config

    1. splatthecat

      Aggressive NPC Faction Config File 1.0

      I haven't had as much opportunity to test this but it does seem to work. The faction will consider you to be a personal enemy almost as soon as you arrive on the server. If you then create a faction, they will declare war on you. I have reduced the number of ships they send out to...
    2. Arcaner

      blockBehaviorConfig mistake in comment?

      Not exactly a bug, but it would seem that there is an error in the comment on line 191 of the blockBehaviorConfig- <!-- EXP --> <ReactorStabilizerDistanceExpMult>10.0</ReactorStabilizerDistanceExpMult> <!-- ReactorStabilizerStartingDistance + (blocks ^ ReactorStabilizerDistanceExp) *...
    3. FlyingDebris

      Literally just invert the stabilizer distances.

      Title says it all gentlemen, instead of having the "stabilizers" off on the other end of your ship, we can preserve continuity of the vessel and have the power make some sort of sense to players by having the things that are supposed to be stabilizing the reactor well, right up against the...
    4. tn44

      NPC Faction Overhaul (Faction Submissions)

      I am digging through faction configurations and figuring out how things work. So far I am renaming and adding more flavor to the default factions, as well as changing some of their behaviors for a more dynamic universe. If you would like to submit a group of ships to be used as a faction...
    5. Koloss_Meshuggah

      Power outage resets all config files

      While I was playing starmade, my power cord got disconnected and my computer blacked out. I got the computer back on and started up starmade again. All of the settings in both server.cfg and settings.cfg were reset, and all of my worlds are now corrupted. Just thought I'd report this. How can...
    6. Matt_Bradock

      Looking for the best low-spec settings.cfg

      I'm in a desperate need for a working low-end settings.cfg as I had to re-install my client from scratch and I can't bring my FPS anywhere near where it used to be before (and in hindsight I forgot to backup my settings.cfg) If any of you has/had a low-spec laptop or PC, and still has the...
    7. MacThule

      Server Options for Fleets

      Soliciting ideas for server config options relating to fleets To start I think we could use: a limit to how many fleets a player can own at once (3-5 default) a limit to how many entities each fleet may contain, to include all docking (100-200 default) a limit to total mass per fleet (perhaps...
    8. Tunk

      Random and range options for recipe output configuration

      Pretty much a option for server owners or custom configs. Useful for things like scrapping, recycling and resource recipes. Would be useful if the output products had a xml property or tag that allowed outputs to mark the output as random with a percentage or 1/x chance. A range option for the...
    9. BugDV

      Questions about server configuration

      Hello everyone! I would like to set up a server but I would like to change a few things which I'm not sure where and how should I do it. Firstly, localized resources. It would be nice if not all of the resources would be available (or just not in much quantity) in different systems, to give a...
    10. Z

      Resource Distrobution

      I would like to a expansion to the server configure file, which is already pretty bloated, that would allow server op's to layout the asteroid spawn rates for galaxies. I suggest something like this, for each asteroid type have a min, max, left, right and size scalers. The left and right would...
    11. Exozen

      Planned Galaxy Configs

      Everyone loves more options, and it's never hurt anyone, right? Here's a few options I'd like to see added to the server.cfg GALAXY_SIZE_MEAN = Galaxy size mean (in sectors) (min [INSERT NUMBER HERE]) GALAXY_SIZE_DEVIATION = Galaxy size standard deviation (in sectors)...
    12. TFlok

      Need to re-route Shield Capacity and Shield Recharge functions to a new ID

      Just like the title says. Look let's just skip the bullcrap and just tell me upfront straight. My reasons for doing this is to be the only one with the shield tech in my singleplayer world and I need to build ships that are smaller with more interior. Essentially yes it's cheating but then again...
    13. L

      Game Update not loading.

      Hi all. I just updated to the latest version 0.19538 and it is not working. I created a new world after updating (making sure the latest version was selected) and launched it. The window frame did say it was on 0.19538 but the starting inventory had not changed to the update this is a new world...
    14. NoK0mm3nt

      Split server.cfg into -defaults and -overrides

      Instead of having a single server.cfg file that is a mix of installation-time defaults and manual overrides, a practice I've seen really help with config management is to split the 2 purposes into distinct files. server-defaults.cfg This file is overwritten at every upgrade/installation. It is...
    15. Archpoet

      Bug customBlockBehaviorConfig merge throws an exception

      Hi, In this latest update, after using the customBlockBehaviorConfig merge feature, my server continually throws exceptions due to: a) ./data/config/revertBlockBehaviorConfig.xml is no such file or dir b) HpConditionTriggerList has a negative or NaN <Amount> for one of the items during the...
    16. RandomEvent

      Station/Planet mass causing issues on Max limits ??

      v.19431 multi-player Hi all, Anyone else getting problems with planet and station max mass limits? I set the max mass to 10k. Later I created a base on a planet segment (faction blocked it) and keep getting "server mass/block limit reached". Same for stations I spawn in. The navigation view...
    17. Cheapskate

      Implemented Weapon, Shield, and Effect config server-side

      One of the things I know I'd be most interested to see [just below AI fleet controls] is server-side config to manipulate weapons, ships, and effect modules. I've noticed that there's been a lot of tweaking going on within StarMade. Cannons nerfed, cannons un-nerfed, weapon effects...
    18. Megacrafter127

      Shader-/ConfigInstaller 2015-03-02

      Requested by Crusade. Simply unpacks a set of zip files into your StarMade folder, overriding existing files in the process if collisions occur. Not more, not less. Tool is self explanatory once launched, although you'll still have to find your StarMade installation folder yourself.
    19. Megacrafter127

      StarMade config editor 1.2

      Logo made by Azurite A tool to ease modifying your StarMade configs. Requirement: Java 7 or higher How to use: Download Run the file you downloaded Select the config Happy editing! Click "save" to save the changes you've made, or "save as" to save it in a separate file Have fun!