Search results

    1. MacThule

      Maps

      Is there a reason players wouldn't want individual map spreadsheets? As in, should ALL players really be working off identical maps that show everything to everyone? Doesn't this kill exploration? It certainly kills strategic planning since everyone can see everything you build from anywhere...
    2. MacThule

      Shipyards & Bobbys

      When scrapping a ship to a design, the states of BobbyAI mods are not recorded. So when you spawn a ship from design, you have to manually re-program and active all of it's turrets. Same for docked drones on carriers and such. I suggest that solving this issue is more than simply a turret &...
    3. MacThule

      Ping

      Both in helping/teaching novices and in tactical command, I feel there should be a way to "Ping" a location, block or entity. This would be helpful in many situations to call attention to an area, lead someone to yourself even if your current entity type is not showing in their filter, or show a...
    4. MacThule

      Inter-Entity Storage-Cargo Linkage

      I realize that this may not be a feature in the current docking mechanic that will soon be implemented, but I suggest that a storage control block on one entity needs to be able to link with cargo slave blocks on another entity. This would allow freight transport to be somewhat modular and...
    5. MacThule

      Cargo Antici...

      In anticipation of the cargo expansion, I just wanted to open the floor to discussion of sensible preparations. Many things we currently take for granted will become a big problem without taking steps: ex 1. Even the most down-and-dirty opening mining ship on a new server will need to have an...
    6. MacThule

      Construction Ships

      Shipyards are great, designs are almost ready to replace blueprints excepting import/export capability & ability to build stations. I tend to approach Starmade from a perspective of games like Eve and Minecraft. Obviously it's different though. So I'd like to make a (big) suggestion that arises...
    7. MacThule

      Address Community Regarding Asteroid Spawns Please

      I strongly suggest that someone officially in the know immediately address the community with some kind of reliable information regarding asteroids no longer respawning. Please confirm whether this is a bug or deliberate, and what the intended status of mining/refining/factories/crafting is now...
    8. MacThule

      Point Defense Test

      SUMMARY This was my thorough PD first experiment with the new turrets. I set up a small station with 18 small (15 block) point-defense turrets. 6 on each plane (X, Y, Z). Instead of using a single type of turret, I put 2 Cc, 2 Cm, and 2Cb (to increase range of AI's vision) on each plane. I...
    9. MacThule

      Intact Planets

      Mostly we all just pop planets and harvest the plates. They're kind of disposable and not very valuable compared for example to a roid ring that spawns larry(Larimer). This is because whole planets (ie plates still attached to a core) confer no benefit of any sort. With good reason, perhaps...
    10. MacThule

      Link Servers

      Despite the recent performance improvements, even the most powerful servers seem to start choking once their number of online players approaches 30. It would seem that a good way to create a more expansive online multiplayer experience might be to allow community servers to network on an ad hoc...
    11. MacThule

      Planned Permission Module

      I was thinking it would be great in bigger factions if there were a "privacy module" to prevent other faction members from using things of yours. For simplicity's sake though using an existing block for this might work better. I understand what "Faction Permission Modules" currently do. They do...
    12. MacThule

      Width does not affect turning

      Have people seriously not caught on to this? Length 1, Height 1, Width 500 ships turn as smooth as cores. Proof: take 3 minutes to test it right now in sandbox. Get over the Borg already.
    13. MacThule

      Docking Array Lag

      Has anyone else had problems while working on large docking arrays (i.e. more than 20-30 docking modules and more than a few thousand enhancer blocks)? My performance starts choking up and sometimes multiplayer servers spit me out while I'm expanding them (like repeatedly) even though they are a...
    14. MacThule

      PO Shop Wish List (for multi-player servers)

      I see many indicators in the game that the multi-player economy is eventually meant to be player-driven. I don't feel like this is viable right now for several reasons. I think that making player-owned shops work better is a very good place to start on making player-driven economics feasible...
    15. MacThule

      PvPvPvE

      Does anyone else feel like some of the things that contribute to a server being very fun for PvE actually directly reduce the fun of PvP on that server rather than complimenting it? Full disclosure: I love to PvP. Competitively. I think AIs are retarded and the only way to make them...
    16. MacThule

      Temporary quick fix: Default player shop prices

      Suggestion: Please set default player-owned shop prices (buy & sell) for all items to zero until other shop issues are resolved. Shops keep resetting to serve ALL. Prices can't be set to make earn profit because the sell price eventually resets to match buy price. Lots of little issues making...
    17. MacThule

      Alpha-numeric blocks

      Suggestion: implement a set of hull blocks with a single, large letter or number on the face of each. Displays are fine, but not readable at a distance, and block-spelling letters is not viable in most interiors and looks horrible on smaller ships. This would be a welcome addition for ship &...
    18. MacThule

      Bug 189996 patch - Can't play / game hangs at spawn

      I've played for about two months total with no major technical issues. I installed v.189996 today and have not been able to play. I've done multiple re-boots of my rig, tried fresh alternate names, tried on 6 servers and cant spawn even in my own sandbox. The game just hangs at spawn...
    19. MacThule

      Titanomachie

      I believe that titans are aptly named. I hope that in time they, like their namesakes, shall fade into obscurity with only the occasional fun exception. Because they're laggy. Because they discourage newer players and smaller factions from being active on servers, essentially turning many into...
    20. MacThule

      Implemented Armor/Hull is Worse than Useless

      I really do appreciate the really cool looking ships with beautiful armor skins, cabins, ornamental bridges, lava engines, etc. My main focus is playing though, and this involves a lot of long-range flight and plenty of combat, so I find the really attractive ships to be huge, overpriced pieces...