factory

    1. Osborn14

      AF HWSS Wellington 2022-08-31

      Æses Factory Welcome, Today we are presenting you the HWSS Wellington. A large Mining drone carrier but also a mobile factory to get one ship for the all production line from raw ressources to final product. This ship have been hurry up for its inauguration flight so systems aren't...
    2. Tomino_sama

      Flora Factory 1.1

      The Flora Factory allows you to grow Flora, Makes Planetary Flora based on Mineral Colour + Ice.
    3. Permify

      Smart factory [WIP][RU/EN] 0.82

      State: ~50% is done but it works. Size: 45x14x21 -> Blueprint as a station <- (I use blueprints to figure out what I need to mine to build such things) The factory has no enhancers and not enough cargo so assign them manually. Sensors used to make people notice some problems, such like...
    4. Permify

      Smart factory [WIP][RU/EN] 0.7

      State: ~35% is done but it works. Size: 45x14x21 -> Blueprint as a template <- Please, use the template. I update templates first. (I use blueprints to figure out what I need to mine to build such things) The factory has no enhancers and not enough cargo so assign them manually. Sensors used...
    5. AngelusKutona

      W.E.C - VE Production Kit v0.201.378

      VE Production Kit Wexian Engineering Corporation presents to you the Very Early Production Kit! The VE Production Kit provides every space dwelling industrialist with everything they need to begin the construction of their future! With our researched designs and limited power requirements...
    6. H

      Tiny Starter Hollow Asteroid Factory 1.0 2019-06-13

      A starter station built inside a tiny asteroid for your first factory. It's hollow with nothing placed in it. Large enough to start your first small factory. Blocks Required Build Block 1 Cinnabar 2587 Grey Basic Armor 200 White Light 5
    7. I

      Kahje Manufacturing Station 2019-04-07

      Just a quick station I threw together while playing around. The exterior design was inspired by a Drell city from a mass effect comic. I was originally going to design the tower piece last, but decided it looked better without it. May be updated in the future to include a central tower. Station...
    8. D

      Optional simplifaction of factory enhancers

      Idea to simplify factories a bit; make all factories draw from a pool of enhancers. Say you have 100 enhancers and only 1 active factory, that factory can use all of them and activating additional factories simply shares the enhancers between them equally. This would eliminate a lot of resource...
    9. Arcaner

      Factory and Display module integration

      Right now, the only way to change what a basic/standard/advanced factory produces is to manually change the setting in the UI. The same is true for what blocks it has to pull in a pull tick, how many of each it has to pull, and how many total blocks its pull should not exceed. It would be great...
    10. nogg

      a small change to factories - display the exact number of factory enhancers

      first off- I'm sorry if there are any spelling issues... have you ever built a automated factory but miscounted the amount of enhancers required for the factory to function? displaying the amount of enhancers currently connected to the factory when you select it with the C key could be useful...
    11. tonefiend

      Dethicon .04

      This is my first upload on here. I have been working on a full blown factory system that a shipyard feeds off. There are individual factory systems for every block currently in the game, there is also a master switch to turn them all on. all the docks are set for unload, so all you have to do is...
    12. Matt_Bradock

      Theta-4 Processing Outpost Theta-4

      The Theta-4 Outpost is a relatively cheap, easy-to construct station for those who want to settle down in a new system and want to jump-start their economy. The station provides room for customization and moderate comfort, as well as a factory/refinery suite and adequate storage for early game...
    13. NeonSturm

      Is there a way to count arbitary blocks types in storage without withdrawing them?

      Is there a way to count arbitary blocks types in storage without withdrawing them? I wanna setup a factory which automatically produces capsules (easy) and a fixed number of paint stored in a single storage (hard). I want the same system to produce 5x every type of computer and not more by...
    14. NeonSturm

      Show: What can we build with what we have?

      I have lots of Tekt and what can I make from this? I'd be happy if I can put only Tekt in a storage and the factory shows everything in 3 colours: Grey: You can't build that with the resources from storage Orange: Needs Tekt but something else too Lime: Can be build with only Tekt If I would...
    15. N

      Power 2.0: Factories charge progress indicator, and self-powering

      EDIT: Looks like the factories powered off the power 2.0 system are bugged in 200.123 a this time... EDIT 2: Well geez... turns out asteroids generate a small amount of power like ships cores do... no need for a power beam anymore! Awesome! This is specific to the new power system, which is...
    16. kilemeino

      astroid base roid template 2017-08-09

      this is required to get the asteroidbase to reach its full potental Calvire Asteroid base MK1 the ship
    17. Wilavid7

      USS Enginuity-class Shipyard Mk 1.0

      After several years of using contracted shipyard production, the United Sectors Shipyards is proud to present the first in its line of private stations, the USS Enginuity-class Shipyard. Intended for use well within faction controlled space, this station features modest defenses in case of the...
    18. M

      Universal compact factory HQ with 6 280x210m warp gate 3.1

      The factory measures only 72x41x112m and its main production specs are: -1.2k refinery, 300x smelter -500x each shield block -100x each weapon/effect module -500x each colour of T1 hull and 250x for shapes Warp Gate specs: WG2821250 -280x210m gate -6 gates -1.2M mass maximum -Computers in the...
    19. C

      Smart Auto-Pull

      I've recently noticed that storages will pull whatever a factory has in it if they are set to auto-pull everything, and this includes what the factory needs to make the item its producing, and for me, that is a problem because I don't want to set up my storage so it doesn't pull anything that is...
    20. Gmodism

      GI_Refinery - Mining Station Mk1

      The Gmodism Industries Brings you: GI_REFINERY The Refinery Mk1 is a big possessor for raw resources and also a fabricator with 6 decent factory units. The station have very much interior with most needs and can hold 12 workers in bunks and a station overseer in a private room. Upper factories...