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    1. Ithirahad

      Weapons Demonstration: News and Discussion

      THANK YOU!!!!
    2. Ithirahad

      Creating more complexity to ships

      When I read the first part of the topic, I thought that you'd start talking about actual new types of systems and mechanics... Only to find that you're just talking about neat new weapons and enhancers for existing systems. The explosive reactor idea isn't bad, and most of the other stuff is...
    3. Ithirahad

      Disintigrator activation

      Yep... You can now make invisible mines and whatnot. Should make ground combat a bit more interesting. :P
    4. Ithirahad

      having that access card for anything

      ...Or, Faction Permission Modules could just become editable by people with permission to edit them, as they're supposed to be... There should be checkboxes for Public, Rank I, Rank II, Rank III, Rank IV, Faction Leader, and Specific Person(s).
    5. Ithirahad

      The Ultimate Interior Room list

      Floating astronaut mashers are a good thing to have, sometimes... :P
    6. Ithirahad

      More Colored Hulls

      I know it's a bit off-topic, but I'd like to see Hardened Hull stop looking like bathroom tile. I know Kupu wants to keep textures consistent, but somehow I doubt that anyone really wants Hardened Hull to look this way... :\
    7. Ithirahad

      Planetary environments

      Actually, mixing purple and ice planets would look fine... you could even have tendrils covered in ice on the borders if you wanted. Things like Ice and Lava, or Purple and Desert, etc. shouldn't mix though; yeah. :P
    8. Ithirahad

      Chairs n' Viewscreens... And stuff?

      That kind of system could be abused to hell... Someone could spam Polygon Subdivide, or just load in tons of uber-detailed models until everyone's graphics cards crash. :p
    9. Ithirahad

      Light Switch

      It's an activator linked to a delay linked back to an activator, basically. It can be expanded to include an arbitrary amount of delay blocks, though.
    10. Ithirahad

      shops need some looking into.

      Shops still need wedges, just like Isanth IVs... They should also have larger inaccessible areas to make them look more like trading stations rather than space sticks. There also need to be a lot less of 'em.
    11. Ithirahad

      We are the Borg. Lower your shields and surrender your ships.

      It isn't canon, but there are a few things (The Deferi, some of the Fluidic Space stuff, the new Earth Spacedock interior, the details about the Iconians and Elachi (Shroomies), and perhaps the Romulan Republic) that should be... However there's so much stupid writing and so many things that...
    12. Ithirahad

      Light Switch

      A clocked light is easy... just run a clock output through an AND gate along with an activator block for the switch.
    13. Ithirahad

      Handheld weapon modular building/customisation (Other decorative items) repost from old forum.

      I know that that's a reference to something, but isn't a parsec a distance? :\ (Sorry for off-topic)
    14. Ithirahad

      Now that we don't have disks for planets any more...

      Not until the new update.
    15. Ithirahad

      Now that we don't have disks for planets any more...

      I didn't say to remove atmospheres, I said to remove the coins that are rendered inside of them, which were originally "markers" for the planet discs so you didn't accidentally try to land and slam into the bottom part of the disc.
    16. Ithirahad

      RP Room Ideas

      Observation deck. 'Nuff said. Fountain room! Cargo hold (not sure if already mentioned) Shuttlebay (or, on my ship, shuttlebays. One large public one and one smaller faction-only one.) Observation balcony with a view of said shuttlebay Quartermaster's office? Astrometrics lab/holomap room...
    17. Ithirahad

      Dyson Spheres..

      I know that it's off-topic, but Star heat should probably transform ship blocks into lava rather than just destroy them. And it should quickly drain shields (By a flat %-shields amount) but not ignore them when calculating damage. :P
    18. Ithirahad

      Weapons Demonstration: News and Discussion

      MODS PLEASE REMOVE
    19. Ithirahad

      Weapons Demonstration: News and Discussion

      I have never tested that, but assuming atmosphere models disappear the way they should, it may become possible to eliminate the stupid amount of clustered planets that a system generates... Then just hurl the leftover pieces out of the system with a giant repulsor beam. Ah... So, will beams...
    20. Ithirahad

      Now that we don't have disks for planets any more...

      The planets don't need to render immersion-breaking, ugly discs from afar. Atmosphere spheres should no longer be transparent from far away since you don't have to see exactly what your approach angle is just to land on a planet (which was stupid; thank goodness we have these planets now, though...