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    1. AtraUnam

      Stargates are pointless IMO. Why bother?

      Make it so all warp gates are visible by default. You can toggle your warp gate to be be visible to Ally factions, Neutral factions and Enemy factions or a combination of these. Even if your warp gate is invisible to another player it should become visible to everyone for a second or two...
    2. AtraUnam

      Making passive Push/Pull effect actually useful

      Make the burst far more powerful but have a cool-down. That way you could make jinking thrusters.
    3. AtraUnam

      Docking: A series of Concise theories to improve a vital function

      I do not mean the current system. Mass based docking is just what it sounds like, a ship can dock to a docking area regardless of dimensions as long as its mass/block count is <= the amount supported by that docking module (as long as its not clipping into anything)
    4. AtraUnam

      Docking: A series of Concise theories to improve a vital function

      I prefer mass based docking.
    5. AtraUnam

      Hail thy ship

      I think that PMs and faction chat should be intercept-able in some way, antennas maybe? Hailing at close range would be the only way to have completely secure communications.
    6. AtraUnam

      Will planets get bigger in the future?

      Occlusion culling would be nice. Personally I still think spherical planets are still a possibility this is an artificial universe after all, we just need to stop basing our ideas around the rules in the real universe (warping the plane too look like a sphere, loading screens ect...) and make up...
    7. AtraUnam

      Planetary gravity acting strange?

      Your ship's COM is based around the core rather than the area with the most blocks. If your core is at the front then your ship is going to end up balancing on it's nose.
    8. AtraUnam

      Clarifying med-scale power generators.

      However within a given (cubic) volume you can fit more blocks in the form of 3D arms than you can in the form of lines resulting in a more efficient generator in the same amount of space.
    9. AtraUnam

      Phantom Fleet

      With all the min-maxing of capital ship weapons, drones and reactors we should really get around to trying to design efficient small manned craft.
    10. AtraUnam

      Planetside Industries Shipyard

      My exact thoughts when reading the original post: -Simple little tank -Broken image -Simple little tank -Whoa...
    11. AtraUnam

      Bug Broken lights

      Simple Dyn lighting is on in my startup settings but in-game simple lighting is set to off.
    12. AtraUnam

      Ship Max Speed Determined by Mass

      In real space the limit is determined by your specific impulse and how much fuel you have. Undoubtedly a large ship would have a higher top speed but as others have already stated it would have a lower acceleration due to structural stress.
    13. AtraUnam

      Bug Broken lights

      Title says it all, every lighting block now gives out very little light. It only travels 3 blocks and its dimer than a power capacitor.
    14. AtraUnam

      Ship Max Speed Determined by Mass

      I agree entirely with the above post. Maybe large ships would have an option to circumvent the turning and acceleration limits at the risk of damage, similar to what kirk does in 'The Great Starship Race'
    15. AtraUnam

      Ship Max Speed Determined by Mass

      I don't see a need to nerf large ships, with the new economy they are much harder to make and very costly to loose. If someone puts in the time to make a 10,000 mass ship it shouldn't be killed by a 100 mass fighter for the sake of 'balance'. On the other hand capitol ships would feel more like...
    16. AtraUnam

      Highest possible settings?

      And the there's the whole giant ships disappearing with occlusion culling thing that me and FURB found.
    17. AtraUnam

      Highest possible settings?

      Maxing out the settings isn't that great atm, there's a bug with occlusion culling for one thing.
    18. AtraUnam

      Give Pulse-Master some love!

      Can't we just bring back dimension based range? I want to build a 2km ship that fries everything around it with a pulse + cannon slave attached to a clock.
    19. AtraUnam

      Fake Complexity/Additional Weapon System

      Maybe not this but some optional way to increase complexity would be nice. Perhaps some different muzzles that could be placed on the output block of a weapon group, here are some examples: Different lenses for lasers, like you suggested, which un-focus the beam to various degrees. Higher and...