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    1. philthy mcnasty

      A main hub spawn station, with services like insurance and banking

      After a while, i have seen some complaints pop up over and over again. These range from players hitting complete rock bottom and are out of money and their ships on the servers have been destroyed, to people wanting home stations to be attacked. these complaints address one big problem: if you...
    2. philthy mcnasty

      New update not letting me long in

      I put in my password, but it keeps saying "invalid credentials". Account is not linked up with steam. does not seem to recognize my stardock password, so there is no way to log in and play the game via steam.
    3. philthy mcnasty

      Recognized Map screen needs a "star radiation sector"

      I recently took a lot of damage going too close to a star. I lost all my turrets. Normally i do not go near stars, but i was attacking pirate stations on the map, and it appears that one spawned too close to a star, or i stupidly wandered too close to the star. As such, it would be useful all...
    4. philthy mcnasty

      Make decorative blocks useful

      At the moment, decorative blocks look pretty, and that is it. This does not have to be the case. For example: if you make a "barracks" above a key subsystem, and make the "beds" out of advanced armor blocks, you are not decorating your ship, but are adding a layer of armor. I propose...
    5. philthy mcnasty

      Use shift v to select blocks for deletion.

      I have been making modifications to some of my ships, and it is taking me forever to remove blocks. The worst part is that these blocks are in odd shapes and designs, so i do not know a quick way to remove them. If i could select each block, have them highlighted in purple, then order them...
    6. philthy mcnasty

      What can docked entities do?

      I am looking at cutting corners and making a massive modular titian. It is the BFGA shell that an awesome user of awesomeness was kind enough to port over to us. With the size and beauty of it, i have been trying to find a means to make it both efficient, elegant, and deadly. to that end i...
    7. philthy mcnasty

      A "condensed logic" block solution

      Currently, the way logic works in this game, we put down a bunch of logic blocks, link them together, and create a wide variety of automated functions. There are a few problems with this: it takes up a lot of space, it is a very tempting target, and it leaves a lot of lines going through out...
    8. philthy mcnasty

      Possible solution to solve the bed and chair problem

      Currently the way beds are made in starmade is we use white and red armor blocks. From what i understand, the reason why beds are not added in the game is because there is no way to make an entity bigger than one block. the solution i propose for beds is to make them a multi block structure...
    9. philthy mcnasty

      Read by Council Expiraing mining license, so you do not have to claim a system.

      Right now, if you mine in a system you do not own, you do not get a lot of stuff. So you either have to be part of a faction, or claim the system for your own faction. One realistic soultion, is a mining license, that can be purchased in game, from either the traders guild in an unclaimed...
    10. philthy mcnasty

      "squatting" in stations to reduce the price

      If a player can not afford a station, give them the option to "squat" in it. this causes the station to lower its purchase price, and maybe cause hostile mobs to spawn inside too.
    11. philthy mcnasty

      new logic block: control panel

      As i play around with logic, one thing that i am starting to find annoying is activation blocks. They are huge, not aesthetically pleasing, and i can not activate them in pilot mode. This is causing some annoyances. My proposed soultion, is a new block called "the control panel" , that can have...
    12. philthy mcnasty

      Question on bobby AI: Can the be assigned to guns on a ship?

      I want to set up side guns on a ship like cannons on an old ship, and have bobby AI man them, so that way, they will shoot enemies that are in range without having to be assigned to turrets. Is this possible?
    13. philthy mcnasty

      Do radar jammers work on turrets?

      I have a question about radar jammers: Does the ship jammer keep the turrets from being targeted? I have been contemplating putting jammers on my turret systems, but not on my ship, because my ship has over 2 million shields, but the turrets always seem to targeted first. My theory is that if...
    14. philthy mcnasty

      Ability to desginate sections of ships for specfic purposes for bonouses.

      One of the things that has been bugging me lately, is that there is no coherent reason to ship design. I can stick thrusters, powerblocks, and other blocks anywhere i want. While this adds a lot of customization, it also does not make too much sense. Worse still, the most efficient designs...
    15. philthy mcnasty

      procedurally generated horror mobs

      I know mobs are going to be a feature in the future. One thing i hope to see, is that every derelict, and planet with ruins, will have a chance to spawn something REALLY nasty. Something that does not use the standard mob template, something that if you survive the encounter, you go NOPE, and...
    16. philthy mcnasty

      fosslis and archelogy quests.

      Right now, the only thing that planets are good for, is long term strip mining. granted, they make great noob outposts, but in the long term, they do not seem to serve a purpose. I think a new block should be implemented. the fossil block. it should be rare, but also have a variable trade...
    17. philthy mcnasty

      Should the game have rpg skill elements?

      I have been playing for over a month now, and i really enjoy this game like i did with minecraft. I am a sci fi fan, so i think i will get more play time out of it than i did with minecraft. That said, I got bored with minecraft after 6 months. Now, a few mods resurrected minecraft for me...
    18. philthy mcnasty

      Mulitple spawn choice for new worlds

      For single player, i think it would be neat if we had options for how we spawned. We could keep the original one where you start off with money at a good store, but also add a few more like: Waking up in stasis on a very damaged/adrift ship crashing onto a planet in an escape pod Captain of a...
    19. philthy mcnasty

      Bug Player tried to upload corrupted skin

      Every time it try to change my skin, the process fails and i get an error message saying: Player tried to upload a corrupted skin. This happens whenever i use the smrh files, or try to use the individual pieces of the skin from the modding menu I have the default texture packs, at the 256...