Search results

    1. jayman38

      Recognized Schine Server

      This is all academic unless the server farm will use microtransactions to sustain the expense. I don't think there will be enough players to support a microtransaction economy, unless transactions are forced, whether that be a monthly subscription like World of Warcraft or some other required...
    2. jayman38

      Read by Council Increased Options for Hazard Blocks

      But... But... We have linking! (As in: with just a little new code, you could link a light to a hazard block and have the game replace the non-white color.) However, the StarMade solution will probably be to simply introduce two new sets of hazard blocks: red-white and orange-white. It's not...
    3. jayman38

      Implemented Maximum Mass limit.

      I love the idea of an over-sized ship breaking apart, as if it was in a sun as shown in the recent update video (bits and pieces flying off all over).
    4. jayman38

      Read by Council Pathing block (a new type of rail)

      This would definitely be neat. Builders could come up with all kinds of ways to use this. It would probably need some limitations. 1. No other blocks allowed along the path, or else the movement is stopped. (precision entity placement? Could provide exciting new design concepts) 2. Maybe...
    5. jayman38

      Read by Council Changeable Build Helper

      Yes. Such shapes could be re-used in a city-building algorithm to build random cities on planets throughout the universe as they are discovered. I think the cities that the planets have now are pre-made and are always the same. Randomized cities would provide more exploration opportunities...
    6. jayman38

      Recognized by Council Fill Enclosed Area Option for Build Helper

      As long as the fill-check is done in build mode, not in combat, it should be perfectly feasible. The problem of unfeasible calculations came from wanting to calculate if a "room" is enclosed, for air calculations. The problem for room-enclosure would come in mid-combat, where a re-run of the...
    7. jayman38

      Making an ACTUAL carrier

      The most realistic way I can think of would be to set up a line of plex or blast doors to serve as the arresting "cable", activated shortly before a craft comes in for a landing. It would probably need to be repaired after every landing. Similarly, you could set up a plex-door "net" to provide...
    8. jayman38

      Read by Council Callibrate your guns (aiming angles)

      I can see this creating unreasonable lag on ships with many turrets. Here is why: Each empty block would need an array of values. The size of the array would be the number of turrets. Squared! This is because each turret would need to calibrate not just with the mothership, but with all linked...
    9. jayman38

      Rejected Add Brown Lights

      Serious question: Is there a block that can be placed over a light block to dim it, while still getting illumination? Example: could you place ice (not to be confused with ice crystal) over an orange light to get a soft brownish glow? My "Clarke" project has red lights that are supposed to...
    10. jayman38

      In Developement Sounds

      Yes, sound overload could become a very real problem for ships in StarMade, because overwhelming sound may limit a builder's creativity ("Gotta remove all those extra fans and logic monitoring wall due to the noise. That's a shame. It was working so well without all the noise...") For example...
    11. jayman38

      Planned Galaxy Configs

      Excellent! I was just pondering how I think galaxies should be bigger. This adds so much more variation than simply increasing size.
    12. jayman38

      Read by Council Ship stat editor commands

      I was almost on-board, until I realized that this would be mostly used for matching up ships from similar franchises. Then I realized that a per-blueprint system setting wouldn't be necessary. Instead, per-franchise server configs need to be standardized, primarily based on the 1:1 scaled...
    13. jayman38

      Ship Ideas

      That's great. I also recommend the "ImaginaryStarships" subreddit. It links to a lot of DeviantArt stuff and has an average of one or two new ships posted a day. Mostly book-cover style artwork.
    14. jayman38

      Planned Split Pirate and Trader Guild MOB Blueprints

      I'm hoping, that with the greater emphasis on more factions and fauna, that the permission tab becomes much more complex. It is already too simple for what players want to do. I imagine a menu-tree structure would add sufficient granularity. I hope there will be a search function also, because...
    15. jayman38

      Read by Schine User Interface changes to make the game more comfortable and less frusturating

      In addition to wireframe helpers in the advanced build mode menu, I'd also like to see the option of a wireframe helper mode in build mod that places wireframes on the actual entity being built. This would help illustrate tricky situations like dark blocks and other things that aren't quite...
    16. jayman38

      Read by Council Council forwarding suggestions from devs

      They can, but it's extremely limited and has to be authorized before-hand due to non-disclosure agreements. In short, the dev team generally keeps their developments and ideas close to the chest and only occasionally lets an idea slip out. Reason? Probably this: If the dev team releases an idea...
    17. jayman38

      How do you make large ships?

      Warning: Even my larger designs normally fall well short of 100k mass, because I don't have a lot of time to spend in-game, so I'm probably not the target for your post. 1. Using advanced build mode (not placing not block at a time), I build up the exterior to look nice, which adds to my...
    18. jayman38

      Recognized Bobby AI "Torpedo" Mode

      Doesn't an AI drone (in this case, a torpedo) go into "torpedo mode" automatically , if it doesn't have on-board weapon blocks? ("Torpedo Mode" meaning Charging and physically ramming a target.)
    19. jayman38

      Read by Schine Being able to save coordinates when you are not actually there

      Coordinate bookmarks should also be copyable in some way, maybe to a logbook. Players can sell valuable location coordinates, and friends can give coordinate bookmarks to friends to go visit something cool with just a few clicks.