MrGrey1's Shipyard

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    EDIT: does anyone know how to get the site to stop mucking with imgur links? ^ Stupid thing keeps editing the link for me.
     
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    Dude I wish I could play with that station and all the ships. then I have been away for a while need to figure out what version to use though.
     
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    This was lots of fun. I'm currently refitting and adding to my StarWars fighters, the X-Wing has come out really nicely, about my 5th full revision. The systems are a nice fit, reliability of the foils is excellent and the overall ship shape is much closer to canon then the old version.

    Dude I wish I could play with that station and all the ships. then I have been away for a while need to figure out what version to use though.
    Wow man! Your station is a monster now. Looks a bit like a super max prison station, I mean rehabilitation facility. ;-)
    Nice work!

    Thanks guys, the station is almost usable again since v2 power hit. Most of the internals are done properly, spaces are sealed, majority of the base logic is in. Still playing around with systems and weapons as well as passage layouts and docking. At the moment I'm trying to integrate a gravity lift that can take you from a ship to the station proper. Also a lot of fun, a gravity lift out the side of a large station makes an awesome eject.

    This is looking length-ways from the middle down the main passage. It's a two gravity lift system that operates like a train and stops you at each location, you walk three blocks and continue the journey or turn and get off at your stop. The vertical tubes on the right are for the vertical lift. The tubes across the picture...


    go from the main middle dock on the left

    ...across to the central transporter and main control room on the right.... Oh yeah did I mention it's completely modular? You can chop any quarter out of a section and or move all the individual sections around without having to break logic... the tube sections around the walkways can also be cut copied in any direction...
    It's almost* fault free! ;)


    Much betterer guns and systems.
     
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    Still working on it but I couldn't resist a screenshot, trying to squeeze systems into the A-wing which is already rather large, needs more shaping. Relative scale to each other is taking 3rd priority behind looking the part and having guns that can put decent holes in a target of equivalent size...
     
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    Now at 500m. All the turrets have been fixed so they have full 360' rotation. Barrels now only touch their mount.
    No more hang ups and fire on target is now possible with all guns.

    The hull's still all basic armour except some areas around the command tower and on the turrets so it looks a little patchy, all the basic will be replaced with standard when I get a little closer to finished.