dev build

    1. MacThule

      Ongoing Dev Build Changes

      So... any thoughts on the new target lead reticle, by the way? Super handy, IMO. Works pretty well for landing cannon shots on moving targets at range. Also, I like that stars now get a hot red GUI marker showing their distance and a warning now when you get close. That's a long-overdue...
    2. MacThule

      Stations 2.0 -BEFORE- Galaxy 2.0

      If Schine releases the new Galaxy 2.0 before doing work on stations, they could be ensuring that they spend the next 6 months chasing down gameplay issues that seem to be related to the galaxy but are actually rooted in problems with stations. This is because stations (including actual stations...
    3. petlahk

      [Dev Build] 0.201.004 - Weapons Update Current Early State and Discussion

      -- Scroll to the bottom for the PDF with working images -- Links: A nicer PDF version: Album of Images Used With some Extras: Edit: All of the images are borked right now. I would suggest reading the PDF. I'll try fixing them when I'm less tired. Edit 2: Decided that the text was harder...
    4. CakeBuildServer

      Cake Development Build Server - The most delicious dev build server [Whitelist]

      With the power update hitting pre-release, and seeming to start nearing the final features, you probably want to start practicing and preparing. Fortunately, we've got this! Cake Development Build Server runs parallel the main server. The whitelist is the same, and the admin list is the same...
    5. Snowtiger256

      Dev .262, Game unplayable

      The game is unplayable for me in dev .262, due to the introduction of a new stabilizer connection method. Reactor and stabilizers are connected via a Power Stream, a shaft of power similar to a logic connection "wire" that is supposed to be wrangled into shapes using "Stabilizer Stream nodes"...
    6. Kainos_Kerensky

      General Questions and Help With Dev Build

      I'm by no means a great player, I like to do shells and then fill them out with designs or recreate SciFi stuff. That said, I'm currently doing a refit of a ship I had and gutting it for the new systems and need some help or to correct me on assumptions I have: 1) I think I have the power...
    7. B

      New Salvage Balance.

      Just noticed that salvage beams do 10 damage per module now, instead of 2: So the optimal salvage cannon array size is now 19 instead of 91 like the old builds. However, I'm not 100% sure if block HP is still 200, and the initial tick is 10. What are those entries called in the server...
    8. Top 4ce

      New Power DEV Thread

      This be a (temporary) place to discuss the new power dev build. Post your thoughts, have those (constructive) arguments! I'll start by saying that everything is changed, don't compare old numbers to new numbers, old mechanics to new mechanics. If you do, you'll get confused.
    9. Z

      DEV Build / NPC Faction not spawning

      I'm trying out the dev build and right away notice that i'm only getting the old generic factions (trading guild/pirates) in single player. Is there a way to spawn the new factions on a new world?
    10. Napther

      So I was testing the new Dev Build...

      ...And discovered this as a faction home Lets just say, I think the NPC fleet faction build quality has slipped significantly xD
    11. StormWing0

      Dev Build Watch

      Just waiting for the stuff in the video to hit the dev server so we can watch the world burn. > : ) Anyone else got plans to give the poor thing a run for its money when the update hits it?
    12. Master_Artificer

      Thermite is Fun!

      Thermite vs System Brick: Thermite vs Advanced Armor: (brick of hull detonated in the gif sequence) Slap these puppies in a cloaker and dock them or get them close to your opponents ship and BAM! Massacre! (use bombs with caution) (please ask your doctor if thermite is right for you)...