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    1. Ithirahad

      Smaller, more frequent updates (with poll)

      I see your point, Pi-Rex, but the tone of that post is a lot more likely to start a flame war than the OP...
    2. Ithirahad

      Chairs n' Viewscreens... And stuff?

      At any given moment, I can probably come up with at least three fighter designs that have space for an enterable cockpit... But I suppose.
    3. Ithirahad

      What happened to the ability to name activator blocks?

      ...Just curious. Will it be in this update? EDIT: Gah, typo in title.
    4. Ithirahad

      Mind Lord's guide on the art of Greebl

      Hm, I honestly never thought to do this with blocks... Wedges, maybe, but not blocks. This actually looks really cool, though. But as Cird said, too many random lights for me (Obviously, it's a stylisic decision, so to each their own.).
    5. Ithirahad

      More flexible "stealth ship" requirements

      Personally, I'd like to see Romulan warbirds that can actually cloak... at the expense of a certain amount of shields and extra armor. (But that can still have a neat interior and whatnot.)
    6. Ithirahad

      Weapons Demonstration: News and Discussion

      Yep. The SD-BB issue has to be fixed. IMO, they should go almost as fast as anything else but have a longer recharge period and perhaps some other limit...
    7. Ithirahad

      Weapons Demonstration: News and Discussion

      Whoaaaa. New decorative blocks... Nice. However, what about the Charge Laser and whatnot? Are those still planned or has the system become all just universal fire-style modifiers now? (Which is still good) ...Oh, and the Mine Layers. Please tell me those haven't been scrapped. >.>
    8. Ithirahad

      Handheld weapon modular building/customisation (Other decorative items) repost from old forum.

      I totally want this, even if it means the occasional penis that shoots white lasers all over people... I could finally build energy crossbows and stuff. :3
    9. Ithirahad

      Future of PvP?

      Yeah, no idea... but I do know that PvEverything is about to get a LOT more interesting... Fighters flying around with explosive machine guns, massive turrets spraying piercing bullets all over everything...
    10. Ithirahad

      How did you find Starmade + What got you hooked?

      I googled "Spaceship Building Game," because I couldn't find anything like that anywhere, and then on the fifth page or so I found a link to a forum topic that had a link to the Starmade site... Then I played. I built. I instantly got hooked. :p
    11. Ithirahad

      Bug [Dev Build] Gravity + Planets =... fail?

      Because gravity elevators and plexlifters are part of the game, and they're supposed to work. Also, there's no good alternative... You can't automate ship flight, so ship-elevators are kind of meh.
    12. Ithirahad

      What Creatures/Aliens and other life forms would you like to see?

      Ah, since you hadn't specified and I didn't know about that, I had no idea... lol. Generally speaking, you should probably specify unless you mean ethanol. :p
    13. Ithirahad

      Release notes for the DEV build?

      Yep... it's worse with larger planets, too. I boosted my planet size up to double (which, generation issues aside, looks really nice) and the holes and walls and things got bigger as well. The planets are great, but still need refining.
    14. Ithirahad

      Bug [Dev Build] Gravity + Planets =... fail?

      Not if it ruins gravity elevators and the like. I'd rather be able to travel up a skyscraper at a decent speed, thank you very much.
    15. Ithirahad

      The bigger the ship the more engines required.

      I dislike speed limits for travel reasons - if anything, larger ships should be able to go FASTER than smaller ones, at least outside of combat. However, for combat balancing there should probably be differentiated in-combat and out-of-combat flight speeds... no idea how the actual mechanics...
    16. Ithirahad

      Chairs n' Viewscreens... And stuff?

      Alright, I officially give up on disabling cores as an entry point. :P Yeah, that's the idea.
    17. Ithirahad

      Broadside weapons?

      It fires to the sides when it can. Kind of like what happens if you fixed-dock a turret and turn on the AI.
    18. Ithirahad

      Bug [Dev Build] Gravity + Planets =... fail?

      For some reason, attempting to use gravity modules to change gravity (for gravity elevators, for instance) on a planet just causes you to disorient from the planet back to universal-down for a moment, then reorient back to planet gravity, rather than changing your gravity direction...