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    1. Pacific_Jim

      Is slow travel a contributing factor to the decline of PvP?

      At the very least it would be nice if we could set NPCs to handle the factory specifics.
    2. Pacific_Jim

      Recognized Planet re-work idea

      Other than more cities/buildings etc one thing I'd love to see is more kinds of planets. Now the stars are more deadly we could have Mercury or Venus styled planets towards the center of the system, and gas giants etc.
    3. Pacific_Jim

      Expansion/Adapter Idea for Advanced Shops

      That's pretty cool. I think advanced shops are on the way out over the next few months though, being replaced by actual stations.
    4. Pacific_Jim

      Criss' Thread

      Everyone has a different idea of what a "fighter" is in Starmade and how big they should be. That's hardly an unusual size, and isn't nearly big enough for its turning speed to become an issue.
    5. Pacific_Jim

      StarMade v0.19556 - New Gear Graphics and Bugfixes

      And in other conditions, it should do the opposite. Adds some diversity to planet types :p
    6. Pacific_Jim

      Ship designing

      I usually start out with a very crude and basic shape, then add things as I go. I don't really do too much forward planning tbh.
    7. Pacific_Jim

      Recognized Cloud Based Templates and Blueprints

      I remember custom factions being mentioned a while ago as a planned feature. The exact nature of how they would (or hopefully will) work I don't really know, but ideally you'd have a folder for their ships, stations etc, then set a few parameters for their fleets, how they behave (ie hostile...
    8. Pacific_Jim

      Planned Inhabited worlds and custom NPC/procedural faction ideas

      I haven't came across a city or a pyramid in a while actually, but yes, I even mentioned them in the post. Even still, once you've seen one city or pyramid you've still seen them all. And while the exact cracks, crevices, mountains etc aren't exactly the same they are very similar. Looking...
    9. Pacific_Jim

      Planned Inhabited worlds and custom NPC/procedural faction ideas

      One of the things that comes up a lot in the suggestions subforum is an overhaul of planets, and I feel like none of them address the biggest problem Starmade's planets currently have. Namely, that once you've seen one desert planet, you've seen them all, and that goes for every variety. The...
    10. Pacific_Jim

      Planned Split Pirate and Trader Guild MOB Blueprints

      There could be a number of reasons why this functionality hasn't been added yet. I would wager proper fleets will make it in first, then the NPC ships overhaul will come packaged in with an equivalent of separate ship folders. It doesn't really make much sense to add a feature that you're...
    11. Pacific_Jim

      Recognized Cloud Based Templates and Blueprints

      Expand this idea to include stations and custom NPC factions and I'm on board.
    12. Pacific_Jim

      StarMade v0.19556 - New Gear Graphics and Bugfixes

      Fleets being able to perform activities unloaded sounds great. Looking forward to getting to a point where I personally never have to mine.
    13. Pacific_Jim

      The ultimate drone R&D thread

      Working on a new carrier, going to have a look and see if any of the enemy detection logic systems can start the launch sequence and go full automated with it.
    14. Pacific_Jim

      Read by Schine User Interface changes to make the game more comfortable and less frusturating

      I cannot second the orientation suggestion enough.
    15. Pacific_Jim

      Are energy generators still relevant?

      I seem to recall it being mentioned that docked thrusters not providing 1:1 thrust was a glitch.
    16. Pacific_Jim

      Criss' Thread

      I can't really think of anything wrong with the stats on that fighter for something its size tbh. Pretty good guns and very quick.
    17. Pacific_Jim

      Open Beta of New Launcher

      I'm only seeing the usual difficulty options personally. Really liking the layout on the new launcher though.
    18. Pacific_Jim

      New Yorkshire 1.0

      The New Yorkshire is a small mining ship, ideal for the early game due to it's low cost. It can eat an asteroid in decent time and has decent cargo storage, especially for its size. The ship also contains a small interior, complete with crew quarters, a bathroom and a break room. Complete with a...
    19. Pacific_Jim

      Scorpion Fleet Shipyards (WIP: Battlestar Pegasus)

      I am almost guaranteed to make more original battlestar designs, since I quite enjoyed the Gaius. I have a few other smaller projects I really should finish up before jumping onto another large ship though, I have a habit of getting halfway through bigger ships and burning myself out. I think my...
    20. Pacific_Jim

      Shield Emitter Blocks: The solution for "Gigantism" and fighters.

      You wouldn't even need a battleship. Min/maxing a fighter with a big enough gun to take out any block in the game isn't hard to do, and with the health system in place turrets aren't going to kill it quick enough. Really, this entire idea is solving a problem that doesn't really exist. Smaller...