Turrets still have orientation issues. Turrets are rolled 180 degrees so the ship core is facing away from the docking block, and all controls are flipped. Move mouse left - turret swings right. Move mouse up - turret swings down. Logging in and out changes nothing. Re-docking doesn't fix...
As per the title, on every login, all the weapon blocks reset their "current" block and fires from a random block in the group, even though the "current" block is labelled as "current". This happens on every weapon in the sector with a player in it. Last block placed doesn't select the proper...
It's about 2/3 scale right now (~330m long) as I don't want a monster ship that is unusable. Some of the ratios are a little off as I had to estimate some measurements based on the images. I took little artistic license on some of the weapon placements and turret numbers because I want this...
When running a /despawn_all MOB command, there was some kind of glitch and original player ships were made invisible while deleting the MOB ships. I don't know why, but the ships still exist in the game, the DB and the sector, I just can't see them.
I can /despawn them one by one, but I'd...
Logged out for lunch, logged in a little while later, and discovered 2 turrets had disappeared off of the planet set up as a base. Another turret was floating in space because the base it was on had unbuilt itself, and a large chunk of the interior of the planet has deleted itself as well. Of...
Where in the logs can you check to see if a turret(s) or ship(s) that have disappeared have been blown up by pirates or disappeared due to a bug. If they've been blown up, surely there is a log report of it?
Right now, a build needs to be either odd or even when in symmetry mode. This can be either problematic or impossible depending on what you are building and how you are building it. It is also a problem if you end up accidentally making one axis an even number of blocks while another is odd...
Checking though all the mentions of "server memory" this hasn't been mentioned, so I'm doing it now. Memory usage is displayed for clients, so why not the server too? Either an admin command inside the client could be used, or the memory usage could be displayed in the Server Manager Console...
23 turrets fired at these two priate ships for a little over 15 minutes until I got bored with the process and deleted the pirates. The pirates took about 5 minutes to come from ~1800m to the point where they sat stationary at 140m for a few minutes. When I flew over to them, because I...
This is a picture of a plex light (white light) block, under a corner block that is pointing down towards the -ve "y" axis. The light block goes invisible and you can see the blocks underneath it.
v0.1401 vanilla, multi player, multi client.
Any ship that is out past 500m gets exploded view with all the turrets separated from the ship. The turrets pop back on the ship once you get to about 200m, and the exploded ship view is especially bad when you get anywhere near a sector border. My machine has tons of horsepower and it draws...
When I logged in first thing, I found another ship had magically been deleted off the docking pad. Two of the turrets were gone, but the third turret was still there along with the small ship that was docked inside the larger ship. Problem is, the ship and the turret aren't there. You can't...
As per the subject, in astronaut mode, the salvage beam doesn't work on ice crystals. It tears up blocks all over the place, everywhere around the ice crystal block, without any kind of control, but it doesn't touch the ice crystal itself.
v0.01401, multi player, multi client, vanilla server
There is a graphics glitch wwith tetra and penta blocks in a certain orientation.
In the picture, forward/positive Z axis is to the lefft, as indicated by the arrow. The camera is pointed slightly up in the direction of the positive x and y axis (as indicated by the block preview). The...
Version is 20140317_031738
When you go in with the "T" menu and select hot keys for weapons, all the AMC weapon properties are reset to 25%. Not all turrets are affected, and there is no pattern to the numbers resetting. Turrets that were set weeks ago, are now reset. Turrets that were set...
If you pick any other key for "free camera" mode than the right shift key, free camera mode does't work. This is the same bug as in the previous version.
In build mode, when "Preview Block" is turned on, after using the penta block, the penta block ghost image stays in the preview after you switch to another block. After quickly flicking back and forth between different blocks a few times, the game finally updates the block preview image.
As per the subject. Since updating to the new version, shop stocks have remained at zero for 4 days. Also, none of the new block shapes are available to buy in any of 40+ shops I've checked. They are all "n/a".
I like building turrets mainly because they are small and relatively finite builds. I have a range in mind, and a rough size, so they seem relatively easy. Ships on the other hand, not so easy for me.
So, I wanted a big AMC turret for my mobile space platform defence as well as for defence on...
White text on top of a light grey background? Really? Where is an option to change foum colour schemes then, so it's readable without having to drag-highlight the text every time yoou decide to read it?
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