Search results

    1. AtraUnam

      Weapon changes.

      Luckily there is a remove/replace filter now so you can mass remove your old amc blocks without touching anything else.
    2. AtraUnam

      Is pulse uselles as master?

      can we please just go back to range scaling with the longest dimension of the weapon group?
    3. AtraUnam

      Change Missile Slave to Multiple Straight Fires

      Alternatively we could just have the amount of spread be dependent on the ratio of missile slaves used.
    4. AtraUnam

      Is pulse uselles as master?

      Push pulse has a use. its called skoome drones. If you want more radius use a beam slave and explosive effect.
    5. AtraUnam

      Atra (Late to the party) Q&A thread

      I discovered starmade when browsing through Google through voxel games after getting bored of minecraft. I chose it over other space-sims because it was the only one that offered complete customization of your own ship. If I could add one thing to starmade it would be even better optimization...
    6. AtraUnam

      Block Descriptions are (Hilariously) Bad!

      Community block description competition?
    7. AtraUnam

      Atra (Late to the party) Q&A thread

      Ask me anything and I'll try to provide an appropriate answer.
    8. AtraUnam

      Cool things that could be made with rails

      Overly complicated charging sequences for super-weapons, Fake recoil for big cannons.
    9. AtraUnam

      The council propaganda thread

      Vote for me because I'll do the job in a completely detached way and therefore free of bias... and why does the spell checker see 'pf' as a word?
    10. AtraUnam

      Starmade and Degenerate Strategy

      How about we make hulk missiles like torpedoes. Keep their damage, loose the lock and make em immune to PD. Gives bombers a great weapon against capitals and for capitals to use against each other, but the slow speed would make it easy for small ships to dodge. Might make piloting fighters a...
    11. AtraUnam

      Compression Blocks

      I'd say in theory this is a good idea (especially since it would cut down on lag) But it doesn't really suit starmade that well because speed is almost useless in capital combat so the mass penalty isn't really that noticeable and it just ends up being OP.
    12. AtraUnam

      IMPORTANT: for the upcoming turret update

      Maybe bind it to the 'C' key so that when we reset out ships rotation it resets our turrets as well.
    13. AtraUnam

      Fixes for factories(and SS like modules) on ships without damaging "Sandboxiness"

      On site/simultaneous processing of ores as you mine them would be useful for anyone who doesn't have a base. If we get shipyards and they can be placed on ships then I can see some cool possibilities with city-ship titans.
    14. AtraUnam

      The ultimate drone R&D thread

      Suddenly drones detaching from racks gets SO much easier.
    15. AtraUnam

      Why are trigger areas destructible?

      They are destructible because they make nice invisible shield extenders. Ever wanted bubble shields? surround your ship with trigger areas.
    16. AtraUnam

      Ideas for the rail system

      Overly complicated and long charging sequences for super-weapons.
    17. AtraUnam

      How fast can astronauts fall?

      Thank Schema we don't have fall damage... actually, Schema add fall damage.
    18. AtraUnam

      The ultimate drone R&D thread

      Hey on the topic of drone racks being far less painful to replace than battleship turrets... has anyone considered a battleship turret rack?
    19. AtraUnam

      Defensive push effect uses?

      They can be used for long range warhead/disintegrator torpedos.
    20. AtraUnam

      Scatter missiles...

      It'd be interesting if they targeted based on IFF with the priority order: Enemy, Neutral, Radar Jammed. You could then have an IFF Jammer which would require less energy than a radar jammer but its only protection would be putting you even lower on the priority list than a jammed ship without...