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    1. Ithirahad

      New Rating System

      Or, alternatively, we could do away with the whole 'reputation system' idea altogether... Then it wouldn't matter how many of your posts some idiot decided to 'dislike.'
    2. Ithirahad

      [Discussion] Tired of hearing "soon"? Thoughts on the Q&A

      ...For a reason, I'd say.
    3. Ithirahad

      New Rating System

      The rating system seems silly (A simple 'dislike' button in addition to the 'like' would be just as good) but some of the stuff is neat, I guess... Particularly 'bad spelling.'
    4. Ithirahad

      [Discussion] Tired of hearing "soon"? Thoughts on the Q&A

      Ohhh, that. I almost forgot about it.
    5. Ithirahad

      A few changes, FAR easier than my original suggestion.

      This MIGHT be a good idea, actually, now that I'm thinking about it...
    6. Ithirahad

      "Divine Comedy" - Ships of the Line

      Pretty neat ships... IMO the massive flat black surfaces could use an accent bit or two, though.
    7. Ithirahad

      My next ship !

      Cool. Just don't mess up the ring like that one guy making a Suurok-class and make it an octagon. :p ...Waitasec, was that you? ...Either way, especially now that we'll have Ice Crystal Wedges, it'll look really nice. :3
    8. Ithirahad

      What would you guys like to see the next update be?

      What would you most like to hear is coming next in Starmade? Personally, after the massive mechanics changes in this update, I'd like to see tons more aesthetic stuff - blocks that emit smoke, blocks that leave linear "ion trails", etc... Or possibly a patch that adds signs. That would be good.
    9. Ithirahad

      True 64x64 Default Pack

      Whoa, the hulls are actually really pretty.
    10. Ithirahad

      Next generation: Advanced carriers

      ...No, in reality there's no universal inertial frame and things don't randomly magically slow themselves down. As a result, as long as a ship isn't accelerating, it would be exactly the same flying out of a hangar moving at 200 kilometers per second and one that's stationary relative to the sun.
    11. Ithirahad

      Weapons Demonstration: News and Discussion

      Oh... speaking of the BlockBehaviorConfig file, why does it suddenly no longer have line breaks? I remember it going from being easy to understand with line breaks for everything to suddenly a massive confusing mess of confusing-ness that required me to scale my Notepad down to about 100px in...
    12. Ithirahad

      Weapons Demonstration: News and Discussion

      The current names would be used in the titles/labels, those would be the "long version" as might be shown in the shop description. (That change should be applied to current blocks that have long technobabble names, too) Also, "SD" doesn't make /give "useless." It's annoying, but it's not like...
    13. Ithirahad

      Weapons Demonstration: News and Discussion

      ...This isn't an unpopular opinion. The new weapons system is great, it's just the balance that's bad... No offense to anyone really, but why the heck wasn't it fixed almost immediately? It doesn't take hours of intensive combination testing to see that the default values for AMCs in the builds...
    14. Ithirahad

      Control chairs:a replacement for ship cores to help solve core drilling w/out abstract ship health.

      Space Engineers did it because it looks good and makes sense, unlike players being magically sucked inside 1x1x1 cubes. Who gives a damn if someone else happens to have done it first? That's like saying that Starmade shouldn't have dirt or rock because it was in Minecraft, or it shouldn't have...
    15. Ithirahad

      Control chairs:a replacement for ship cores to help solve core drilling w/out abstract ship health.

      They'll just blindly fly at the ship's center of mass, or a random block on the ship.
    16. Ithirahad

      Simple way of doing mechs

      I'm saying that it should be a setting, kind of like the Ship/Turret setting on a Bobby AI Block.
    17. Ithirahad

      Simple way of doing mechs

      I know, but what I'm saying is that nothing should be left up to game recognition... you should have to manually set things, otherwise the game might interpret your deploy-able hinge-powered landing gear pads as mech feet or something. :P
    18. Ithirahad

      Long Range Sensors and Navigation (Old Forum Repost)

      IMO, detection on ships should be exactly as it is now (with the exception of possibly an array allowing you to find out a ship's stats from a certain % of your radar range depending on array size) however stations should get to have massive sensor ranges if people want, to allow tracking of...
    19. Ithirahad

      Simple way of doing mechs

      ...If an idea requires the game to say "probably" and do something accordingly, it will probably have unintended annoying consequences and limit possibilities somehow. You should have to set the joint blocks to Hip or Knee mode, or something... that way, four-legged walkers and other things...