This update is not gamebreaking but comes dangerously close.
The AI aims now at the center of mass. If now a player simply puts nothing there to hit, he becomes untouchable to AI fire. (Imagine two spheres, one above and one below the center of mass. Beams and canons fire through and missiles fly circles in between.)
For huge, slow turning capitals it’s essential to rely on their turrets. Before this, the only problem was that the AI had the marksmanship of a drunken Stormtrooper. Now the AI has the marksmanship of a drunken Stormtrooper who can’t decide between two targets and fires in the middle.
Solution: Make the AI fires at individual blocks. Make sure they don’t fire all at the same block.
Firemodes:
-Enemy, Hull
-Enemy, Interior
-Enemy, All
-Neutral, All