- Joined
- Feb 16, 2014
- Messages
- 256
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- 73
There are just a few of the examples of your rant being nothing more than emotion running wild. Was that suppose to be in a PM? Yea I don't play that way, you want to rant like an idiot and I'll call you out on it. No need for the PM'ing business.# Why I am against the specific idea:
"Core". There it is clearly written: You don't even know yourself if it would be the best way to implement the thing via a meta data in the core of via a server database variable for a spawned entitity.
Starmade is first of all a game where you are supposed to play not more than 4 hours a day, 4 times a week. A
But how many hours have actual creative minds who get money for their stuff invested into their work? Exactly:
Because gaming should stay a place where you can do everything, because it only is a part of your life, and not the center of your income like intelectual content is for some creative works out there.
Take me to court and tell them "Jin did not make money with my ships, and I did not make money with my ships, but now I want money from him for using the ships in some private (even playing on a server is nothing of real public interest but playing within a limited group of people, like attending a sport club) game sessions on a starmade server.
This is not true. I know how to argue and lined up my words and arguments in a logical order. If you see emotions in them, then show me in examples please. Cite my emotions. Give me a concrete example and I am pretty sure I can root it back to a very logical reason and not some emotional swing. =) But please do that in a personal message, because I think it will not help this topic.
Also I made it clear, I mean I underlinded it, that I am against it because of the intention and the will to go further than just the server-side flag. And because there is a high chance its not just implemented server side! Did you understand this part? Because if you don't understand this one part of my argument we can't talk further about the matter. This one part needs your understatement, please: I don't believe you, that you only want a server-side setting, if there is a big talk about licensing and copying others peoples work. Even the OP said he wants some licensing stuff if it would not be so complicated for the devs to implement. ("For that reason (licensing complexity) I will not be integrating the licensing topic into this OP, as I would like to see something basic (e.g. the "AllowCopy" flag) implemented sooner than later, and then later expanded upon with more granular licensing features.")
1. Erth stated very clearly how to implement this idea, set a flag/condition on spawning entities; either allow copy or don't allow copy. There is not much room there for interpretation.
So what if Erth is for licensing? This thread isn't for licensing and hasn't advocated for it. He stated quite clearly that it would be a topic of a different thread. This thread is for not allowing BP copy and only that. Nothing more, nothing less.
2. Says who, that you can only or suppose to only play 4 hours a day 4 days a week? There really is no point of this part as it is just a wild rant of not knowing what the suggestion is about. Again, this only impacts entities that are spawning from BP's, all the content on the CC would be unaffected.
3. Why should Schine do any changes to the game? Why add the fleets, why add the new shop/trading functions? Because the game is in alpha and this is the time for them to add new features/functions. Again, as you and many others seem to get this wrong, the original post/thread was never about protecting the creators content or making it so their name would be tagged along into eternity. It was very clearly stated that this suggestion is only for allowing ship selling be a viable game play mechanic. If you haven't notices, Starmade is very lacking in the ways of playing.