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    1. psteiner

      Share Fleets With Faction

      Hi, I was recently attempting to set up some defense fleets with my friends, and the fact that you can't direct fleets created by others in the same faction seems like a feature that should be implemented. Here's my suggestion. Add options to the faction ranking settings as follows: View...
    2. psteiner

      Thruster Plumes Overshadow Build Planes

      Just a small graphics error that I noticed recently... Note the small half ellipses that form around the back end of the thrusters.
    3. psteiner

      You Know, We Really Need Ice Crystal Heptas & Tetras...

      Just a suggestion, given how hard it is to create smooth glowing structures ie: engines...
    4. psteiner

      Simple Ideas to Make Stuff Better

      I will just start out with a simple list: Weapon impacts give jolt This is already implemented. Add a small push by default to all weapons upon impact that scales according to weapon damage. This would add to the game's realism and make large weapons a bit more fun. As suggested by jayman38...
    5. psteiner

      Is This Normal?

      Is it? Note the long blue illumination marks on the upper and lower left of the blue light block...
    6. psteiner

      Move Turret Axis from Advanced Factory to Standard

      Just a simple fix, all other rails are in the standard, why not this one?
    7. psteiner

      Beam Weapons with Slave Use Too Much Power

      So, first off, here is my test ship with 550,000,000 power capacity and a 5.7,000,000 recharge. And it can fire the below weapon, easy: But when I add one tiny cannon slave to it: It uses a ridiculous amount of power: Before: After: As you can see by looking at the power bar, 550...
    8. psteiner

      Questions on Engine Design

      Hey guys, I was making an engine intake, and I wanted to know how it looked from the output of another person. if you could tell me what you think, that would be great...
    9. psteiner

      Make doors and force fields non-hitable when open

      Duh. Doors and force fields would not get hit by anything but salvage beams when open. I would also add in a few other things: triggers should not be hittable with damage. Reasons: Actual reason to close blast doors in factioned ships Logic trigger systems don't get destroyed by fire as easy...
    10. psteiner

      Crew Mobilization

      My idea is simple, a set of blocks that controls NPC movement. There would be three types of blocks: Move to block: This block, when activated by logic, would "Capture" a NPC, and only NPC's, currently in the area detection block(s)[to be described next] linked to the block itself. That NPC...
    11. psteiner

      Fragmented graphics, This was working before

      Well, under an hour from the update, there is a huge problem: One moment it was a collage of slender lines, and now, they are still there but fragmented when you zoom out. Wasn't happening before the update, and my view distance was set at 1500. --- Updated post (merge), Yesterday at 6:15 PM...
    12. psteiner

      How to make beams/ projectiles thicker

      Is this even possible?
    13. psteiner

      Rolling Speed

      Lately, I have been building extra large ships, and have noticed that a ship can roll quite raster than it can turn. Perhaps a nerf on the roll speed. This could also help with alignment into hangers, as fighters roll so fast that you can't really get perfectly aligned.
    14. psteiner

      Animatable HUD

      A few days ago, I attempted to create a simple HUD, an animated one (below). However, when I replaced the file in the image resource folder and ran the game, it appeared as a single image form the first frame. No animation whatsoever. Is there any way to incorporate an animated HUD into the...
    15. psteiner

      Precision controls

      One of the most annoying things about maneuvering small fighters with extremely high turning speeds and thrust (in my opinion) is the lack of small and concise bursts of power. Especially looking at the new sugestions coming up...
    16. psteiner

      Multiple Slaves

      As of right now, I'm both loving and hating the new weapons system, as it gives you the option to add a slave then change how it deals damage. However, one of the problems that I have is that as you scale up to more and more blocks on titan, the range doesn't go up. This is most annoying to me...
    17. psteiner

      Bug Blocks disappearing when advanced build mode activated and rotatable block selected

      I have an Intel i5 processor and windows 7 professional, which is probably the problem, however, whenever I use a rotatable block in build mode, everything disappears except for the hud, gui, and the outlines of selected blocks. This has been happening since I started playing, around new years...
    18. psteiner

      Is there a way to mass select blocks of the same type?

      Like mass selecting all blocks of the same type?
    19. psteiner

      503 error

      Lately the site has been showing me 503 errors on and off, are you guys updating this site, or is it just under high load?
    20. psteiner

      Non Physical Water

      Simply going into block config, and changing physical from true to false. I could probably make a mod for this, but it would be nice to see this puny detail implemented. Currently I only use water for "holo screens", but making water nonphysical wouldn't affect current decorative schemes, while...