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    1. schema

      Version 0.046: customizable ship catalog. save and load your creations!

      This update introces the a ship catalog. Players can save their creations there and just buy them for the price of all elements used in that ship. The catalog can be access in the shop. To upload a ship to the catalog, you have to be inside a ship and near the shop; then a "save" button will...
    2. schema

      Version 0.045: better lighting, fixed graphics glitches, and new textures

      Full changelog from 0.044 to 0.045 [UI][ENHANCEMENT] added icon graphics for terrain elements [GRAPHICS][BUG] fixed glitch where the side of an element would not be updated and invisible [GRAPHICS][BUG] lighting now updates more consistently [GENERAL][FEATURE] the admin command...
    3. schema

      Version 0.044: Things are getting stable. New Salvage Beam

      The test last night with the guys from www.reddit.com/r/playdate was a success. Finally, the server stayed up nearly the whole time, there were no client crashes, and overall, there were only one unforeseen bug noted. On some occasions, players got kicked from the server with no apparent reason...
    4. schema

      Version 0.042: Edit everything!

      Finally, external editing is available. You can now edit everything except shops and ships, that are currently occupied by other players. Full changelog from 0.041 to 0.042 [UI][BUG] fixed bug where health bar would not update to the current health [MEMORY][PERFORMANCE] improved...
    5. schema

      Version 0.041: Finally ingame Options. New GUI

      Probably one of the most graphic-design heavy updates so far. I redid almost everything of the GUI (except of what was already up-to-date) and adapted to a new less ugly-green style. Also, finally there are InGame options available. The resolution, fullscreen, VSynch, Bloom Effect, draw...
    6. schema

      Version 0.040: Server fixes

      Some crucial fixes for the Server and a few graphics improvements. Changelog from 0.037 to 0.040 [GRAPHCIS][ENHANCEMENT] improved look and performance of standard weapon beams [GRAPHICS][TEXTURE] new front for all missile modules [SERVER][BUG] fixed evil bug that caused...
    7. schema

      Version 0.037: Heat-Seeking and Target-Chasing Missiles

      Finally after a lot of bugfixing I got to add new Features: Two new Missile types. The Heat Seeking missile will chase any object that produces heat (Ships, Deathstar, Character), that is currently nearest to the Missile The Target Chasing Missile: Players can lock on onto otherobjects...
    8. schema

      Version 0.036: More bugfixes. Two long lasting problems fixed

      This update should fix some new and some very hard to fix old problems. [PHYSICS][ENHANCEMENT] A big one: Fixed problem of ships getting stuck in other objects at high speed. A nontrivial problem: basically each frame the step in physics is subdivied into substeps only calculating imminent...
    9. schema

      Version 0.035! Loads of bugfixes

      Version 0.032 - 0.034 were all short releases which I (for the first time) had someone who helped me testing and finding bugs. Big thanks to the awesome TurboDemoMan! changes from 0.032 to 0.035 [GENERAL][BALANCE] balanced damage and blast radius of missiles [GENERAL][BALANCE]...
    10. schema

      Version 0.031: Getting more stable every update

      Originally, I planned to do some new features, but there is a reddit playdate coming up on saturday. So for this week I'll focus on improving the stability and the control of StarMade. for more information about the playdate, go to...
    11. schema

      Version 0.030: Improved controlls, graphics and compatibility

      This juicy update features a lot of fixes and quite a few improved controls. First and foremost is a new control feature which lets the player select the object nearest to him with the key 'g' or the object he is looking at with 'f'. Also, there are some major graphics updates with on one side...
    12. schema

      Version 0.029: Getting ready for a new test.

      This update is again full of bugfixes. I'm trying to get some testers soon for another big test. When that test is successfull and the game runs (almost) crash free, I'm going to begin with the next big feature implementations, which will be AI, colonization and the reactivation of an open...
    13. schema

      Version 0.028: Network lag fixed. More critical updates

      This update is all about Bugfixes. Special thanks to Boldninja from www.binarychaos.net who helped me test! [GENERAL][UI] added connection dialog so the game terminated, when the connect hangs (so it won't keep running in background) [GENERAL][BUG] Fixed bug that would cause freeze...
    14. schema

      Version 0.027: Some critical bugfixes & Binarychaos Game Night

      Some critical bugfixes. Also there will be a StarMade game night by www.binarychaos.net @ 03/25/2012 7:30 PDT + [GENERAL][BUG] Fixed bug: Players, that disconnected were not removed from the game + [NETWORK][PERFORMANCE] Better Lag compensation + [GENERAL][BUG] Fixed bug that caused...
    15. schema

      Version 0.026: New User Interface and missiles

      This is a pretty big update. First of all, missiles are now implemented and functional. At this time, only "dumb missiles" (which only fly straight) are available, but the architecture for any other kind of missile is already there. Missiles are controlled by the server, so hits will be...
    16. schema

      Version 0.025: A few critical Bugfixes and faster Start Up

      This update fixes some crucial bugs, which caused the game to crash and freeze in some occasions. This version comes with an all new and improved Texture Loader that decreases the time the game needs to start up significantly. Current work in progress: Missile Modules and Controllers: There...
    17. schema

      Version 0.024! Sound!

      This update adds Sound to StarMade. I implemented the sound system and architecture for 3D Sound, and although I already placed sounds for the most important aspects of the game, there is still a lot of sounds coming in future updates. The game now has a lot more atmosphere. I also fixed some...
    18. schema

      Big Update: Version 0.023 is now out.

      This is a pretty big update. Here's a short summary: The game should run a lot more stable, especially because of the Database updates and a lag-bugfix. Most significant for players are the updates in [General], [Balancing] and [Graphics]. The shading of the Block meshes is now much...
    19. schema

      Version 0.022 is out! Even more performance

      The loading of the game environment has been increased significantly, because multiple parts of the world can now be loaded from the server at once instead of having to wait for each segment. More information about this update is in http://star-made.org/download
    20. schema

      New version is out 0.021: Automatic Crash and Bug Reports

      I Added an automatic Crash & Bug Report Tool, that let's the player (if he chooses to) automatically submit his log filed, Graphic Card information, Java Verson, and OS version with one click. This Information will only be used to fix bugs in StarMade and will never go to a third person. Also...