In the current state of the game this is incredibly true
as has been mentioned earlier in this thread there are actually no bonuses to having a space station except for the fact that there are certain blocks that can only be placed on stations which is quite frankly in a sci fi environment poor design.
My opinion, stations in the future will hopefully have "added value" what I mean by this is that stations will get bonuses over whatever value ships will get with the same equipment, In most science fiction genres the benefits or rather what stations are is well big, REALLY REALLY big, I mean massive huge so huge in fact that hundreds of thousands of people can live on them and be supported by them as well as having ship maintenance areas, food production, energy production, defense systems much bigger than seen on any ship.
In starmade there isn't really any way to emulate this since size is literally no limiting factor you can make any station or any ship as big as you want, so lil whats ur point you literally just said that stations in starmade have no point / no benefit, ur right I did say that and that, is the problem right now aside from some arbitrary law handed down by those above stations only have benefit because they are the only user made structure that can house factories, gates, and shipyards.
How to fix this problem
Stations need actual benefit and because none of the "pseudo real life benefits" can realistically apply in starmade stations need actual hard coded statistical benefits instead, these include higher natural power gen caps, probably along the lines of 4 - 5x the soft cap and increased range, damage, and efficiency for weapons to emulate the fact that a station would have bigger/could have bigger guns than that of any mobile craft of equal size ( in game ) cause like i said stations actually would be much larger than ships there just is no point to doing so and as it stands right now large stations actually just suffer from having more blindspots / having unmanageable power consumption. ( Shields I think are mostly balanced and don't need a distinct difference between ships and stations)