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could you use a filtered storage box feeding a factory or something and then just send a true for each item made?
the payment is made into the filtered storage box
the payment is made into the filtered storage box
Hey, I got a little logic challenge that came to mind when reading this thread Payed Permission modules
Would it be possible to make a payable logic system? For a simple example, you put certain block in a storage for a payment. The payment would be moved on to another storage and activate a logic to, say, open a door and when you get inside, close it. There would be a button inside that lets you out of there, but is inaccessible from outside.
I know how to make logics do the other stuff, but not how to make a system that takes only a certain block (or certain amount of a certain block) for payment. It should work so that it won't take wrong blocks and wont work if you place too little amount of blocks (if the fee is for example 10 fertikeen ingots, it wont react if you put in 2)... and not take multiple payment for one activation, even if more is entered.
As you can imagine, this system would enable lots of interesting cross-faction interactions like pay-to access parking slots, first aid centers etc. (by making them be blocked by docked entities until you pay).