Perhaps we can have the best of both worlds? Pistols don't bypass shields but have shields only cover the exterior of the ship (not sure how hard that would be) so you can damage a shielded ship with your side arm assuming you can get inside it. Thats where infiltrating, hacking and people...
I like this suggestion, perhaps to keep the trading and pirate stations turning over you could have ships be sent to build new stations if the number of stations in a system reaches a low enough density. That way you would have to intercept and destroy the construction convoys both to prevent...
I need to know if there's a cap to how fast players can fall in astronaut mode and if there is one, is it based on the server speed limit? I need to know for completely sane reasons that have nothing to do with an intergalactic gravity tube system.
Here's my take on the idea:
Shields can protect you from star damage but inside a star regen is 0 so the amount of time you can survive is based on your shield capacity and therefore finite.
Star damage is high enough that even a titan would have a hard time making it all the way through on...
The concept is very simple, make it so that after I fill a blueprint with resources I can right click with it on a docking port, and if the docking port is of sufficient size then it will spawn already docked to that port. This would save hours of time and everyone who has ever had to dock a...
So I'm using a Nvidia graphics card and I've never had a problem until now, about 10 minutes ago I had a message pop up that warned me that these graphics cards often have issues, upon closing the message the game crashed. It seems strange that it was the warning of graphics errors that crashed...
After reading this manifesto I have changed my mind about fuel but on one condition. If I'm willing to put up with the sheer bulk and mass of them, I should be allowed to run my ship with solar panels instead of antimatter.
Totally didn't read the second half of the comments here:
My first though on seeing this (and other ides that would prevent orbital mining of planets) was that I didn't like it because its cool to have a big Ishimura style planet cracker. Then I read the ground mining post and thought about the...
Would there be an equivalent range or damage increase for having a bigger weapon with an otherwise much lower dps? because Otherwise I would just waffle 100 damage cannons next to and behind each other.
Projectiles really should get larger with damage. It sucks firing the spinal mounted super-laser-thing on your titan only for a needle thin beam to come out the barrel.
Have the atmosphere be a thin layer X blocks up. Normal weaponry works above or below it but cannot pass through it. Then you either have to use this effect to perform orbital strikes, or use conventional weapons mounted on planet based tanks and fighters.
I rate it an 8. Most of the people here are pretty friendly and most attempts at trolling just get laughed at until they go away. The one thing I do miss is the volatility, not the forum side flame wars but the genuine attempts at subterfuge to steal ship designs by infiltrating a faction, or...
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