Mulitple spawn choice for new worlds

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    For single player, i think it would be neat if we had options for how we spawned. We could keep the original one where you start off with money at a good store, but also add a few more like:

    Waking up in stasis on a very damaged/adrift ship

    crashing onto a planet in an escape pod

    Captain of a colony ship

    Starting off in a blueprint ship of a limited size that is under attack by pirates.

    For balance, have each starting method adjust starting credits.
     
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    The universe is procurally generated, it would be hard on your computer to spawn say the planet and the escape pod at the same time and nearly impossible to have you immediately aligned to a falling ship. Although I do think planet spawns are a good idea
     
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    The universe is procurally generated, it would be hard on your computer to spawn say the planet and the escape pod at the same time and nearly impossible to have you immediately aligned to a falling ship. Although I do think planet spawns are a good idea

    I disagree. in the current setup, we always spawn in 2,2,2 and there is a shop there.

    Perhaps have each option affect the seed, so that the new spawns are more friendly with the generation.