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    1. jayman38

      Link Servers

      Apache Hadoop might make a good background system for StarMade. It might even make same-server processing more multi-core efficient.
    2. jayman38

      Jay's Engineering Journal

      Life is conspiring to keep me away from StarMade. Recent changes, namely boosts to defense and nerfs to penetration effects, have probably made my best-to-date release, the Theatrical, a much more survivable ship. It is heavily armored. When I was building that ship, I was thinking of putting...
    3. jayman38

      Additional Option Menu Button: Restart

      Similar to "Suicide", this button should completely reset a player, complete with starting credits and starting blocks. De-factions the player and destroys all their owned structures, including structures factioned to that player's faction if there are no other faction members. (Could be...
    4. jayman38

      Make logic gates useful

      I agree so much, I had already created a similar thread, once upon a time. Thumbs up. http://starmadedock.net/threads/some-logic-output-for-some-standard-blocks.5649/
    5. jayman38

      Change Punch or Piercing to make empty space inside Ships desirable

      I don't understand what your suggestion has to do with empty space. Will empty spaces have any effect on the "bullet" in your suggestion? It sounds like the "bullet" will simply cross the empty space, unaffected, and continue it's damage when it hits the wall. For example, would the "bullet"...
    6. jayman38

      16x Texture pack?

      I think you are simply out of luck, friend. Based on how you mentioned getting a card when you got the machine, it sounds like you are on a laptop, so it sounds like a new graphics card will not work as an upgrade for you. Even the 2D space sims I know about (primarily, NAEV) rely on a dedicated...
    7. jayman38

      Solar Smelters

      I disagree with the OP. This suggestion seems too specialized, with nothing that can be "reused" other than as decoration. At this point, I think such a structure will need to be "role-played". We need more shiny surfaces for decoration, including angled surfaces. Not surfaces with mirrors...
    8. jayman38

      Weapons Panel Improvement

      I agree, except that instead of more hotbar slots, I think we need more hotbars. We'd need to accept a hotbar-switching control method, such as sacrifice two more hotbar slots, for "Y-direction" hotbar changes. In effect, the current hotbar 123456789C would become 1234567UDC Where "U" = up...
    9. jayman38

      Beam weapons.

      One suggestion I read in the forums on beams that I really liked was to have them dissipate damage linearly over distance. So 100% damage at point blank range, 50% damage at 50% max range, down to nothing at full range. Then the range on beams could be extended to the same as cannons, without...
    10. jayman38

      Width does not affect turning

      Most people don't care to roll often, and if they do, they can swing to one side, pitch up or down, and swing back, to be in a new rolled position. "B Wings in attack formation!"
    11. jayman38

      Rapid Fire Turrets

      Weapon blocks autogroup, so you'll want to make sure the two barrels don't have any touching blocks. You should be able to have the weapon computer sitting between the barrels. Examples: First example: weapon blocks link the two barrels together, creating a single output. === - - - - W== ===...
    12. jayman38

      Better Bridges

      A good workaround might be to enable linking between a decoration computer block and a weapon computer. Then you can enter the decoration block to control the weapon, the weapon mechanics are still based on established standards, and you can face the decoration block any which way you choose.
    13. jayman38

      Fleet commands

      Design Studio: Secondary Single-player universe with an infinite shop It takes a little setup to backup an existing non-cheat legit-play universe and create a new design-studio universe, but it's really no different than setting up a design studio mode separate from a legit-play mode. I think...
    14. jayman38

      Suggestion for Shipyards: Stage-based building

      I imagine you'll be able to do this with the new shipyard system with only a single quick change. Step 1: Standard build of stage 1. Step 2: (New Gameplay Feature) Select a different blueprint on existing ship. (In this case, the Stage 2 blueprint). Maybe there could be some quick, simple...
    15. jayman38

      Admin/Creative GUI with ''drag'n'drop'' blocks

      Maybe this is off-topic, but I'd also like to be able to select custom scripts to run. So you can build one that gives you everything you need. Issue: This needs to be an admin-only feature, because it would be super-powerful. Maybe a new admin-level chat command, like /run (E.g. /run...
    16. jayman38

      Scaffold wedges

      3 bytes, which is 24 bits. Citation from the official Wiki: http://starmadepedia.net/wiki/Blueprint_File_Formats#Block_Data I think scaffold wedges will be worth the use of another Block ID. (I've estimated that we have about 110 official-game Block IDs left, assuming they stick to their plan...
    17. jayman38

      Planned Uneven Resource Distribution and Density: Getting the Wheels Turning

      I've always thought it would be a good idea to have different spawn areas in different places in the universe. Maybe in opposite corners of the starting galaxy, so that the spawns aren't -too- far apart. Maybe a player could pick their homeworld (or a homeworld could randomly pick new players?)...
    18. jayman38

      Read by Council Agriculture in starmade

      Additional new block idea: nourishment dispenser. You no longer have to imagine the ship having a food replicator. It can be a real block. When it's built into the structure, crew members never go hungry, and get their food bar filled up over time automatically, the longer they are in a...
    19. jayman38

      Predicted Flight Path Indicators

      Even something as simple as a lead indicator that simply projects a point out to where the ship would be if it flies in a straight line at the current speed for one half second would help. It would require only a few simple calculations with variables that are mostly already calculated. (Speed...