Search results

    1. BeefBacon

      Starmade Machinima - looking for some neat ships

      For the past month or so I've been working on and off on a Starmade machinima. Some of you might remember a machinima I did a while ago; people seemed to like it so I'm making another one. I've not gotten very far in so far - not beyond a few concept compositions - so I've decided that I'd like...
    2. BeefBacon

      Missile dodging

      My problem with seeker missiles is that they have a 99% hit rate. Considering the damage they do - especially to small ships - this seems a little ludicrous. I propose that objects moving at a perpendicular vector to the missile should have a good chance of evading the missile altogether. This...
    3. BeefBacon

      Polygon shading in 'lighting' mode.

      In lighting mode, all faces of a block are lit exactly the same. While this is useful, it makes navigating around blocks of the same type extremely difficult. I often find myself placing lights around when in build mode because sometimes it makes it easier to see than in the lighting mode. So...
    4. BeefBacon

      What servers do you play on?

      Question is in the title. I recently managed to get Starmade working in multiplayer after a year of being restricted to singleplayer... at least I hope I fixed it. Anyway, what server/s do the factions tend to play on? Or what servers do people in general tend to play on? I know NASS was big...
    5. BeefBacon

      Bug [Possible Solution] Hanging on "Requesting Synchronize", extreme high ping on connect

      For over a year I've been unable to connect to any Starmade servers. When I attempt to connect it just hangs on "requesting synchronize". If I leave it for several minutes it might eventually connect, but when it does so my ping is often upwards of 6,000. This was with all Starmade servers. My...
    6. BeefBacon

      Any way to rotate a core?

      Yeah... I made my ship backwards... Any way to flip the core, maybe by editing the core's orientation in the ship files or something? I can't get SMedit to work, and I don't especially want to flip my ship around manually. Really I'd like to see an in-game feature whereby the core can be...
    7. BeefBacon

      Bug RuntimeException Fragment shader failed to compile

      I first got this error when I wanted to test out the new lighting and debris effects in the dev build. Turns out this error has followed me to the stable version, and presumably has something to do with the debris effect. Java is fully updated, as far as I'm aware. I've also sent a crash...
    8. BeefBacon

      Lock 'on point' missiles

      The biggest problem I have with lock-on missiles is that they always target the core. I'd like to see a system whereby you select a specific point for the missiles to land. Perhaps by pressing a key, a line is traced between your ship and whatever you're looking at. If the line hits a block then...
    9. BeefBacon

      Turrets can damage themselves?

      So this seems like a silly feature. An oversight maybe. Missile turrets are absolutely lethal against themselves and other docked turrets. If they fire at something very close to them then half of the turrets on my ship disappear in a puff of smoke. The other ship doesn't even have to fire and...
    10. BeefBacon

      Filter Blocks (only render X, only remove X)

      Would be nice if there was an option to set a filter so that only blocks of a specific type are rendered. Sometimes when digging around inside a large ship, I'll want to rearrange the interiors. This is incredibly difficult when the interior is a solid mass of modules, and by deleting or placing...
    11. BeefBacon

      Sound/ shop design (aesthetics)

      So recently things like dynamic shadows, normal maps and higher resolution textures have been added into the game. This is good. However it'd be nice if more focus was put on sound design as large swathes of the game are silent. I've noticed a large number of sound files are already in the game...
    12. BeefBacon

      Abolish build blocks.

      I'm sure that this is something that's been discussed already, but darn it that search function is on the other side of the screen. Anyway, in those few moments where I've somehow managed to join a server... (http://star-made.org/content/ping-and-connection-issues by the way) ... I've noticed...
    13. BeefBacon

      Ping and connection issues

      I've had this problem since I started playing Starmade, and have since been trying to resolve it. When I attempt to join a server it tends to hang on "requesting synchronise" or one of the other windows that pops up when you try to join a server. It rarely gets to the point when it actually...
    14. BeefBacon

      Space Hulks and Modular Design

      So I was sitting on the toilet and while I was squeezing out yesterday's bacon sandwich I had an idea. Wouldn't it be neat if spaceship designs could be modular? That is to say you create, say, a generator section, engines and a weapons array as different ships. You can then fuse these ships...
    15. BeefBacon

      A Starmade Machinima

      So I got bored and made this: http://www.youtube.com/watch?v=3X1qSD7u_6c&feature=youtu.be It's a couple of hours' work, minus actually recording it. That took a little while to get something that was even remotely useable. I guess you could call it a "wouldn't it be cool if Starmade was like...
    16. BeefBacon

      Favoured suggestions - a quick message to the devs

      Obviously there are a lot of suggestions. Some of them pick up a lot of posts, while others don't. Some pick up more posts because they are popular, others because they're not; but there are other smaller threads that are unanimously +1'd but don't pick up many posts. And then there are all the...
    17. BeefBacon

      Smaller numbers?

      So I'm a wee bit derp and have trouble reading big numbers. When I build a large ship and am filling it with shields I find that the value given concerning strength of my shields is rather large. At first glance I have no idea if it's in the millions or the billions or somewhere in between. It's...
    18. BeefBacon

      Series of ideas - shields/focus fire/debris

      THIS IS A SERIES OF IDEAS. THE FORMATTING ISN'T BRILLIANT ON THIS FORUM SO I'LL DO MY BEST TO ORGANISE THEM IN A WAY THAT ISN'T CLUTTERED. I'll be adding and improving ideas as I flesh them out. SHIELD POWER CONSUMPTION Simple suggestion. Shields, like cloaking and jamming, should constantly...
    19. BeefBacon

      Crash on faction hub

      The game crashes when I click on the faction hub menu. I can open the faction hub but 9/10 times the game crashes when I, say, attempt to order factions by relation or otherwise attempt to interact with the factions. It gives an error but I closed it without thinking. I'll post the message if...
    20. BeefBacon

      Eve ship size comparison video

      Watched part of a video that was suggested to me by YouTube for some reason. I've never played Eve, though it is a game that interests me. Anyway, the video is a size comparison of ships ranging from shuttles to titans, and it's pretty cool. If nothing else it provides some pretty neat ship...