspaceMechanic

      Brimstone-L7 Advanced Salvager v1.2

      Cyberspace Shipyards proudly presents the Brimstone-L7 Advanced Salvager ...40% raw, utilitarian, industrial style; 60% cuteness! At only around 80m in length, this combined mineral miner and metal salvager isn't exactly one of those "one-clicker" monsters, but it certainly deserves the...
    3. DeepspaceMechanic

      Free-floating drone AMS turret v1

      This is a high-performance AMS turret, built to resemble a self-propelled drone. As such, it's meant to be installed on free-floating turret axis blocks, with no contact with the structure it's meant to protect. This design eliminates several problems when trying to build anti-missile systems...
    4. DeepspaceMechanic

      The elevator of your dreams? (Now in two sizes!) v1.2

      Do you wish you had an elevator with 20 times as many totally-unnecessary-but-very-cool features as essential ones? Do you desire a deeply immersive elevator experience that would make you forget that you're in StarMade? Do you share the opinion that flat-platform-only elevators are the past...
    5. DeepspaceMechanic

      ALIEN SHIP: The "Purple Wasp Drone" v1.2

      Note: there's a small hidden room inside the ship; you can reach it with the transporter in the ceiling of the front opening. The ship was designed to work as an AI-driven drone. It's equipped with two beam weapons, each of 183,000 DPS (so since the AI fires all weapons at once, this ship can...
    6. DeepspaceMechanic

      Zircon-class Asteroid Miner v1.4

      Cyberspace Shipyards proudly presents the Zircon-class Asteroid Miner ...one of the bestest mining ships that credits can buy!
    7. DeepspaceMechanic

      KORTHEX - The Deepspace Mech v1.5

      KORTHEX The Deepspace Mech Please check this thing out in-game because the pictures/GIFs don't transmit the full magic of this mighty mechatronic exoskeleton! Try out the gun in the left hand and shoot some stuff with hotbar turret control. Have fun and share your impressions! ;D FUN-FACTS &...
    8. DeepspaceMechanic

      A GAME IN A GAME: The "Pixel Jet Fighter" Platform v1.3

      The "Pixel Jet Fighter" Platform A logic-based, 2D, jet-fighter-vs-enemy-cascade shooter game on a 105-pixel display! It actually works: different kinds of enemies spawn in random positions, they proceed towards you, and you can either shoot them down, or move out of their way, or else they...
    9. DeepspaceMechanic

      SAMURAI MECH with a JETPACK! v1.2

      Allow me to present one of my proudest StarMade creations, :sneaky: the Samurai Mech :sneaky: (Or you can call it Samurai J(etp)ack too, that was such a great cartoon series) I've been planning to build a mech ever since I saw a few really well-made ones here on the Dock. After I decided to...
    10. DeepspaceMechanic

      SynoLith 'A' - Heavy asteroid miner v1

      Allow me to present one of the latest productions of Cyberspace Shipyards: SynoLith 'A', a heavy asteroid miner. I started building this ship because I wanted to experiment with a rail-animated mining grinder system you can see on its front. I finished it in 3 days. Make sure to check it out...
    11. DeepspaceMechanic

      The "Krypton V16" star-engine v1.2

      * ATTENTION! * When you check out this ship for the first time, please don't jump into the ship core with the F1+F8 command! Please enter the ship through the rear airlock, because this ship has a simple but fun little challenge before you can access its core. (The core in the bridge is covered...
    12. DeepspaceMechanic

      PetroFlux H56 Refueling & Repair Station v1.3

      Presenting the very first serious shipyard I ever built: PetroFlux H56 Refueling & Repair - an industrial oasis in the ice-cold desert of outer space. The main focus of this shipyard project was to achieve a raw industrial vibe - this aesthetic purpose is fulfilled by its robust steel...
    13. Gmodism

      GI_Dragoon - Advanced Fighter Mk2

      The Gmodism Industries Dragoon Mark 2 Get into the Dragoon and enjoy the most advanced features available for fighters, awesome firepower and performance is also included! Some Features: -Awesome rail entrance -Docked thrusters (remember to to inherit) -2 AMS turrets -Warhead Torpedo...
    14. F

      Read by Council Advanced Jump Drive/Hyperspace drive

      Today, every really good ship has a jump drive and (maybe), a jump inhibitor. As a normal StarMade player, I love to travel in StarMade universe, building ships, fighting pirates and (some) players. I suggest to create a new, advanced version of a jump drive. I think, It should work like that...
    15. NeonSturm

      Recognized by Council Advanced hotkey settings

      It would also be nice to have hotkeys for these settings. No need to choose custom ones, :schema: should just implement an advanced config text-input or line-by-line input: if "context" use "hotkey" for "action" action can be "do buildmode.xplus" or "context buildmode" or "combo buildmode" "do"...
    16. Blobfscrazy

      Coding environment for display screens and ship interaction

      Hello, some of you may know what I am talking about when I reference "e2" and "starfall" on Garrys Mod Spacebuild. If you have played spacebuild you are already aware of "Expression 2 (e2)" or but to the less enlightened, it is a virtual coding environment based loosly on lua which can be made...
    17. SteelxTiger

      Advanced Build mode Suggestions

      1) A line tool; I think I speak for a lot of people when I say starmade needs a tool where you select two points and a guide appears helping to make better angles on ships. 2) Sphere tool; simple, like the circle tool but makes sphere guides 3) A locked Ctrl key would also be nice because...
    18. W

      How to they do it?

      Long story short i love starmade and often find my self slow boating from ship to ship, most notably when i'm working on my Carrier Project, where i need to constantly get into the fighters as well as all the rail docked arms and other parts. but im my efforts to make this behemoth of a ship i...