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    1. MacThule

      Allow Bulk Blueprints/Spawning

      Larger ship mobs seem to be more functional recently, and now I'm wishing for a way to bulk fill & spawn identical ships in MP as a player. Admin mass spawn is fine for testing, but there should be a way for players themselves in MP to get their fighter and drone swarms into play without...
    2. MacThule

      P2 fighter/bomber scale

      So Power 2.0 was billed as being scaled so that fighters and other small craft (EDIT: Names aside - doesn't matter if you're calling it a fighter, gunship, bomber, or banana boat - just refering to small combat craft) would not require stabilizers to effectively function. Based on...
    3. MacThule

      Brainstorm This: Crew Chambers (no crew)

      (LEFT: a "Logistics Chamber" with interior space tacked on for looks but awkwardly divorced from function. CENTER: same chamber, gutted to a minimum for bounding a space equal to the original blocks. RIGHT: cutaway view of proposed new "chamber" format composed of defined interior space +...
    4. MacThule

      Include Turrets in Shipyards

      Simple: either through designating a storage as being for turret plans or through allowing selection of blueprints labelled as turrets, add a feature to shipyards allowing the builder (with available resources) to add turrets from a list to any empty turret dock on the loaded design.
    5. MacThule

      Variable Power Consumption from Jammers

      Any idea why a core, line of generators, and radar jammer with absolutely no other blocks draws a constantly fluctuating amount of power when jamming?
    6. MacThule

      Rally Fleets

      Everyone familiar with RTS is familiar with a tool called "Rally Points." That is the specific focus of this suggestion. Rally points tell new made units where to go and what to do and which group to join automatically to reduce micromanagement. It would be very helpful if every station and...
    7. MacThule

      Inter Ship Remote

      Suggestion: Inter-Ship Remote logic block. The current "Inner Ship Remote" is an Intra Ship Remote and is fantastic, but I think we really need an "Outer Ship Remote" for sending Inter-Ship commands (ie commands between docked entities and nearby ships you control). Especially now with fleets...
    8. MacThule

      Exploit Reporting

      So of course there is a way to report bugs. Schine does very well responding to those. There should be a way to report exploits, suspected exploits, and even just generally weird tricks. Most of these are rooted in bugs, of course. What happens to players who witness a suspected exploit and do...
    9. MacThule

      Suggestion Shipyard Sub-forums for Engineering

      I feel like it would be helpful to create some engineering sub-forums under Shipyard, so that informative and interesting exchanges about specific techniques or issues in Starmade engineering are more easily accessible in one place. Particularly with the new power system on its way. Turrets...
    10. MacThule

      EMP un-jamming ships

      I feel like I'm slow to notice this, but can anyone else confirm that a single shot of EMP will un-jam a jammed entity regardless of whether it even dents the target's power? Not sure if this is intentional, but it certainly lends a bit more use to an otherwise very limited effect; consider the...
    11. MacThule

      Systems 2.0

      Just opening the floor to community meta discussion of the Systems 2.0 overhaul proposal where we arent directly addressing the developers team but they can dig in if they feel the need. A lot of people balked at "Tech Points," personally I find it uncompelling but not really bad. I'm more...
    12. MacThule

      Where do crew come from?

      This is less a suggestion than a solicitation for brainstorming suggestions. Where do you think crew should come from? How do we crew ships? Where do we recruit? Will we just 'buy' them at shops? Will they just appear on ships out of nowhere? Must we go to a planet to recruit? Are there other...
    13. MacThule

      Planetary bases?

      So was April 1st merely a cruel tease, or are new planets with improved performance on their way? Because if they're coming, I want to start working on a set of modular planetary facility templates... rooms, hallways, bays, surface building shells, etc.
    14. MacThule

      Allow Astronaut Roll

      It would be nice if we could roll our astronauts when not aligned / not in gravity. It's like the only plane of movement they can't do and it seems silly that they can't.
    15. MacThule

      Titles on Camera Transition

      I suggest adding the ability to give every camera placed a name. When shifting through cameras, this name would flash onto the center of the screen in like 48-point bold font for about 3 seconds, then quickly fade out. If the player's view is through a core rather than a camera, the title...
    16. MacThule

      Improve Ship Catalog

      I suggest that Schine would do well to improve the functonality of the ship catalog, particularly in-game. In-game catalogs need ratings. Mods should be able to filter out useless public ships or highlight the most useful/popular as suggestions to players. It would be awesome if the in-server...
    17. MacThule

      215,000% shields?

      Just saw a fight in MP where a 3K mass ship went instantly from 220/220___100% shields to 475K/220__215000% shields and repeatedly fire while cloaked, repeatedly not uncloak when scanned, then - after a full minute - disengage and return to showing 220/220. o_O Is it possible for an admin to...
    18. MacThule

      NPC Factions Trade @25-32% Loss

      Someone just pointed out to me that NPC factions generally buy raw ores (and shards) at 109-114 per unit, then sell mesh at 4 per unit and capsules at 9 per unit. 1 ore yields 5 capsules and 10 mesh 5x9+10x4=85 credits. So for the privilege of refining your ores for you, they pay you a minimum...
    19. MacThule

      How viable with current code?

      Question for those SM veterans with a good understanding of the game (or maybe Lancake or even schema if they find the time): How viable (technically; obviously the proprietary & financial issues are another matter entirely) would it be for another Java program to call up an iteration of SM for...
    20. MacThule

      Last Seen: Dec 31 1969, 04:00:00 PM

      Fixing the time stamps on member activity would be nice for factions, and I doubt it would be broken by other updates or be a redundant fix in any way. Maybe a very simple implementation would be to have the readout read a timestamp that is replaced each time the user joins the server?