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    1. Pacific_Jim

      Rejected Shield management

      Because they're not worth the added performance hit that apparently comes with them.
    2. Pacific_Jim

      Just asking who wants voices?

      This. I don't think cheap voice acting has ever sounded good, and Starmade isn't a big enough production to justify that kind of spending (or even afford it probably). On top of that a lot of Starmade is procedurally generated, and depending on how that is handled with NPCs there may be a lot of...
    3. Pacific_Jim

      Rejected Interstellar Music

      I get the feeling whoever slapped "planned" on here didn't fully read the suggestion. Though I guess once the soundtrack is in you could just replace the files yourself. Or stick a playlist on in the background.
    4. Pacific_Jim

      I know its Alpha but...

      Making the game "work well" before things are added would be such a waste of time, because every other feature added or optimisation made would likely mess up something else. The game would take forever to finish. Something else to bare in mind is part of the reason for having the game be open...
    5. Pacific_Jim

      Have You Mothballed Your Titan?

      Since fleets have been out I've barely had chance to play the game. What little I have played has just been spawning ships in to mess around with the system or building.
    6. Pacific_Jim

      Recognized Cloaking should be an effect, or at the very least something like it

      Firing a weapon should always decloak you 100% of the time with no exceptions tbh. I agree that cloaking should function as an effect though, possibly a higher percentage of cloak modules on a ship could lower the "recovery" time for cloaking, or possibly allow you to get closer to another ship...
    7. Pacific_Jim

      Recognized by Council Virtual Ship Construction Sector

      As was said before, there's no need for a new block for this, but as a function of Shipyards I really can't see a downside.
    8. Pacific_Jim

      What is a titan?

      For use? Yeah, you're probably better off with several smaller ships, both for resource efficiency and not lagging the server to death. For the fun of the build though bigger ships can be really rewarding.
    9. Pacific_Jim

      StarMade Console Edition: Should it happen?

      I'm not really opposed to a console port in principal, but Schine is a pretty small team, so the time and effort it would take to port the game over would likely not be worth it. Especially because Starmade is a very PC specialised game, you can't really have the same level of user...
    10. Pacific_Jim

      Criss' Thread

      I think this thread might have all the TG ships built so far actually. I can't think of any others off the top of my head.
    11. Pacific_Jim

      Read by Schine Increase Speed of Launch rails

      It would be nice if Rails in general get a speed increase as well to be honest.
    12. Pacific_Jim

      Read by Schine Micro Astronaut Turrets

      I can't really see a downside to this. They could even use a similar level of detail system to what chairs will use, if it transfers over, to help with any potential performance hits large numbers of them would cause. And for balance I don't see it being too big a deal, since even if they fit...
    13. Pacific_Jim

      Starmade Reapers

      Sort of off topic, but I would love a Reaper esque faction hanging around in the void space between galaxies.
    14. Pacific_Jim

      Read by Council Starmade's eternal problem

      As has been said before the devs *are* focusing on a lot of things you suggest. Most of what has been added so far is foundation work, so as more gets added to the universe things don't need to be completely redone. If you read the dev blogs they elaborate on this more. One of the latest...
    15. Pacific_Jim

      Recognized Fuel mechanic proposal

      One way I'd be interesting in seeing the fuel powered reactors work is if they effectively worked in a similar way to docked reactors, ie similar size and output. By that I mean each individual reactor is capped at about 1.5 million energy per second, so balance wise they don't shake things up...
    16. Pacific_Jim

      Frequent Suggestions Megathread

      Planned - Various Fleet Command Ideas I think it's getting to the point where fleet controls should be added here.
    17. Pacific_Jim

      Anyone tried this with fleets yet for mining?

      The AI already targets system blocks in combat, so I don't see why "target any on this asteroid/station/etc" would be too much. Biggest issue I can see is the AIs habit of nose diving into planets. As well something to bare in mind is just because something isn't that large of a task doesn't...
    18. Pacific_Jim

      Read by Schine Paint Gun and Custom Color Maker

      Custom colours have been suggested a few times, and there response has always been it would be too memory intensive with the way the game works.
    19. Pacific_Jim

      When are sounds coming out?

      If you watch any of the twitch streams there's been a track demo'd in the last couple.