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    1. Lukwan

      Care Bears don't fly spacecraft.

      In the community of Starmade there is often generalizations about two cliques or groups of players. The term PVPer and Carebear are often used to describe styles of play/server. IMO the PVP crowd are playing the Meta-game and do a valuable service of testing the balance of the current version...
    2. Lukwan

      90 degree symmetry mode

      I have experimented with a design that uses a 45 degree rotation of the default (flat-on top) orientation of a ship. The view is skewed on a 45 degree angle when grappled or in the core so it would be nice to enable the pilot to rotate their view 45 degrees in either direction. This sounds...
    3. Lukwan

      Turret control computer

      In response to the many ideas about better turret control...how about this. TTC would act like a weapon control computer in that it could be fired by NPCs or by the pilot from the toolbar. Use C-V to link one or more turrets to the TCC. Interacting with the TCC' menu would let you change the AI...
    4. Lukwan

      Read by Council Dead man's Switch (Logic)

      I am trying to make a dead man's switch to trigger logic when a block is destroyed but it does not work. Problem: A logic 'active'-state (high) does not go 'inactive' (low) when the logic block is destroyed. This is actually illogical since SM treats 'active' like 'powered' and 'inactive' like...
    5. Lukwan

      Recognized Craftable Multi-stack Armour

      Much discussion on streamlining the factory crafting gave me these ideas: 1) ---Allow hull and armour multi-stacks to be crafted as a group. All individual recipes would remain with one additional recipe for the group of 'special-teams' shapes using the basic cube version for a source of...
    6. Lukwan

      Read by Council Mag-Lev Rails

      A suggested addition to the Rail-system: Magnetic Levitation Rail (Mag-Lev). The purpose is to facilitate rapid transportation of astronauts, entities and possibly cargo. The Mag-Lev would be like Rail-Basic with one limitation; turrets and ships are along for the ride and remain inactive while...
    7. Lukwan

      Recognized Paste issues in Adv Build-Mode

      Some of the most serious hang-ups and crashes happen on my server when the advanced builders use the PASTE command. Usually from from a moments inattention during a large build. 1) Can we ditch the requirement to have a 'building element' in hand when using paste? This leads to the accidental...
    8. Lukwan

      NobleWatchmen

      Outdated*** Server is no longer active.*** IP# 172.93.98.98:25605 http://noblewatchmen.enjin.com/ Under new admin management as of Feb 2016. NobleWatchmen is a survival, PvP, server with mature builders and a good community of players. We focus on build-skills and helping new player learn...
    9. Lukwan

      Terminology

      Starmade is a deep and complex game. It should be SOP ( Standard Operating Procedure ) that every element of play is described in a consistent fashion using a common terminology and with consistent interactions. > User control over the size/location of popup windows would help wherever...
    10. Lukwan

      Space dust improvement

      I would like to have a brightness-slider for the space dust. I want to keep it on all the time because it is useful but the streaks are bright white and create a lot visual noise in an already busy HUD. Once the battle begins the screen is filled with visual information that is hard to process...
    11. Lukwan

      Ludicrous speed

      Well I am enjoying the new thruster mechanics. I have found a loophole to the top-speed limit though. My overdrive brought me up to 1.5 of server speed limit but my take-off boost was able to get me to 10,400 m/sec (no exaggeration). It took me 45 minutes to slow to a full stop and my FPS...
    12. Lukwan

      Recognized Remote control for astronaut.

      Would it be possible to give the astronaut a remote control device that acted like the core-activation beam. It would be useful for closing garage doors, opening doors for visitors or adjusting lighting etc. without going into a core or walking with my legs like a chump. The power beam is...
    13. Lukwan

      CCTV

      Every camcorder I have ever seen has a lens...and a view-screen. The camera texture even has one now. I would like to be able to slave one camera block to another in order to obtain a 'video feed' from it. Btw I am not suggesting that the block displays the view. You would have to click the...
    14. Lukwan

      Turret targeting Checkboxes

      A simple request. Could the targeting choices in the Turret AI be check-boxes please. This would remove ambiguity about what will be targeted and also provide more precise options to be selected.
    15. Lukwan

      Planned Arena Combat

      I have logged 800+ hours and tested many servers for the 'multiplayer experience' and I hear a common theme from the other players. After comp stomping pirates for awhile we want to test our mettle against a human foe, one on one or in fleet action. ---And we want a fair fight.--- I propose an...
    16. Lukwan

      Reduce Confusion: GUI

      Starmade has so many modes of interaction and such a powerful inventory system that is needs better visual cues to make it clear what your current status is. I suggest the following to help clarify the GUI: -When 'filter blocks' is active please make it bright & highlighted. ( "where did my...