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    1. Keptick

      Council Resignation Letter

      This is my formal letter of resignation from the council of intergalactic representatives. Let's get straight to the point: I made an error in judgement when applying to the third council term, and didn't gauge my already waning interest in the game properly (I expected it to bounce back like...
    2. Keptick

      Nvidia shadowplay and G-sync not working

      Title says it all, I can't get shadowplay or G-sync (adaptive refresh sync) to work in the game. From what I can tell, Nvidia's software isn't detecting that the game is running (for some reason). The reason I'm saying this is because I can get Shadowplay to work if I set it to desktop capture...
    3. Keptick

      Recognized Fuel mechanic proposal

      This is something I wrote to address the problem concerning docked reactors. I based it on previous community polls, which suggested that people were pretty inclined to the idea of fuel replacing docked reactors. So from that I wrote up an actual way to make that work. I'm sharing it to see what...
    4. Keptick

      [solved] Shadowplay not working with the game

      I'm trying to use Nvidia shadowplay to record a starmade video. However, it isn't working. I tried it out with an other game (warthunder) and it worked fine. So, does shadowplay work at all with SM? Am I doing something wrong? It's also worth noting that the desktop capture doesn't seem to be...
    5. Keptick

      Ask keptick

      The votes are now open, players now have the possibility to chose who they want to represent the community! With an abundance of choices, it can get hard to make a proper decision (or decisions) without knowing the people being voted for, which is why I made this thread! If you have any...
    6. Keptick

      Read by Schine Inter-galactic wormholes

      So, it's pretty comon knowledge that wormholes aren't very useful currently, mostly because they're outclassed by jump drives and warpgates and the fact that a person pretty much needs a jump drive to get out of one. Here's one thing that would make wormholes useful: Wormholes located on...
    7. Keptick

      Recognized Schema temples on desert planets

      Basically something similar to the desert temples that can currently spawn on desert planets, except even rarer! Could contain some loot and dangerous creatures once those get implemented, possibly with an underground maze. Would look something like this: Image was made by ssilverwolf , 100%...
    8. Keptick

      Ship blueprint presets (Default ships)

      Starting out the game as a new player can be very daunting, there's a lot of weird mechanics, and the tutorial, while being very well made, doesn't cover absolutely everything when it comes to ship building. This is why I'm suggesting default blueprints for new and old players to use. Reverse...
    9. Keptick

      Keptick's super original Q&A thread.

      The title isn't sarcastic at all. I think that you get the point of the thread, fire away those question!
    10. Keptick

      The council propaganda thread

      Let's all post our propaganda posters/videos here instead of polluting other threads and looking narcissist! You can post anything relating to your council candidature here without fear of not being humble. The word "humble" does not exist in this thread.
    11. Keptick

      Disabling movement dampening when directional input is applied

      So, everyone is probably familiar with the dampening (space friction) that exists in the starmade universe. It serves a couple of different purposes, such as ensuring that ships will eventually stop if a player jumps out, making it easier to control ships and avoiding lag issues from a couple of...
    12. Keptick

      The turret thread

      In light of how popular the engine porn thread got, I just thought "why not make the same thing for turrets?". So here it is: THE TURRET PORN THREAD. Let's get this show on the road. [/SPOILER]
    13. Keptick

      Implemented Force field blocks

      Edit: This suggestion was made before forcefield were implemented into the game. A force field block: something that doesn't allow anything to pass through while it's active (including projectiles). Can be activated and deactivated with logic. What I'm asking for is basically a plex door...
    14. Keptick

      Proof that higher default shield capacitor values would be a good thing

      Note: This is only about shield CAPACITORS. Rechargers should stay the exact same. Also, there's a TL;DR at the end. I've recently seen some people claiming that increasing shield capacitor values wouldn't increase combat time because people would just use higher weapon ratios. This is false...
    15. Keptick

      Happy new year everyone!

      May this be a year of shinny new features and new players (and overall nice stuff)! Happy new year everyone!
    16. Keptick

      An analysis of the relationship between planets, faction interactions and resource acquisition.

      This is an analysis of the current situation of faction interactions and general game economics, as well as a suggestion to fix to a LOT of issues that currently plague the game. This is a long one, but I strongly suggest that you read it. And yes, I know that the current game is incomplete, but...
    17. Keptick

      Default balance settings update change-log

      Basically what the title say, a FULL change-log of every balance change being made during updates would be really, really, REALLY nice. At the moment, we basically have to scratch our heads and try to figure out what has changed during the last updates, which isn't super productive. This is a...
    18. Keptick

      Buying ships with blocks as an alternative, not as a replacement

      READ THIS: I forgot to specify in the poll that server configs should still exist to disable "buying with blocks" or "buying with credits" independently. For the suggestion skip to the third paragraph, the following two paragraphs explain why it's necessary. So, the last update has seen an...
    19. Keptick

      Turning the "push-pulse" into an "emp-pulse"

      The push pulse already has an "emp" feature implemented. It basically disables the steering of ships hit by the pulse. Now, I suggest to remove the incredibly weak push ability from the pulse and simply renaming it to "emp pulse" (or stun pulse if you prefer). This change would be extremely...
    20. Keptick

      The ultimate drone R&D thread

      This post provides some insight on drone warfare and answers some fundamental questions on whether they should be used or not, as well as give some info on my personal experience with them. Drone swarms are incredibly effective when you take their mass into account. They also have the...