I love this thread.
From my experience I think that keeping servers running becomes an admins priority. Love the idea of mobile shipyards but they will likely kill the servers if allowed without nerfing.
Spawning hundreds of drones/ships is a host owners nightmare.
Of course, most of those playing on someone else's server will simply not care and some will even enjoy seeing how quickly they can crash it.
Servers still need much more control over construction limitations. Mass/block count is good, but it only takes a couple of thousand blocks in a line to cross a whole sector. Perhaps ship size XYZ limits would be good too. Especially adding this to what a shipyard is limited to constructing, both mobile and static versions.
From my experience I think that keeping servers running becomes an admins priority. Love the idea of mobile shipyards but they will likely kill the servers if allowed without nerfing.
Spawning hundreds of drones/ships is a host owners nightmare.
Of course, most of those playing on someone else's server will simply not care and some will even enjoy seeing how quickly they can crash it.
Servers still need much more control over construction limitations. Mass/block count is good, but it only takes a couple of thousand blocks in a line to cross a whole sector. Perhaps ship size XYZ limits would be good too. Especially adding this to what a shipyard is limited to constructing, both mobile and static versions.