Search results

    1. S

      Make ships go kaboom instead of spawning

      Instead of ships despawning after their core overheats, they should explode.
    2. S

      Building tool/Handheld radar jammer

      Building tool: A tool for an astronaut. Slowly builds blocks on structures, regardless of faction. Stats: Range: 5 meters Tier 1: 60 seconds to place a block(Cost:1 million) Tier 2: 45 seconds to place a block(Cost:3 million) Tier 3: 30 seconds to place a block(Cost: 5 million) If you press...
    3. S

      Way to increase FPS?

      Hello, all. When ever I look at a large station or ship, my FPS experiences a sudden drop. It's really annoying. So, what I was hoping to know is what should I edit/do in order to boost my FPS?
    4. S

      Make stars have gravity

      Reasons: 1. Stars have gravity 2. Slingshot 3. Terrifying as hell 4. Reason to use stop effect
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      Construct ads for companies via star made

      This is a little thought I had. What if you contacted a company, and constructed advertisements for them via star made? That would be interesting.
    6. S

      Color detection block

      Logic block that fires a true system based on color. You would link it to the color of the light you wanted, and if it detected that color light in a 3x3x3 radius, it would fire a true signal.
    7. S

      Some quick questions

      Hello, all. I have some quick questions. Currently, I can't access the dev build because I can't play Star Made, but I had an idea for a drive that could allow a ship to go as fast as the rail's top speed. So I was wondering, what is the default max speed for rails? Another thing. Do push/pull...
    8. S

      Make jump drives activatable by logic

      Pretty simple. Jump drives should be able to charge and fire with logic. Because button mashing gets boring after 1,000 kilometers, amiright?
    9. S

      Show more stars and distant galaxies in sky box

      So one thing everyone likes about space is that you can actually go to the stars you can see in the distance. It would be nice to have this same feeling in Star Made. My suggestion is that there should be an option to show as many galaxies and stars you want in the Sky box - hopefully we get...
    10. S

      Quick combat related improvements

      The best kind of combat is combat that pitches two pilots and shipwrights against each other, and the winner is the one who has fast reflexes, quick thinking, and a good ship. This isn't the case in Star made, so here are some things that could really improve the game. 1. Make cannon bolts...
    11. S

      Super charger - Damage in exchange for bonuses

      When linked to a computer, this block would give a large bonus with little power usage in exchange for destroying blocks that computer is linked to. It would not take up any slot, so you could have an effect bonus and the super charger. All effect and supports linked to the main computer would...
    12. S

      Some suggestions regarding repairing

      1. When a block is destroyed, save the position relative to ship 2. Healing beam brings back destroyed blocks 3. Astro techs also bring back destroyed blocks 4. When you repair a block, it takes that block from your inventory
    13. S

      Make it so the thrust of docked vessels apply to the mothership

      Pretty simply. Essentially, when the thrusters of a docked vessel fire, the thrust applies to the rest of the ship as if the thrusters were placed on the original vessel. If you have a ship with 750 thrust, and a docked vessel with 50 thrust, you'd have 800 thrust. The thrust would be applied...
    14. S

      Ideas for the rail system

      Post anything you may want to build once rails come out. I'll start: An amusement park. The carts would move along the track, and if I was in the mood, once the planet was aligned the rails would launch the passengers of the roller coaster into orbit, directly facing a star. Then, push effect...
    15. S

      Is Star Made primarily a shipbuilding game?

      Is Star made's trajectory to end up as a glorified ship editor? Should the main purpose of the game be to construct ships? These are some questions that I am curious about, and was hoping to see what Star made dock thinks. Personally, I could care less about shipbuilding. I despise it. I'm...
    16. S

      What kind of playstyle do you favor?

      Just curious. What kind of game do you want Star Made to be? What kind of games do you enjoy? Personally, I am a hard core survivalist FPS shooter type. I love FPS games, and I love challenges. My favorite part of the game is traveling - which may seem odd, but I have a whole system for it that...
    17. S

      More methods of propulsion

      Personally, one the best things about the game in my opinion is adventure. Traveling across vast distances, meeting new people, accidentally flying into stars, etc. Before FTL came out, this is generally all I did. I do not mind FTL, I like it. It is necessary for gameplay. However, I feel that...
    18. S

      Don't complain about the length of battles

      Hello everyone. It seems we have had an update that increases the toughness of ships. Now, in order to prevent people from complaining about the time it takes to kill a newb, let's all take some necessary steps to stop this from happening. Step 1: Don't
    19. S

      Some logic suggestions

      Here are some ideas for logic I had: Directional block: Essentially, has an arrow pointing in one direction. When you connect it to any player enter able block, it moves the cursor of the block around. So you can aim with logic. Make thrusters logic controllable, and move the ship in the...
    20. S

      Recognized Super important yet simple radar jamming features

      1. Make them logic controlled. Not really necessary to the suggestion, but would be nice. 2. Whenever you grapple to a ship in astronaut mode that is radar jammed, your nav signal is hidden with it even if you enter the gravity of another ship or planet. That way, you can assault a planet or a...