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    1. Dr. Whammy

      Reactor HP Question

      Hey guys, A while back, I mentioned that I was working on a StarMade Mod. So far, it's been going pretty well but one key feature I'd like to add is a functional equivalent to the old "System HP" system from the mid-power-1.0 days The purpose of this being to make ships simpler (though not...
    2. Dr. Whammy

      Chunks only load at close range. Full fly-through required to load

      When I spawn some larger ships/structures, they do not completely load. Instead the nav icon appears with some or all of the structure remaining invisible; showing only logic pipes. - If I approach the structure, chunks will quickly appear when I come withing about 100 meters. - A build...
    3. Dr. Whammy

      AI Turrets stop firing at selected target

      Hi Everyone, I've been experimenting with a few offensive turrets and I've noticed that the turrets seem to 'lose interest' in their target and stop firing. Here is the sequence of events I've been observing. 1) I build turret and set AI to "Turret" and "selected target". Remote control is...
    4. Dr. Whammy

      Function to anchor a ship while undocked

      This is a simple request. Create a function that will quickly stop your ship's movement and rotation and attempt to hold it in position, using the power of its thrusters. This would be similar to thrust dampening in the trust management window but much more powerful. It would also persist in...
    5. Dr. Whammy

      Simple power system overhaul counter-proposal

      I've been doing some brainstorming about power recently. After trying to build hybrid ships to accommodate the current power setup and any reactors that Schine comes up with, I came to the conclusion that most of the issues that led to the idea of an over haul stem from the simple fact that...
    6. Dr. Whammy

      What determines bounding box size?

      Title says it all... I just built a station that is 309m x 309m x 249m, yet the symmetry planes extend out well over 1000 meters in 2 directions. Here, if you look carefully, you can see the red symmetry plane stretching far out to the left for no apparent reason; since there are no docked...
    7. Dr. Whammy

      How do you hide the GUI in the newest release?

      Tab now enables the radial menu and Tab-G no longer works for hiding the GUI/HUD. Is there a different way to hide the GUI/HUD or has that ability been removed from the game?
    8. Dr. Whammy

      What happened to "Signal (Delay-Non-Repeating)"

      What gives? Did they phase this block out? Do we no longer have the ability to make a non-repeating timer?
    9. Dr. Whammy

      The game keeps reseting my keyboard. How do I stop this?

      I had a layout that I am accustomed to and I don't like that when I update the game, it resets the keyboard to something I'm unfamiliar with without warning. I've tried loading an older copy of my previous keyboard.cfg file but it won't use my custom layout. Does anyone know how to fix...
    10. Dr. Whammy

      Has anyone else had this problem while building?

      Ok, I'm doing a rebuild of my Mobile Command system, when I ran into a really weird problem. I cannot add or remove blocks in a specific part of the craft. If I add a block, it doesn't appear visually, although it retains its collision and parameters. Building on top of the block results...
    11. Dr. Whammy

      The *responsible* warhead rebalancing thread.

      Ok. I'm going to beat a dead horse... with a dead horse. The idea for a damage buff to warheads has been mentioned a few... um...dozen times but I think this time we should justify it with a fair balancing system that could actually work. The result of this kind of change would be better PVP...
    12. Dr. Whammy

      Recognized by Council Additional fleet commands

      Hi everyone, I was thinking of a reasonable way to add more fleet commands without breaking the current system and/or making the fleet menu too crowded. Hopefully the suggestions that follow will be useful in further developing the fleet mechanic. I figure the best way to add new commands...
    13. Dr. Whammy

      Looking for a multi-player server...

      Well, it happened again... System performance issues have caused a fun multi-player server to shut down, due to endless lag and crashes. So now I find myself looking for a new one. It's obvious to me that this game isn't ready for the kind of building most people are trying to do so I'm...
    14. Dr. Whammy

      Suggested Module to recycle unneeded blocks

      As you play StarMade, salvage and pick up loot clouds, you often end up with an endless pile of items you never use (do I really need 645 race gate computers?). I think it would be a good idea to have a way to recycle the components you don't need so you can turn them into something useful...
    15. Dr. Whammy

      What is your PRIMARY building focus in starmade?

      Hi everyone, I've recently gotten back into StarMade and joined a multi-player server. I've always been curious about who/what I might encounter with regard to other players, ships, and factions. This is a poll to see what kind of builders we have in StarMade. For the poll, you can select...
    16. Dr. Whammy

      United Star Axis - Faction info page

      Revised: 5-17-2016 The United Star Axis is a 22nd century deep space research and industrial design organization comprised of 5 satellite corporations; originally from planet Earth. A brief history. 2056; Earth's global economy is in ruins. Farmlands across the world are experiencing...
    17. Dr. Whammy

      Request for advice

      Hi everyone, By now, some of you may have become familiar with my builds. I appreciate all the positive feedback I've received but I've hit a bit of a snag recently and would like some advice from the StarMade Community. So far, most of my building has been in a largely unaltered single...
    18. Dr. Whammy

      Weird shield behavior

      I searched but couldn't find this specific issue so I'll post it here and see if anyone else is having the same problem. Basically, I have a test target ship with about 800,000 shields and a fairly high recharge rate. I just fired a heavy ion beam at it (roughly 350,000 anti-shield damage)...
    19. Dr. Whammy

      Problem with planets... Is this a bug?

      Hi Everyone, I've recently started playing on a multilayer server and have been experiencing something rather annoying. I have a planet with an "orbital" shipyard (It's part of the planet). I have a number of small craft that I dock to the planet assembly via turret axis mounts. They're...
    20. Dr. Whammy

      Old stats display gone?

      So, overall, I like the new release but two things have been bugging me. 1) In a previous version of the game, holding your cursor (or the little yellow build box) over a block on the structure you're working on, would tell you what kind of block it is. This comes in handy when you have...