I admit: the head being a cube is perhaps my least favorite aspect of the model as I feel it is lower detail than the rest of the model. It is one of the only things that keeps bugging me as I continue to work with the model. Still, the very neutral shape of a cube does allow a great deal of creative freedom, and like it or not, cubes are the most distinct shape in StarMade.
To be honest, you could show just someone a picture from just about any game which uses voxels and they\'ll ask which Minecraft mod it is. This is because Minecraft has gained such an extreme popularity and cultural presence that simple cubic voxels say \"Minecraft\" no matter what. I\'m sure some pictures of Cube World would also prompt a \"what Minecraft mod is that?\" question, even though the game is very, very different; it simply shares the environment foundation of cubic voxels. Trying to push away from the Minecraft look is futile, as focus should be on making the game the best it can be, not distinguishing it from Minecraft. Minecraft and StarMade will always have visual aspects in common and there\'s nothing wrong with that.
Still, your feedback is noted.
Consideration will be taken in regards to the head shape. Further rounding of the head, even if the effect is slight, might help a great deal. Having my own gut feeling echoed back by the community suggests listening to it may be wise. We\'ll see where that takes us.
Even if the head receives little to no change, give it time. Minecraft has a headstart, but in time, if StarMade continues its rapid growth in popularity, the StarMade player might become more recognizable. Besides, is there any Minecraft player who didn\'t load up StarMade and think \"Hey, it\'s like Minecraft in space!\" before realizing it\'s a lot more than that? I know I did, and I don\'t think it was a bad thing/feeling either.
Oh, and accessories might help alleviate the cubic head issue, not to mention I had other plans in mind that might be more to your taste.