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    1. Blaza612

      In-Ship UI Blocks + Streamlined Redesign

      Note: I'm finding this ludicrously difficult to explain, so please bear with me. :/ Something that I'd really like to do is create my own UI on blocks inside of my ship, similar to Elite: Dangerous. In the image above, you can see a small cockpit for one of my fighters. I can't do much with...
    2. Blaza612

      Read by Schine Core Overhaul - Something to consider for capital ships

      Capital ships have been discussed quite a lot recently, with the new effects update about to come out (as of the time of writing this) and the fact that capital ships are most likely soon to come. One problem that has affected the argument is how are the capital ships going to be obtained...
    3. Blaza612

      Change armour manufacturing

      It's been suggested a number of times before to make paint change the colour of all levels of hull, but I would like to add something to that idea. Rather than have to upgrade each colour of armour with the corresponding colourful metals, there should be two metals that can turn any hull into...
    4. Blaza612

      Blueprint Manufacturing

      My idea is that there's a factory that acts like a shipyard, and automatically mass-produces ships in a small area, you pump in the refined materials, and it builds the ships like a factory, mass-producing them. Unlike shipyards, you'd only be able to make small, drone-like ships, and it would...
    5. Blaza612

      Implemented Shipyards replacing/replenishing drones/turrets

      It would be nice if shipyards would replace any missing docked entities. So, if you BP a ship in with turrets and drones, when you lose them, coming back to the shipyard to repair your ship will also replace all of the turrets/drones that were previously missing. I'm not sure if this has already...
    6. Blaza612

      Mobile Factories, Shops and Respawning

      Mobile Factories Something that I've seen on a lot of mining ships is a refinery area, now while factories could be restricted to stations, maybe micro-assemblers or capsule refineries be allowed on ships. Personally, I would prefer factories to also be on ships, as I'd rather be a nomad than...
    7. Blaza612

      Star Corp. [Temporarily Closed]

      Welcome! Star Corp. is a corporation dedicated to bringing you fine ships. We've originated from Hiigarans, who were wiped out by an unknown race during the Hiigara - Vaygr war. As you may be able to tell, the Vaygr did quite a number on us, and we don't have any intention of going to war with...
    8. Blaza612

      Planned The Great Economy

      Recently, I read these two words: "Buying systems" - Vennex 2015 And now I want to make a real-estate faction. But there is one very big problem with my idea. There isn't any faction economy. It would be nice if we could have an economy that is eventually introduced, that could use a range of...
    9. Blaza612

      Read by Schine Change Warp System and Interdiction Ideas

      Note: these ideas originated from a suggestion on possible interdiction methods: Interdiction - No Escape! Scale is something that has always been considered a problem for Starmade. It's been said time and time again, that the distance between places should be much greater. Well, so far...
    10. Blaza612

      Read by Schine Remove Crystal Edging

      It's self-explanatory, the crystal blocks look amazing, yet I hate the fact that they have all got a buttonize effect that seems to be a standard Photoshop effect. So whenever I have lot's of adjacent crystals, it just doesn't look as good as it could. This image clearly shows the buttonize...
    11. Blaza612

      The Unofficial Super Friendly and Fun Station Competition for Sentient Beings in the Galaxy!

      WELCOME! Hello sentient beings alike, I, Blaza612, am here to welcome you to the first Unofficial Super Friendly and Fun Station Competition for Sentient Beings in the Galaxy (or USFFSCSBG) which will be an annual competition hosted to (hopefully) inspire people to make amazing stations to show...
    12. Blaza612

      Rejected Change Coloured Hull System

      At the moment, hulls/armour are taking up a massive amount of the limited block IDs that we have, and people are still demanding more colours. The solution is rather simple: have the colour stored within the hull/armour itself rather than having an entirely different set of IDs taken up for each...
    13. Blaza612

      Semi-Proper Explosions

      Something that really bugs me whenever playing Starmade, is that the missiles don't feel natural. At the moment they just leave a giant spherical hole in the hull, this massively breaks immersion as it doesn't look natural or "realistic" (I know you all hate that word, that's why I put it in...
    14. Blaza612

      New Health System Idea (to make it work)

      EDIT: Ignore all of this, I've been badly overcomplicating this entire thing, scroll down to whooplaah's explanation for how it should actually be. :P
    15. Blaza612

      World won't load, no discrepancies found.

      My PC just blue-screened on me, which is alarming enough considering the money I've poured into this thing, and I was playing the wounderous game of Starmade, but when I tried loading the world when I rebooted my PC, the would simply would not load. When trying to launch it in singleplayer, it...
    16. Blaza612

      Customizable Ship Weapons, a Way to Balance Combat

      How can we make combat more strategic and requiring to actually think? It's simple, instead of nerfing the OP ship weapons, why don't we give a bonus to those who think carefully about their weapons? I propose that we implement a way to have weapon blocks that are customizable, to allow for many...
    17. Blaza612

      Display Module Ideas

      Connecting Display Modules to each other It would be interesting to connect Display Modules together, and have them act as a sort of multi-screen, displaying the same thing over a larger screen, if they're adjacent to each other. The way it would link, is every display module is linked to the...
    18. Blaza612

      Advanced Build Mode: Drag Select Feature

      Often times, when devouring a massive station, I have noticed that it is a pain to harvest all of the blocks easily, so I suggest that there be a way in advanced build mode, to Click 'n' Hold 'n' Drag™ from one block to the other, creating a 3D selection cube, as if it were an RTS, but in...
    19. Blaza612

      Inertia Thrusters

      The idea of Inertia Thrusters is simple, you quite simply place them around your ship as if it were a normal thruster (in other words, anywhere) and it would increase the turning/rotating speed of the ship it's attached to. It would use less power, as it outputs slightly less, and the more there...
    20. Blaza612

      The Ice Cult

      My idea is that there is another faction similar to the pirates, except they aren't spread out everywhere, they exist in a large number of neighboring systems. At some point, if there is a high amount of immigrants/defectors...