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    1. Valiant70

      View Screen / Xray window

      Several suggestions have cropped up about "viewing screens" that link to a camera or something and render an outside view on the surface of blocks. I think I've finally thought up a way to do this without absolutely murdering players' frame rate. Well, this is a little difficult to describe so...
    2. Valiant70

      Cryonic Statsis Tube

      It has been confirmed that players in the future will be able to log out and log back in to the same place in the same ship regardless of the ship moving. I had another idea that might be interesting: statsis tubes. When you freeze yourself, you'll get a menu similar to the one when you first...
    3. Valiant70

      More inspiration

      http://phys.org/news/2015-02-earth-moon-crazy-orbit-reveal.html Interesting how things in space do funny stuff like that.
    4. Valiant70

      Accept this fellow's offer of music

      This guy is offering many music tracks to Starmade free of charge. Just listen to this! It's great.
    5. Valiant70

      More advanced key bindings

      Currently, key bindings are restricted to single keys. Press one key, activate one control. End of story. It would be handy to be able to be able to bind keys with a modifier. e.g. Shift+r or ctrl+\.
    6. Valiant70

      Ideas for weapon refits

      With the new balance changes, some ships that relied on puncture effects before will need to be reworked. I've thought of two possibilities so far. Increase missile/torpedo payload and switch guns to ion A chance to add multiple types of missiles to a ship The ship will be stronger against...
    7. Valiant70

      Seeking Information: Anti-missile turrets

      Anti-missiles turrets are great in theory, but I have yet to see them work well in practice. My other turrets are regularly blown off by missiles and have to be replaced, despite my ship mounting four anti-missile turrets with 360 degree (spherical) coverage on all sides. Has anyone been able...
    8. Valiant70

      Faction points and capital ships

      Ragnarok Galaxy limits ships over a certain size based on the number of members in a faction. This gives us a good balance of allowing large ships (up to 500k mass) without trashing the server CPU. I'd like to see a similar mechanic added to the game. Concept 1: capship threshold (server...
    9. Valiant70

      Hologram area trigger

      A hologram area trigger works EXACTLY like a normal area trigger and links to the same area trigger controller. The difference is that a transparent, glowing icon appears in its center. That's the basics of it. An additional feature could be the ability to change the icon. This could be done...
    10. Valiant70

      In Developement Allow charts to stack with other decorative blocks

      The decorative charts do not stack with the other decorative panels, but they really should. Quick and easy improvement.
    11. Valiant70

      Procedurally generated space "noise" (electrmagnetic white noise)

      This electromagnetic white noise was apparently recorded by the Voyager probe and rendered audible electronically. I think it would be neat to have something like this in Starmade. Different ambience could coincide with different procedural backgrounds. This would certainly be adjustable and...
    12. Valiant70

      Allow turrets to fire straight (90 degrees) "up"

      Yeah, I know... there's no "up" in space but you get what I mean. A turret should be able to fire directly above it. As of now, there's a blind spot above a turret, and it's a bother. The only solution is to mount turrets in pairs with one turned 90* to the other. I know work on the new turret...
    13. Valiant70

      launcher disappears but game never launches

      I open starmade_starter.jar. So far so good. I click start game. The launcher window closes as usual, but the game never starts. System: Java: JDK 8 update 25 Mac OSX 10.10.1 Yosemite Intel HD Graphics 3000 384 MB I have already tried: Deleting and re-installing Starmade Ensuring Java is...
    14. Valiant70

      IMPORTANT: HUD Radar Blips and the GUI Update

      schema I saw your post about the partially finished GUI update and the completed portions look great so far! You may already have this planned, but this is very important so I thought it was suitable to create a thread. I'll keep it short. Several people before me have suggested changing the...
    15. Valiant70

      Sustained Warp vs. Schine Engine

      So, we have our jump drives and jump gates, but if you're going more than two or three jumps away and there's no gate, it gets to be a pain in the index finger, like having to mash the W key for an hour in the pre-FTL days, only worse. Like most systems, I highly doubt the first implementation...
    16. Valiant70

      A Manifesto on Fuel, Balancing, and Various Play Styles

      This is not meant to be a suggestion thread, although I hope a variety of suggestions arise from it. If it is in the suggestion forum, it was moved there in error and should be returned to general discussion. I’m not suggesting anything new here - I’m elaborating on much-discussed issues as...
    17. Valiant70

      Planned Starmade as an Astronaut

      NOTICE: Please do not argue unless you have read this entire post. It ticks me off to no end. (You can skip spoilers.) I believe the development of rich personal combat mechanics will greatly increase the success and depth of Starmade. Why? With good mechanics, Starmade could be marketed...
    18. Valiant70

      In Developement Cockpits: Simple solution (remote core access)

      In this thread, I've revisited an old idea with a simple solution. Please give feedback such as things that may need to be added to achieve this goal, or ways to make the feature more reliable or balanced, or ideas for solving potential problems with this feature. Goal: To be able to walk into...
    19. Valiant70

      INSANELY POSITIVE FEEDBACK: SITTING

      As many of us already know, characters can now sit on things in the new dev build. There is no chair block, but characters sit halfway down wedges making them look rather like chairs. I really like the way this was implemented as I can put my butt wherever I darn well please (reasonable...
    20. Valiant70

      Starmade, meet Tesla.

      Some players consider starmade's infinite energy from "nowhere" unrealistic. However, it's possible that such energy could be generated from ambient cosmic rays. Mix Nicola Tesla's inventions with some sci-fi tech and materials and you've got some serious power! While many players would like...