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    1. Trafalgar

      Bug Activating an activator in a design breaks it (unloads, and refuses to load)

      A small design (3 wide, 3 tall, like 9 or 12 long or something) is failing to load, with "entity for design not valid in database." Edit: It seems the problem is activating an activator in a design that's being designed, which causes the design to immediately unload and refuse to load. (This...
    2. Trafalgar

      Bug BufferOverflowExc org.schema.game.client.view.cubes.shapes.BlockShapeAlgorithm.a(SourceFile:1080)

      I would post something on the bug tracker, but apparently I can't: because (1) I have my blockbehaviorconfig set to match ElwynEternity's, (2) have no intention of disabling Windows Defender, and (3) have played on ElwynEternity. I believe the bank is a custom plugin. (How could a server...
    3. Trafalgar

      The bug report tool cannot connect

      When I run the bug report tool, or when starmade runs it (it seems to make no difference), it claims to zip the report, then claims to be sending it, and then says "ConnectExceptionConnection timed out: connect". The only difference between if I directly run the tool and if starmade runs it, is...
    4. Trafalgar

      Uplink Save Login checkbox does not work anymore

      In order to log in to anything, even sandbox, I have to log in through the uplink, every time, (or I get an error telling me to do so) despite the fact that each time this happens I check the Save Login checkbox to remember my login so I won't have to keep doing this every time (which used to...
    5. Trafalgar

      Splitting cubatoms stopped working, possibly due to selecting a cubatom to reduce the dropdown list

      It was working, and then it stopped working. I had split a variety of different things fine, refined some, and even fabricated something, so it wasn't just doing one and then it breaking. I selected the cubatom I wanted, selected purple rock stuff from the dropdown, and it gave me an error...
    6. Trafalgar

      Dragging items from hotbar to shops shows value as negative number

      When dragging an item from the hotbar to a shop window, the sell value is shown as a negative number instead of a positive one. It still sells properly.
    7. Trafalgar

      Shops don't gain credits when buying recipes

      File this one under oversights: Shops don't gain credits when buying recipes through the recipes tab. (They do when buying blocks). Haven't searched forums to see if this was already posted. I thought there was a search but if so it wasn't visible on the bugs forum. vOv
    8. Trafalgar

      Ships move through you, causing you to become stuck

      Ships under AI (or other player?) control can phase through an astronaut by repeatedly trying to move or pivot through them, apparently, and as a result cause the astronaut to become stuck inside the ship (requiring either a suicide or logout, as the "are you stuck?" thing does not appear at...
    9. Trafalgar

      Block Editor - amour

      The block editor lists 'amour' as one of the values. Apparently hardened hull is more lovable than regular hull.
    10. Trafalgar

      It is possible (for a player) to make a faction named 'Pirates'

      It is possible (for a player) to make a faction named 'Pirates', with the same spelling and capitalization as the existing NPC Pirates faction. This doesn't affect the existing Pirates faction in any way and they remain hostile, but it results in a PC faction with the same name. (I tried this on...
    11. Trafalgar

      Length does not decrease when removing something from the back of the ship, same for width and the r

      The bolded part is the conclusion. When adding something to the ship on its edges the length, width and height increase as they should, but when removing something from it I have been noticing since I started playing that it was sometimes screwing up. Today I figured out exactly what was...
    12. Trafalgar

      This is how docking actually works in 0.09378

      First, ignore the green box, it isn't accurate. The docking module alone holds an 11x11x11 area centered on the ship's core, and the first enhancer boosts this to 15x15x15. All enhancers for the dock should be contiguous (touching another), having three lines running ftom the module will not...
    13. Trafalgar

      Pasting text into blueprint description box allows you to exceed line limit, but not character limit

      As per topic, text pasted info the blueprint description textentry box.is not checked for its number of lines, nor is the number of lines checked when you hit OK. I did verify that the character amount limit works properly even when pasting text in. This means you can do things like this:
    14. Trafalgar

      Sandbox does not load credentials, nor does localhost, but LAN IP does

      As per topic: Attempting to load the game via Sandbox does not load credentials, resulting in an EOFException if authentication is on. If the dedicated server is running, attempting to connect to localhost:4242 has the same result. Connecting to my LAN IP, however, loads credentials and...
    15. Trafalgar

      Coordinates in weapon consoles' weapon pos lack negatives

      Edit: I think you just &0x0f'd your weapon pos coordinates' components for some reason. Not going to concern myself with whether that was before or after the coordinate systems were rotated by the orientation of the CPU (because there's probably no way to know until this is fixed). The rest of...
    16. Trafalgar

      Spawn ship from blueprint, add or remove something afterwards, OMG A HACKER

      The blueprint-modification code, which is enabled by default (and appears to have a terrifyingly default option REMOVE_MODIFIED_BLUEPRINTS = true //Auto-removes a modified blueprint), is a little overzealous and paranoid. (Said blueprint still appears to exist, which is nice, at least. I don't...
    17. Trafalgar

      Wall adjacent to open door does not have its door-facing surface rendered, causing the player to see

      As per subject. Screenshot demonstrating: https://dl.dropboxusercontent.com/u/26452959/OpenDoorNotRenderingWallError.jpg The door is occupying the space under the ice crystals, above the hardened hull below them. You can see where there's a wall next to the door, but the inside edge next to the...
    18. Trafalgar

      Something else caused this, astrotech beams are fine? Original: Astrotechbeam does not repair anymor

      I'm seeing astrotechbeam spam green 20s but does no repairing as of 0.09376. I attempted to use salvage beams to no effect a minute later, but a few seconds after that my ship stopped moving, and when I got out it started teleporting away from me when I moved towards it, and back towards me...
    19. Trafalgar

      AI-controlled ship firing on empty space after killing a pirate

      I left a dreadnought on overwatch under AI control (All, Ship) to kill pirates, which it had successfully done for several days prior to this happening. Today, I noticed that after killing another pirate fighter, it had gotten to sitting perfectly still while firing its main guns constantly at a...
    20. Trafalgar

      StarMade ignores mousedown / mouseup events in flight mode

      I have my logitech gaming software attempt to send left mouse down, left mouse up or right mouse down, right mouse up events repeatedly when I press thumb buttons, so I figured I'd test them in flight mode. Absolutely nothing happens at all, even with the repeat turned off. If I set them to send...