logic

    1. Thalanor

      Signal Transmission: Compendium of frequent suggestions

      These are a mixture of new and old suggestions as was recently discussed in chat by several SMD users. 1. Why wireless blocks are limited as-is - Unreliable: As they are the sole means of transmitting signals, but as they at the same time are prone somewhat prone to erroneous behavior, they...
    2. H

      Logic Scanner Concept v0.1

      This is a quick and dirty proof of concept for something that I sincerely hope will never be included in the game (at the very least, not on board ships): a logic-operated scanner, not dissimilar to a chaindrive or the logic-operated jump inhibitor exploit I've posted. Only one scanner module...
    3. N

      Displays connected to Rail/Rail docker to send commands to/from docked entities & beamed logic block

      Wireless logic is nice, but the logic only works between two connected wireless blocks. When a ship undocks, those the wireless connection persist. The ship couldn't use that similar wireless signal on a new station without linking the wireless modules. Displays connected via dockers...
    4. N

      Scanner Computer activation via logic

      Currently scanners can only be activated when inside of a ship core from the quick bar. Even hitting "R" on the scanner computer does nothing (yet the scanner will still soak up energy when charging). Have you ever heard of a space station in any sci-fi universe that doesn't have sensors of some...
    5. TheOriginalBIT

      Thruster/Engine 2.0

      What is it? It's a medium sized thruster/engine for a ship, that lights up when you're at speed. There is both a ship and template version supplied. I thought that people might appreciate (RP or otherwise) the aesthetic of it in their engine rooms, and also since the ship version is...
    6. Anubis Evo

      Star Wars CR-20 Troop Transport v1.3

      Pretty plain and simple; It's just as the name says it is. If you aren't sure what ship it is there is a complimentary photo below for your viewing pleasure! It's a troop transport ship for the Republic - with role-play in mind for the StarMade universe! Features: Logic-activated ramp for...
    7. N

      Add [scrollAdd] to display block

      The [add] to display block is awesome.. but it lacks the ability to add text and scroll it. So here's the idea: [scrollAdd] would add text to the last line of the display and pop off the first line. This way, any number of messages could be pushed out to a display block and watch. So ship...
    8. Thalanor

      SCF Engineering - Holographic Shield Graph over Time Rev. 1

      If you replace the shield blocks on the bottom with aux or power, you can also plot these! When spawning the blueprint, make sure to kickstart the clock on the bottom surface. Note that if you template the logic, you will have to manually copy over the display block contents afterwards (while...
    9. wizerdwolf

      WTF - Modular Elevator (feat sensors and display blocks) 2017-01-26

      I came up with a new elevator design last night that takes user input via a display module to specify which floor to go to. Additionally, you can give each floor an "optional" name, such as "bridge", "top", "bottom", etc, if you want the user to have the option of specifying a floor number or...
    10. Fellow Starmadian

      regEx compilation breadboard 1.3

      Note: not all the regEx uses are actually on the breadboard, but I will add to it frequently until they all are. ------------------------------------------------------------------------------------------ NEW: decimal to binary conversion + binary adder + binary multiplier so apparently...
    11. Fellow Starmadian

      RegEx compilation thread

      Since it doesn't seem like anyone else has done this yet, I'm going to start a thread to document all the practical uses in starmade for regEx that I've discovered. Hopefully this will allow people to use the the new features of display blocks without: A: Learning regEx. B: Depending on a...
    12. SchnellBier

      SBS Adina 2017-01-19

      Introducing: The SBS Adina Special Features: - Landing Gear - RP Interior - Position Lights Additional Pictures: Base Stats: Mass: 10,377.2 [total /w rail: 10,673.6] Thrust: 15,770.3 Total rotational potential: 0.2, 0.2, 0.4 Length: 128m Height: 25m Width: 83m Power: 3,644,483...
    13. Tunk

      Display module colour linking

      Came up in chat just now, Basically would be nice if linking a display module to a weapon or other colourable block/device that it takes on the colour specified on the display module. I'd suggest a color tag using RGB hex values. For example, linking a module with \[color=#FF0000\] gives you...
    14. AtraUnam

      Easy edit mech frame 1.1

      So the idea of this is to be a barebones frame that people can use to easily build their own mechs, all the logic is pre-setup and wired to an easy to use logic board in the mech's back. Its very simple to setup a complicated animation, simply set up a chain of delay blocks and connect each...
    15. Drakkart

      TimeBomb 2017-01-15

      So collin wanted me to make him a time bomb. Well i did that today in my life stream here it is for download...
    16. Jaaskinal

      Nasometer 3

      This is a simple tool to limit and track specific faction members ability to access the storage of a station. It can support up to 16 different users, and 8 different material types. Whenever a member enters their specific identifying password into the system, it gets logged. In addition, when...
    17. Wilavid7

      Arcade Game- Spike Dodger Mk 1.0

      Space Transportation Research-Labs is proud to present the first single-display arcade game in Starmade, Spike Dodger. This piece of technology makes use of the newest in logic control, using sensors, random-signal blocks, and the new display block logic. This enclosed unit can be docked to...
    18. chetyre

      High tech Asgard corvette 2017-01-01

      Defensive: 150k shield cap, 3k regen 2 auto charging jump drive ,with logic system to charge them, and jump when shield gets low 4 missile defence turrets Auto closing blast doors when shield gets low Standard armor, 2-5 thick hull to protect critical systems Ion effect 20% Offensive: 500 + 500...
    19. Mork2

      Door sensing autoclose logic

      New version with sensors. This will automatically close the door after a number of delay blocks. You can probably tie in other logic ways to open the door but this will close it. Normal sensor setup. Get a clock to trigger the sensor. The sensor needs to be connected to a block on the door...
    20. Endal

      Utility Crane MK3 1.0.1

      A crane that quite literally, raises the bar. This crane is the third version of a series of cranes, this version being the most flexible and simple of the three. The crane consists of a main turret with Y axis rotation, a trolley with forward and backward movement, a hook with up and down...