blueprints

    1. Xskyth

      Blueprint Preview and Selling From Shops

      I don't know if this has been suggested before but, as since the trading system is getting flushed out more, what about being able to sell blueprints between players? Filled even? Lots of players RP their faction as a shipyard that makes and sells ships, what if they actually could sell there...
    2. IronDusk33

      Blueprint Block Group Options

      The idea behind this is, instead of having a set color of hull for each block, and set weapon blocks, and set effect blocks, set up changeable block groups. So, say you make a ship, where you use excusively two different colors of hull/armor on a ship. In the blueprint you can set those blocks...
    3. AJ1AJ1

      Recognized by Council A shopping list

      Blueprints are awesome but it can be a pain to buy everything /make everything individually for them. This could be so much better with a shopping list. There could be a list of items could be in the side of your screen with amounts (settings to show/hide). the list of items could be chosen...
    4. flett044

      Blueprints file error folder

      My blueprints that i keep saving, keep going in to the blueprints error folder. When i put them back into blueprints or try to import them, it just puts them back. Any help would be appreciated.
    5. jorgekorke

      Korke's old fighters 2016-04-26

      ***Interface active*** ***Authentication complete*** ***Welcome back, Battlemaster*** ***Searching for requested data*** ***Adquiring files - please stand-by*** ***Blueprint upload request received*** ***Please confirm the order*** ***Process complete*** ***Are you sure you wish to shutdown?***...
    6. MacThule

      Brainstorm This Retrofit Stations

      Player is in the build block of his station. Player goes to Catalog, selects the blueprint for a larger version of the station with improved functionality and better defense. Instead of BUY, Player clicks RETROFIT CURRENT. The difference in block quantities is calculated and the cost in credits...
    7. nightrune

      Read by Council Weapons Replacement

      I know there are many other threads about this one, but I think this dynamic works for both Players and AI. Please, If you have a thread post it here and I'll attach them to this one. Problem: Swaping out weapons systems on ships from a blueprint. You currently have to download, spawn in...
    8. TheWurm

      Read by Council imprinting blueprint/design onto storage, storage quotas

      Ok, I'm the first to admit this isn't a huge thing, and I'm not convinced it's worth more than a few hours of coding, but if it's not too much of a hassle: SUGGESTION 1: add an option to storage blocks to copy the item list from a blueprint/design into that blocks pull list, then use...
    9. Benevolent27

      Read by Council AstroTech Beams - Repair using a blueprint

      Alright, so this idea is to give astrotech beams the ability to repair a ship using a blueprint. You press R on an AstroTech computer, a menu opens, and you insert a blueprint. Connect the astrotech beam to a storage. Behind the scenes, blueprints would have a unique identifier number. When a...
    10. Benevolent27

      Recognized Simple Suggestion - Date sorting for blueprints

      The title basically says it. I think it'd be useful to have a "date" column for blueprints. This would enable sorting from earliest to latest or vice versa. It would also allow us to see when the blueprint was created (or uploaded to a server). The reason for this is that as I grow my...
    11. jgames666

      Recognized Cloud Based Templates and Blueprints

      Simple idea, possibly hard to implement due to server storage requirements. Create an in-game, cloud-based service for players to upload and download ship blueprints, space station blueprints, and templates to or from. This should be accessible directly from the game, so a player could go to...
    12. Kilim

      Constructing ships, it must be less painful

      So - I tried to set up a factory complex that would create my 1.2 k mass ship without having to open factories until my brain hurts. What I did was used Megacrafter127 's mod to see how much resources I needed. I mined them. Then I set up a storage, for each type of item needed for the...
    13. Blaza612

      Global Faction Additions

      So, one of the biggest and most prominent aspects of Starmade is the factions, and with Global Factions being a thing in the relatively near future (it's at least planned) I've decided to add onto it that could make faction gameplay far more enjoyable across multiple servers. Faction Treasury...
    14. skunkiferous

      Blueprint File Format

      The Blueprint File Format description, at this URL: https://starmadepedia.net/wiki/Blueprint_File_Formats says at the end: Changelog: "Added SegmentDataOld to smd2 format, reflecting the previous format for block data for this file. It changed somewhere prior to v0.1867, but this is verified...
    15. solarapple

      Bug Ship blueprint damage?

      So I was working on a ship and I saved it around half an hour before some pirates attacked. I moved away from the sector and admin loaded it, but it came out with all of the battle damage. Is there any way I can fix this?
    16. D

      Difference between "local blueprints and "blueprints"

      When browsing servers I see those tags, but I can't seem to find the difference between those. Both servers seem to have the same blueprint features.
    17. N

      Design computer for both starbases and ships

      Shipyards add a new design mode, but there is room for improvement, such as expanding this creative design mode to space stations as well. This idea is to add an open-ended design computer which allows for creating both ships and space station designs. I am happy to see that the server.cfg file...
    18. Bobby Bighoof

      SMEdit

      SMEdit SMEdit version 1.03.91 out for download. The new SMEdit starter jar is out, and I want to thank everyone for their support over the past few weeks as I have familiarized myself with some of the framework of this application, and for their continued support as the StarMade mods flag...