Wow, all that over spaghetti!
Well my Rigatoni-Miners are doing fine.
I'm back with another report, concluding DEV 134, and Beginning DEV 136.
Well I continued the battle to get anything done on my station. I increased my power to 100 blocks so I had a power regen of 10,000/sec, I then placed a Refinery and loaded it with some raw shards and ores. Nothing happened yet. Now I need to make some chambers, chamber size needed is 50. I set my sector up so I can build 3 stations in each sector, so I snuggled close to a shop as well. I made a 3rd station, this one will do all the refining, and manufacturing I need until I can get it working on the new station. Of course I used old power. so I made 50 logistics chambers, installed them, set it to BAKE, I checked. Hey! while I was doing all that, It processed a few items. So it worked, but very verrrrrrrry slow going. Hooked up a basic factory, same deal.
I made a little scooter ship with shields, That's a huge bubble compared to my little ship. I docked it to the new station. This would be a good test to see if it will undock itself or vanish. Here's a thought, while docked, That bubble also encases my station too. Is my station shielded too?
I hopped into one of my miners, reset the logistic chambers for Mobile Factory. A refinery, basic - standard - advanced factories CAN'T BE PLACED ON A SHIP, O K , reverted back to mining bonus and carried on.
I needed a break,
The NEXT DAY, Upgrade 136 available, Done.
The last place I left off at was where I was mining, so I continued there, all OK, time to go back to the station, I read that the factory is now working. Arrived there, first thing that hit me was, My station with the old power is gone. Nothing in my navigation, just gone. Well this will be a good test won't it. I got the refinery going, ITS WORKING, so I added a Basic Factory, set it to make hull, working too. Well that's all fine and dandy, yet its still displaying "insufficient energy : 0.0%". They must have added an override for Factories to work and there are still problems with the power. OK this is good sofar, on the newbie side of things, starting off with scratch and still being able to produce and expand is now there.
NOTE: During all my testings, I keep it as survival mode, I rely solely on what I harvest, buy or sell. Eventually going into manufacturing. When it comes to creating fleets, I always start by buying the first blueprint from the shop and filling it up myself until I can spawn it. Only then will I start using admin spawns, for further testing.
Next area of interests:
Turrets, Ive seen others testing this, are they now working? with or with out AI module?
New power system on a planet. Has any one tried this one yet?
What I'll be working on next, testing weapons and shields on a pirate station. I think with the fixing of the shields, I may be able to enter the battlefield with my fleets now.
cheers