Maybe minerals on controlled/colonized planets would yeild one level higher. So level 1 ores would upgrade to level 2, level 2 to level 3, and so on when you harvest them
I like the cube-ish head shape of the new model, I feel rounding it to much might feel out of place in Starmade. The rest of the new model looks phenomenal, please keep a cude-like shape for the head and I can\'t wait to see what Dev of the Year has in store.
1. I know how you feel about the game being in alpha and ships losing their effeciveness almost overnight, I understand you can sometimes spend weeks building your ship. It\'s hard to see something you worked so hard on to just be gone like that. When old technologies become obsolete new ones...
Maybe instead of making it a separate block have it that players can default spawn at Undeathinators that are located on Faction Home Worlds
And by labeling an idea as \"daft and pointless\" doesn\'t really add anyhing to the topic. so an explanation would help
I agree with @TheImperialDonut with all his points but to add to what he said,prizes would be nice. For one I\'d like to maybe see contest winners have their winning ship submission be featured in the websites gallery (*Ahem* seeing how it doesn\'t have much of anything new since I can...
Schema probably has a life and taking a break as all people should do, especially with how much he seems to be weeding out the in-game bugs. I took some webpage design classes back in highschool (though I\'m out of practice now) and seeing how weird/intricate coding webpages can get Coding for a...
#1 Merle Module? I\'m guessing your saying have the docked ship/object system (example power, shield) would link and feed into the host ship.
Thoughts: I like the idea but I\'m unsure if it would be worth looking into at the moment especially since I\'ve seen somepeople do some cool stuff with...
But if you had ideas for these things it would be better if you had some more info/details to back up these ideas, also actualy looking over the forums for topics would help reduce the chances of you suggesting something like #3 with the \"Maneouvering Thursters\" which I know has been discussed...
While Open Warfare is easy to pick out and is state forward, PvP being an example, other behaviors like griefing are debatable and rely on surcumstances. What some may call griefing I could look at as wartime sabotage and a potential battlefield tactic.
I like face to face combat but some...
I\'ve tried using AMC before to make something that was similar in both fire rate and damage to a railgun but you hit a snag with how much you can change the stats.
When I tried I started with a cannon that did about 500 damage (these numbers aren\'t 100% accerate since I don\'t have the design...
I also learned the \"hard way\" because after the hard drive went in my good PC I had to use my old Acer (poor things like 4+ years old) but when I tried loading up StarMade on the Acer it gave me a similar message about my graphics card. I\'d say if you think our computer can handle it try it...
I\'d like to see if you could also have rear and side facing cameras that would link to a specific cockpit and each view would show up on your hud in fight mode
I believe napalmeddie ment he was going full speed because warp drives are not in the game yet and the stars wizzing by is just the animation you get once you reach max speed
I think this is the best classification/naming system I\'ve seen but I\'m not sure what I should put for my mass since most of my ships are less than 1K
Train in: Primary Enginering
Secondary: PvP
I also wish to help educate other future members in these fields once I myself have acquired more knowledge in these fields
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