Search results

    1. MacThule

      Read by Council Multiplayer ship thought

      My main suggestion is either 1) non-linked (or linked) control blocks for power, shields and thrust OR 2) a single "systems" control block for all three. Function being that as a ship takes damage and begins having power, shield and thrust outages, a second non-pilot player can use this control...
    2. MacThule

      Baffled armor deflects nuke blast

      I accidentally lay a sheet of Standard Armor in perpendicular slab lines then decided to keep it since it looked cool and was a second (outer) layer anyway. Then during testing I discovered two things. First, firing a cannon or beam directly in between the armor slabs bypasses them and damages...
    3. MacThule

      Read by Council Retain more new players - fix vanilla jumps

      Want to see the SM player base increase? Make it not a tooth and nail fight just to move around in vanilla. Let servers downgrade jumps if they want - don't torture new players in vanilla. It's been a while since I visited a multiplayer server with vanilla jumps and nothing to start but the...
    4. MacThule

      Read by Council More Map Filters

      Please! The map has filters for territory, wormholes, warp gates, rings... but none for pirate stations, trade stations, shops or derelicts :-/
    5. MacThule

      Classing Ships for Fleets

      There are some older ship class guides out there, but the game has changed a lot since then. Also, I'm not sure that mass is the best basis for classifying warships, since mass is no indicator of function or relative ability. Function (i.e. drone carrier) could be a means to determine relative...
    6. MacThule

      Public Docking Nerf

      I always include 10-20 public docking hardpoints on my homebase to provide a safe place for visitors, traders, etc to dock with me. With the Old Faction Permission block, public docking on a home base rendered the docked ship invulnerable. Since the new Public Permission / Faction Permission...
    7. MacThule

      PvP rant

      Currently feeling a lot like Starmade is really not meant for PvP at all and should stop pretending it is. It's just a design game with chat under current standards. I enjoy building, decorating, engineering and testing. Mining, crafting and trading aren't terrible chores. None of this is...
    8. MacThule

      Recognized Event Reports

      Abstract: A window like the email window (F4) which records & displays reports for every personal or faction ship core (or NPC) that engages or is engaged in any degree of combat. NPCs are coming. Fleets are coming. We will soon be responsible for a great number of entities. Currently I don't...
    9. MacThule

      Alpha Test Fuel

      This game is an alpha - lets test out fuel for a bit already. This is a no-brainer to at least test with the player base; even allow fuel be disabled at the server level. Copy the cargo block as a fuel block. Make generating power cost a microscopic amount of fuel. Allow ships to refuel for...
    10. MacThule

      Planned Centralize Faction Command

      We need to be able to claim/unclaim systems, unfaction stations, etc from a central point without flying all over the galaxy to push a single button. Please consider.
    11. MacThule

      Mb is deeply unbalanced

      Pouring over the weapons charts I find myself completely failing to understand the thinking behind the Mb combo in this game. It doesn't make any sense. Neither on the basis of either 1) a balanced game-play perspective, nor 2) any real life, common sense or sci-fi parallel. #1 of 16 in Range...
    12. MacThule

      Read by Schine Audio: Theme Music

      This will be met with a lot of "impossible!"s, but as far as audio wishlists go (because I know an audio overhaul is in the works) I think ships and/or-at-least stations should be able to play uploaded music within a certain distance or sector. The game is largely a social affair anyway, and I...
    13. MacThule

      Set Course for Home Base Button in Faction Menu

      For new players. In the FACTION:NEWS tab where home base is displayed, you could stand to have a button there letting players one-click set course for home base even if they haven't yet saved a waypoint for it.
    14. MacThule

      Breach Sensor

      A sensor/button block that would activate if ANY homogeneous, connected block was destroyed. E.G. A slab of grey standard armor loses a block to a cannon strafe, breach sensor activates, a linked blinky-light signal turns on in the cockpit (and in view of primary exterior cam :). Perhaps the...
    15. MacThule

      'Rines

      NPC Space Marines! Am I right?! NPCs are coming, just realized that if I could have ONE kind of NPC on my ships it'd be a squad of ultimate badasses with armed with lasers, sniper rifles, rocket-launchers and sharp sticks to repel or at least delay boarders. Even better if I can send them to...
    16. MacThule

      Anisble

      I suggest an ansible block to give players remote access to other ansibled stations, planets and perhaps even ships within their faction. NPC crew control is coming, and we will be scrambling to keep the crews of our entities organized from sector to sector. This could also eventually be tied...
    17. MacThule

      Cargo groups clarification

      Just wanting to clarify - currently I can connect a single storage computer to several stacks of cargo modules that don't touch each other and it works fine. I had seen mention prior to the cargo update of a restriction forcing each storage computer to use a single, connected stack of cargo...
    18. MacThule

      Make Factory Capacity GUI Adjustable

      Especially since implementation of cargo it would be very helpful to have either a slider or other means to adjust how many of it connected enhancers a factory is using at any given time. e.g. an advanced factory is connected to 10,000 enhancers but the owner only wants to craft 10 of an item...
    19. MacThule

      By "Volume Units" you mean "Mass Units," right?

      Because grey hull and grey standard armor take up the same amount of space (volume) when placed, but GSA registers as higher "volume" in storage. They both fill exactly one block of space, so identical volume. Is the intent a difference of MASS?
    20. MacThule

      Station Specific Buff(s)

      Brief Suggestion: Implement a single-block system that buffs stations & planets only, based on Faction Points. Station Security Computer, Defense Mainframe, Faction Mainframe, Installation Protection Grid, Skynet or any number of names would be appropriate. Suggested Features: A single block...