MIC-583 mobile industrial complex

    MIC-583 mobile industrial complex v2.2

    Game version
    0.203.175
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    The MIC-583 mobile industrial complex
    A self-sufficient, self-propelled industrial park, turning asteroids into spacecraft!​


    Nicknamed "Mick", this 583-meter-long powerhouse is basically a flying island of heavy industry, featuring:
    ON SUPERSTRUCTURE:
    Mineral and ice dump​
    Ore refinery​

    ON SUNKEN SURFACE:
    Fuel plant​
    Metal foundry​
    Component factory​
    Nuclear reactor​
    Central tower housing the core room and bridge​

    WITHIN HULL:
    4 large hangars for miners / freighters​
    4 small hangars for utility craft / defense ships​
    2 engine rooms​
    2 shield generator rooms​
    Extensive living and work areas with discoverable secrets, FIND ALL SIX HIDING ROBOTS!

    BELOW HULL:
    Large, functional shipyard (max fitting vessel size: 351L x 111W x 84H)​
    Total size: 583L x 421W x 235H (588 long with front turret barrels)

    Power: 21mill e/s

    Shields: 60mill capacity, 590K net recharge

    Chamber effects: enhanced shields, jumpdrive, top speed and turn rate
    I've put a lot of effort into making everything seem to flow around realistically. The details tell two storylines. One is about rocket fuel:
    1. mining ships dump asteroid ice into the collector atop the ore refinery
    2. where a drone melts it (animated)
    3. then liquid water flows into the ore refinery, from where it's pumped to the fuel plant
    4. within the fuel plant, a big pool contains the water while it's separated into gaseous O2 and H2
    5. the oxygen and hydrogen get compressed, cooled and liquefied
    6. then pumped outside, into appropriately labeled storage tanks
    7. and from the tanks to the engine rooms, hangars and shipyard (actually traceable pipelines!)

    The second story is about ship components:
    1. conveyor belts can be seen moving stuff from the mineral dumps into the ore refinery
    2. dedicated machines sort out each starmade ore and shard, plus sand (used for glass production)
    3. nine snaking pipes lead the ore refinery's granulate outputs to the metal foundry
    4. where a series of conveyor belt steps transform pure metals and carbon into workable alloys
    5. chunks of alloy are carried by trucks to the component factory
    6. where cutting/welding/handling robotic arms put materials together into functional parts
    7. finally, the ship components descend on a cargo elevator to a small hangar, from where utility craft can either build them into a vessel in the shipyard, or send them further down to a freighter hangar (outbound flights could ship out the excesses to be sold elsewhere)


    TOO MUCH TO SHOW IN SCREENSHOTS, BEST TO EXPLORE IT INGAME!


    Template sets used: "DMINT" prefab interior module pack & TMC-IndustrialPack (by Tshara)

    Turrets used: "Optimus-9000" heavy turrets & "Hercules" heavy turrets

    Originally built for a contest: Community Build Initiative: Mobile Factory/Refinery
    Author
    DeepspaceMechanic
    Downloads
    415
    Views
    1,739
    First release
    Last update
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