Bug: Graphics glitch with ships & turrets at 500m+ - v0.1401

    Joined
    Feb 15, 2014
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    Any ship that is out past 500m gets exploded view with all the turrets separated from the ship. The turrets pop back on the ship once you get to about 200m, and the exploded ship view is especially bad when you get anywhere near a sector border. My machine has tons of horsepower and it draws and can target ships/asteroids at 2000m+. This isn't a "draw distance" issue.