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    1. Pacific_Jim

      Planned Planet Wishlist

      Better terrain generation, for example properly defined mountainous areas, dense wooded areas etc
    2. Pacific_Jim

      Planned Another Planet Thread

      For things like Ring worlds (I'll also add O'Neil Cylinders etc to this) if you want them in the game it's as simple as building one and adding it to the community content section as a space station. It's partially what the section is there for. Also, that volcano looks cool. Would love to see...
    3. Pacific_Jim

      Why do you build big ships?

      A not insignificant amount of my builds would become entirely detached cores.
    4. Pacific_Jim

      Read by Council ORBATfleets).

      I'm afraid I don't really know what this thread is getting at either. Do you mean having a more complex command structure to fleets than one flagship, x-many other ships under its command, instead arranging the fleet into sub fleets, each bit commanded by its own sub-flagship? If so, I sort of...
    5. Pacific_Jim

      does anyone alse miss the old turret system?

      I don't miss the old system at all. The new ones are a little more complicated, and take a bit more work, but the tradeoff of having better looking turrets, and not having them clip through the ship makes it worth it for me.
    6. Pacific_Jim

      Planned Capital Ships and Motherships

      There's already a method in game to produce better capitals. You make more efficient power generation systems, better thought out weapons etc. Throwing on a block to arbitrarily make a ship better doesn't really appeal to me at all. It's been a while a since capitals were talked about in Q&A...
    7. Pacific_Jim

      Why do you build big ships?

      I don't really tend to that often, but when I do it's because I like a like of media with big ships like BSG or Macross. It also gives you more room to work with for details etc. Not going to pretend the added firepower and toughness is a drawback either.
    8. Pacific_Jim

      Planned Hover Block

      Maybe have the hover block alignable with ships, so you can have little hovercars move around your bigger ships.
    9. Pacific_Jim

      my plain for Fleet controls what yours?

      Probably only going to do quick mess abouts, like testing squadrons etc, until more of the planned updates are implemented. I don't really enjoy survival play in Starmade is at currently stands.
    10. Pacific_Jim

      Read by Council Shield Classes

      Other than better defence against specific weapons what kind of properties could you actually have? Having a faster recharge system would be redundant, because we already have a separate block that determines recharge. And for switching between stronger shielding and better armour we have the...
    11. Pacific_Jim

      Read by Council Fauna Suggestion - Mounts

      Hopefully like both :p
    12. Pacific_Jim

      Read by Council Fauna Suggestion - Mounts

      While I'm not opposed to the idea, I'd only really like it if it was packaged in with natives on planets etc.
    13. Pacific_Jim

      when fleet controls arrive i have a request...

      An option for getting drones/other docked craft would still be nice, even though it is a pretty big ask AI wise.
    14. Pacific_Jim

      when fleet controls arrive i have a request...

      Fleet controls extending to Bobby AI is probably a good idea. It let's you have an amount of control over drone swarms etc.
    15. Pacific_Jim

      when will the NPC update be...

      StarMade They're all on Starmades official youtube. You can also find the write ups in the "Game News" section of this forum.
    16. Pacific_Jim

      when will the NPC update be...

      The announcement videos have explained how new mechanics work since they've started doing them, and Schema's posts always contain the same information, so it's a given. I don't think it will be outlined for players until release though.
    17. Pacific_Jim

      when will the NPC update be...

      I doubt there'll be a specific "fleet" module, since they've said the plan is for NPCs to be able to operate ships. That's a further update though I think. Really excited here, been waiting for this update since NPCs were first added.
    18. Pacific_Jim

      Recognized Treasure worlds

      As long as they get the rarity right I'd be for this. Could even have them more likely to be occupied by NPC factions to make them even harder to get hold of.
    19. Pacific_Jim

      Things You Never Use

      I really like using several Cannon/Pulse/Ion arrays in sequence, really good for taking down shields quickly I find. Usually one array has already reloaded by the time shields start regening. Not terribly useful for block damage though. As far what I don't use, I also don't use Drain weaponry...
    20. Pacific_Jim

      Read by Council Get Rid of Reactor Lines

      Unless you've gone really weird with the layout you can just mass place other system blocks. In smaller ships it can be pretty awkward to work around sometimes, but compared to say, filling systems out in organically shaped ships or whatever it's not nearly as time consuming. You even have the...